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Found 15 results

  1. Xbox One The Soldier ants are spawning out of control even when they have no food. Its causing major lag in a large area around the hill.
  2. It seems that the plant lamps make the game lag terribly. The sconces seem to be fine however. Its definitely not my machine either.
  3. There is a HUGE flaw in whatever system keeps count of the total number of insects on the map. its now gotten to the point where anytime I go near a larvae pod, there’s at least 30-50 in the area and it works my GPU to its limits, which shouldn’t be happening seeing as I spent $2000 on this PC. It also causes both my friend on XBOX and me on PC to have a crazy amount of lag anytime we go near a cluster of larvae. Please introduce a more realistic food chain, have some of the bugs attack each other so my game doesn’t continue to get overloaded from the number of bugs on the map. It wo
  4. Hello, First of all, thanks for designing such a good game. It is great! If I were playing it on PC or Mac probably I would love it. I wish I could say the same thing for its PS4 version. It is horrible. I bet you are already aware of it. So my question is simple, are you planning to improve it? (BTW, I am playing it on PS4. Not PS4 Pro. Not PS4 Pro + SSD upgrade. Simple, Vanilla, PS4.) If you are not aware of the problems, these are the major pain points I am experiencing: Slow, very slow, loading times: It gets even worse in Neketaka. I saw some other entries
  5. When playing I'm getting issues with sound lagging out. The music will stop for a period, then come back after a few seconds. Also when approaching npcs that talk or opening a dialogue, the subtitles come up early but then there is a huge delay until the characters start to speak. Any known fix or suggestions?
  6. Hello everyone! Just registered to as this question. I have completed PoE2 as it came out. Then left it alone. Now decided to play it again with DLC this time. Unfortunately the game is completely unplayable when I have more than 2 NPCs on screen. If I scroll to the edge of the map where "the fog of war" is then it runs smooth. As soon as I scroll towards my character - fps drops to zero even on lowest settings and resolution. I have tried the -forced3d11 fix but it didnt work. Running as admin also does nothing. I have done benchmark tests, monitored activity with MSI afterburner
  7. As soon as I enter Port Maje and trigger the first event, my game becomes unplayable, like 3-4 fps. If I move my camera away from the people it stops stuttering, so it must be the NPCs. Any fixes? It was okay until this happened. I've tried every fix I could find. I have a GTX 960 and a i5 4670.
  8. So I started up the game with happiness in mind and ran into a snag in character creation. It took 20 seconds to load the portrait. It wasn't just one portrait, cycling through ANY portrait was met with a 20 second lag between every click. Eventually I picked a picture and figured it'd be no problem once character creation was done except this problem followed me into the game. Dialogue takes about 3-5 seconds to start in every little thing, every little input, character select, even movement is met with awkward pauses and dialogue confirmation seconds later and opening up the inventory takes
  9. This seems to get progressively worse until it takes about a minute to disarm traps. The game stutters more and more when disarming traps until eventually it freezes for 10-20 seconds. This only happens when disarming traps, and the only issue I'm experiencing. The rest of my computer seems to continue normally (ie: a video, or audio continues playing while this stalling happens).
  10. Dear obsidian support, I don't know if you are aware of this issue but many users have problems with non-performance related constant stuttering in game. I have a strong rig (i7-4790K, GTX980, 16GB RAM) but I experience framedrops to 6FPS every couple of seconds - even the game is paused! I observed that the time interval between spikes depends on actual refresh rate. For example if I turn off v-sync the game is running at 150FPS and I have 160ms spikes every 5 second (look at the attachment). If I turn on v-sync the game is running 75FPS and those spikes are there every 20s. Capped at 30FPS
  11. Hello everyone, So in the middle of my second play-through (thief on PoD) my game suddenly hits a huge amount of lag and runs choppy from there on out. No amount of reloading other saves or the game helps, but waiting a few days seems to. Except it ran smoothly for about 20 minutes before returning to THE SUCK. From what I've seen online it's either blamed on the system or the 3D characters, but these don't make sense to me because I ran a entire play-through without a single graphics incident. Is it just a matter of waiting for a patch, or can I do anything? Specs: Running the gam
  12. I haven't included a saved game with this as there isn't any one point in the game where this issue occurs, it happens constantly. The issue is that whenever I try to equip a weapon while in the inventory screen, or switch characters while in the inventory screen I have to sit through about a 15 second wait. This issue was happening to me even before the 1.03 patch, so I doubt it's something that was caused recently. When trying to level up my characters (by clicking on the + button at the top left corner of the character's portrait) the game goes through the same pause for about 30 se
  13. Defiance bay area lags a lot. is that normal? Am I the only one that seems to find the VA a bit delayed to the text? it's not that serious, but a bit distressing.
  14. I've recently decided to re-install my old physical copy of TSL since I've heard of the new compatability between TSLRCM and M4-78 or whatever that new droid planet is called.So I start-up the game,make my guy,blah blah blah.Right after the opening cutscene of the Ebon Hawk docking into Peragus and awakening from the Kolto Tank,what starts happening?Massive amounts of lag to cause lag teleportation for my character. I'm running on lowest settings to the point of disabling shadows and grass and using Disable Vertex Buffer Objects=1 and I'm still getting massive lag.I have no mods whatsoever
  15. Hi first time here, So I'm a huge fan of KOTOR and KOTOR2. I recently decided to reinstall them. I reinstalled KOTOR and it worked like a charm, KOTOR 2, not so much. I'm running vista x64 and I have an intel i7, two nvidea 9800 gt's, and 6gb RAM . I installed KOTOR2 and patched it up and did the fix to get it to run by replacing the securom and changing CPU affinity and all, the same I did with KOTOR. The problem is, I'm getting massive lag in KOTOR2. No matter my settings, when I move around the ge lags like crazy. Not only that, cutscenes take ages to load. Amy help would be greatly apprec
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