Cantousent Posted October 10, 2012 Posted October 10, 2012 I've been pestering Josh about getting a leader archetype in the game for quite a while. I'm a really big fan of the 3.5 D&D Marshal. The Warlord in 4E was based off this class as well. When we started discussing a kind of Marshal/Paladin mix for a class I got pretty excited. PE's Paladin will be a very fun class to play. So am I reading the description correctly that the PE paladin's skills may be centered AoE? Possibly both offensive/defensive/heal? Because that sounds all sorts of cool to me... I played a Marshal class in my PnP group. I hated the group, even though one of the people is a close friend, but, if i'm not too far gone to remember it right, I loved the marshal. The Marshal gave huge benefits to his party members. I could carry a tower shield and grant +3 AC to everyone. I could improve hit bonuses, saves, or any number of things depending on what I chose for my minor and major auras. Taking some innocuous sounding feats made it so that I really made it far far more likely for my companions to hit or damage the enemy. Great times. Of course, my group was all about home brewed rules and other things that made every character uber, and I'm not in junior high any more. I want to earn my victories. Hell, there was some Kobold dragonkin character (and the DM didn't use ECLs) who had something like 8 attacks at seventh level or something. I don't need anyof that puerile bull****. Thow in pointy hats, high pitched elf voices (and I played an elf), and silence during battles and you have a snapshot of my group. I want beer (or wine or cognac), pretzels, and a healthy dose of jokes and then it will be a great gaming group. 1 Fionavar's Holliday Wishes to all members of our online community: Happy Holidays Join the revelry at the Obsidian Plays channel:Obsidian Plays Remembering tarna, Phosphor, Metadigital, and Visceris. Drink mead heartily in the halls of Valhalla, my friends!
IndiraLightfoot Posted October 10, 2012 Posted October 10, 2012 Lol, DocDoom2!! Wasn't exciting to see those jumbled letters swirl around and then have the name of a demigod appear? *** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***
Bobby Null Posted October 10, 2012 Posted October 10, 2012 I've been pestering Josh about getting a leader archetype in the game for quite a while. I'm a really big fan of the 3.5 D&D Marshal. The Warlord in 4E was based off this class as well. When we started discussing a kind of Marshal/Paladin mix for a class I got pretty excited. PE's Paladin will be a very fun class to play. So am I reading the description correctly that the PE paladin's skills may be centered AoE? Possibly both offensive/defensive/heal? Because that sounds all sorts of cool to me... Of course the balancing of classes is subject to change, but this is what Josh and I discussed last night. In a nutshell: Party Buffs/Centered AOE DPS/Self Healing/Good Martial Ability. Party buffs will be the Paladin's commands. The centered AOE DPS will most likely take the form of a soul-based, short-range (or centered) AOE, and the ability to heal himself/herself. This is above and beyond the Paladin's martial skill, which will be good, but not as good as the Fighter or the Barbarian. Of course, the player will be able to tailor their Paladin to suit their playstyle should they wish to enhance/specialize certain aspects of the class. 2
IndiraLightfoot Posted October 10, 2012 Posted October 10, 2012 Thanks for that info, Bobby! I Will paste it over to the paladin discussion in game mechanics as well. *** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***
mibbles Posted October 10, 2012 Posted October 10, 2012 Aw shucks. I guess I really can't resist anymore. Time to upgrade my $20 pledge all the way up to $140 once I get my pay on Friday! Paladins and chanters and George Ziets, oh my!
Skie Nightfall Posted October 10, 2012 Posted October 10, 2012 Pretty cool. Would still like another playable race or two, and to know if the hard copy will have drm or not. ✔ Certified Bat Food
slopesandsam Posted October 10, 2012 Posted October 10, 2012 The Chanter sounds like an attempt to implement the magic system Chris Avellone mentioned in this interview. Is that the case? Because that sounds pretty cool.
Archmage Silver Posted October 10, 2012 Posted October 10, 2012 Support for teh Ziets!1 I like this update, and I seriously hope we'll hit 2.8 million before the end of the KS. In all likelihood we will too, but missing out on this stretch goal would be annoying, to put it mildly. Exile in Torment
OldRPG'sAreGood Posted October 10, 2012 Posted October 10, 2012 Rather... intoxicating update. If these stretch goals are reached, everythings fine in the kingdom.... But, since the mega dungeon digged deeper, I can only wonder who deep it actually is? Half-way of tickling the worlds core? In the depth of an regular mine? Dude, I can see my own soul.....
Olauron Mor-Galad Posted October 10, 2012 Posted October 10, 2012 The use of redundant imagery and epithets in Homeric epic poetry was what I thought Obsidz had in mind when they described Chanters use of well established snippets of ancient poetry. Seriously, the Chanter is a bard ol skool style. Yes. Say "swift-footed Achilles" to the spirit world three times and everyone is hasted. ... and can be killed by a mere arrow in the knee heel. How cunning!
Oner Posted October 10, 2012 Posted October 10, 2012 My reaction to the update: *_* Quickly, to the Ziets Mobil! Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
IndiraLightfoot Posted October 10, 2012 Posted October 10, 2012 "If you're looking for the right kind of fantasy zeitgeist and a feisty blight, hire Zeits!" *** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***
playdude92 Posted October 10, 2012 Posted October 10, 2012 I like the idea of hiring especially talented people to help out with the game as a stretch goal. On that note: Why not make a musical expert an extra stretch goal? Maybe Jeremy Soule (Guild Wars 1, expansions, and 2) or Jack Wall (ME 1 and 2)? Music is incredibly effective to create atmosphere and can be used with great effect in Trailers to market the game. As far as playable classes go, I think the game will have enough with The Paladins and Chanters. I´d like you to add more storylines, areas, races and more great people to work on the game (eventhough your current crew is already extraordinarily strong). I think Project Eternity can really prove (and already has), that gamers want RPGs like this!
Dael Posted October 10, 2012 Posted October 10, 2012 Made an account just to say how happy i am with the new stretchgoals, especially the paladin one. I usually have to play Lawful Good fighters with high charisma and so on, just because i don't like feeling so restricted by the religous dogmas that paladins usually have to contend with. So this is great news for me, Go Obsidian!
Archmage Silver Posted October 10, 2012 Posted October 10, 2012 I like the idea of hiring especially talented people to help out with the game as a stretch goal. On that note: Why not make a musical expert an extra stretch goal? Maybe Jeremy Soule (Guild Wars 1, expansions, and 2) or Jack Wall (ME 1 and 2)? Music is incredibly effective to create atmosphere and can be used with great effect in Trailers to market the game. As far as playable classes go, I think the game will have enough with The Paladins and Chanters. I´d like you to add more storylines, areas, races and more great people to work on the game (eventhough your current crew is already extraordinarily strong). I think Project Eternity can really prove (and already has), that gamers want RPGs like this! Jeremy Soule would be expensive to hire, and personally I believe you could get someone else to compose more fitting music anyway. Justin Bell composed some nice tracks already... maybe he could collaborate with Ben Houge or Michael Hoenig? Exile in Torment
Oner Posted October 10, 2012 Posted October 10, 2012 Btw, the stretch goals ad only the classes, or companions too? Companions haven't been mentioned recently. Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
DocDoomII Posted October 10, 2012 Posted October 10, 2012 They said somewhere that they prefer not to create a companion for each class. They prefer to concentrate to a smaller number to create very interesting and in depth companions. Do you think Pillars of Eternity doesn't have enough Portraits? Submit your vote in this Poll!
RosesandAshes Posted October 10, 2012 Posted October 10, 2012 I have to wait until THURSDAY to see the screenshot?! T_T It better be a super amazing screenshot, srsly.
rjshae Posted October 10, 2012 Posted October 10, 2012 They said somewhere that they prefer not to create a companion for each class. They prefer to concentrate to a smaller number to create very interesting and in depth companions. That does make a lot of sense from a resources standpoint. They can always add one or two more companions with the expansion pack. "It has just been discovered that research causes cancer in rats."
Tale Posted October 10, 2012 Posted October 10, 2012 They said somewhere that they prefer not to create a companion for each class. They prefer to concentrate to a smaller number to create very interesting and in depth companions. I think Sawyer said that was one of the motivations behind the Adventurer's Hall. It lets the player try out all the classes without needing a companion for each. "Show me a man who "plays fair" and I'll show you a very talented cheater."
DocDoomII Posted October 10, 2012 Posted October 10, 2012 I have to wait until THURSDAY to see the screenshot?! T_T It better be a super amazing screenshot, srsly. I really hope the game will have a look and feel less cartoonish that Wasteland 2. I still like wateland 2 graphics, mind you, but I'd like something more. 1 Do you think Pillars of Eternity doesn't have enough Portraits? Submit your vote in this Poll!
Skysect Posted October 10, 2012 Posted October 10, 2012 Where is the screenshot ? Tomorrow. Still I don't see it :/
rjshae Posted October 10, 2012 Posted October 10, 2012 Where is the screenshot ? Tomorrow. Still I don't see it :/ Thursday was my understanding. "It has just been discovered that research causes cancer in rats."
theseez Posted October 10, 2012 Posted October 10, 2012 Argh you guys are killing me yknow? I've increased my pledge, so what am I supposed to eat next month? Now that the writing team will reach 'touched-by-the-finger-of-God' levels at USD2.8m, I'd really love to see that talent at play in a second city as a new stretch goal. That, an expanded soundtrack and the expansion of the novella to a full length novel will have me starving to death before my next paycheque arrives. Snarkmaster of the Obsidian Order and Planescape junkie!The Obsidian Order wants you!
Adam Brennecke Posted October 10, 2012 Author Posted October 10, 2012 Pretty cool. Would still like another playable race or two, and to know if the hard copy will have drm or not. Hard copy is DRM free. 8 Follow me on twitter - @adam_brennecke
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