Have added creatures from lax1, lax2, lax3 and laxg packages. (later will add the remaining ones)
Have added "Abilities" column.
And updated the spreadsheet.
Note: final defenses are calculated using:
levelCoefBonus = 3 * (baseClassLevel - 1);
fDeflection = baseDeflection + levelCoefBonus + (baseResolve - 10);
fFortitude = baseFortitude + levelCoefBonus + 2 * (baseMight + baseConstitution - 20);
fReflex = baseReflex + levelCoefBonus + 2 * (baseDexterity + basePerception - 20);
fWill = baseWill + levelCoefBonus + 2 * (baseIntellect + baseReflex - 20);
And everything looks fine,.. except for Dorudugan's deflection:I get 117/165/130/152, while he's real defenses are 132/165/130/152
Have I missed something?
I have figured the cause for deflection missmatch. It is because of equipped shields.
23 out of 320 creatures have shields (that add somewhere around +6 - +16 deflection), and 3 of them also have 1h and shield style talent.
I have updated the spreadsheet.
P.S. Btw... even the bestiary doesn't take shield's deflection into account ^^
Here's an example (117 def, when it is actually 132)
P.P.S. Some interesting finds (based on 320 creatures that were added so far):
Edit: Added all creatures: 360 total. And here are the updated stats:
- the average pierce AR is 8.26. And 17 creature types are immune to it. Mostly skeletons.
- the average slash AR is 7.73. And only 3 creature types are immune to it. Specifically earth blights.
- the average crush AR is 7.49. And only 5 creature types are immune to it. Specifically bog oozes and tentacles.
(also most sigils/obelisks are immune to pierce/slash)
Average creature defenses are: 55 deflection, 65 fortitude, 60 reflex, 59 will.
It is quite rare to meet a creature with lower fortitude than their deflection, especially among high lvl/hp creatures. That's because of their high attributes. MIG+CON contribution to fortitude is 4 times higher than that of RES on deflection.
- there are 37 creature types immune to Burn. But the rest have the average 7.20 AR.
- there are 17 creature types immune to Freeze. But the rest have the average 7.70 AR.
- there are 09 creature types immune to Shock. But the rest have the average 7.35 AR.
- there are 08 creature types immune to Corrode. But the rest have the average 7.59 AR.
Also:
water damage:
- stuns Lesser Flame Blights, dazes regular Flame Blights and staggers the Greater ones
frost damage:
- enfeebles Magma Oozes
- heals Greater Ice Blights and rathun Frostcallers
- stuns Lesser Flame Blights, dazes regular Flame Blights and staggers the Greater ones
shock damage:
- stuns Lesser Sand Blights, dazes regular Sand Blights and staggers the Greater ones
- heals Greater Storm Blights
fire damage:
- terrifies Lesser Ice Blights, frightens regular Ice Blights and shakens the Greater ones
- heals Greater Flame Blights, Fire Drakes, Elder Drakes and ofc Dorudugan
Some immunities:
- 64 creature types are immune to poison
- 39 immune to disease
- 5 immune to flanked (3 eotens and oracles)
Lucia Rivan has passives from 5 paladin orders: Bleakwalkers, Goldpacts, Darcozzi, Kind Wayfarers and Shieldbearers.