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Showing results for tags 'Setting'.
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Feedback/Experience/Suggestions This feedback is based on 8 hours of playtime on medium and easy difficulty. I play coop with my girlfriend where she gathers most materials and I do the main of the combat and building schematics in the game. After my playtime I’ve got a grasp of the main gameplay and experience of this early access and would like to hereby share my highlights and suggestions for the game to hopefully better help the future design of the game. I see a lot of potential in this game and love the way it makes you feel so small and fragile in the backyard. The ambience an
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This seems to get progressively worse until it takes about a minute to disarm traps. The game stutters more and more when disarming traps until eventually it freezes for 10-20 seconds. This only happens when disarming traps, and the only issue I'm experiencing. The rest of my computer seems to continue normally (ie: a video, or audio continues playing while this stalling happens).
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Before I begin, I must tell you that the game is great. How can it not be great among the heap of crap shoved to our faces by the gaming industry, but considering what is expected from Obsidian, when I set high standards for this game, it is not great. Not great does not mean that it is not "good". So I do like the game but I think the developers with their credentials are capable of doing much better (like how Baldur's Gate was very good, but Baldur's Gate 2 was epic, I hope the next addition to this series will be as such) And long story short, I am glad that this project happened, havin
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Graphic Settings?
TheWayneAdams posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Hi, I have been playing for about 15-20 minutes and I am experiencing low frame rates. I first noticed it during the character creation menu, my laptop usually gets these on most games but lowering the graphics settings usually fixes the problem. The game looks fantastic, but that's what is slowing down my game and I can't seem to find any useful graphics options anywhere, other than vsync and the resolution. Is there any way to tone down the graphics to up my frame rate? Or I am stuck in low fps? Thanks to anyone who can help. -
In this video, I try to explain what setting the game takes place in. What is Eora and the Eastern Reach? Who are the Dyrwoodans? What is Dyrwood? Who are the Glanfathas and why are they so concerned about their Engwithan Ruins? Who are the Aedyr? Hopefully I answer these questions. Sorry if I ramble too much on certain parts of the video, I apologize. https://www.youtube.com/watch?v=X2SghKgVlFE
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There doesn't seem to be much discussion on the elements that, in my opinion, are the most important in a role-playing game. The elements that gave the Infinity Engine games the quality that they are renowned for: Narrative, Setting, Depth, Immersion and Choice and Consequence. Here are the topics analyzed by a youtube personality called MrBtongue in a insightful, articulate and entertaining way: Narrative: TUN: The Shandification of Fallout Setting and Immersion: TUN: The Elder Scrolls VI - Youtubia Depth: Creepy, Obsessive Nerdlove: Planescape: Torment: Colons Choice and
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I'm keen to know more about the game world. My understanding is that the setting will be detailed in the Campaign Almanac, which was included in some of the backer tiers and available as an add-on. So as we are about a week away from the backer beta and in the final few months stretch before the full release, I'm wondering when we'll get a heads up as to when this will be made available for download? This is certainly something that I'd like to devour before actually diving into the game and get immersed with all the lore and knowledge of what's going on in the world. I suppose the sa
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Not companions, not major enemies, maybe faction leaders. Traders, quest givers, people you meet and interact with. They can be humorous, they largely set the mood of the whole rpg. Remember any who stood out as particularly awesome? For what reason? What kind of NPC's would you like to see in PE? A few examples. Icewind Dale (and 2). Nym the Drow merchant. Now I don't remember what kind of dialogue he had, but I do remember that I do remember him. Maybe it was just that he had a good selection of items and a some kind of a good reason to have that selection. Not a good g
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Hello everyone! I was thinking to myself about all the information about Project Eternity. There is constant stream of updates about classes, world, lore, races, religions and many more things. There are however some of us (and there will be more when the game is released) that would like to know it all but instead of having to look around for it, to have it all in one place. Now don't get me wrong. I am fully aware Obsidian does not actually have lots of free time but hear me out. I think it would be great to have some Project Eternity PDF Compendium of sorts. That could get o
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I've been thinking about the kinds of creatures and monsters which might inhabit the world of Project Eternity while adhering to the themes and the nature of the world. Here's a few main "types" I've come up with: 1. Soul-Swapped These are wildlife or people that have accidentally been assigned or possessed by other souls. Perhaps a person's soul was accidentally transfered to an animal, and both the physical animal and soul within become changed and twisted over time. This should allow an interesting menagerie of were-creatures - some good, some aggressive, while still adhering to the "n
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So, I saw the thread "How 'medieval' do you want the world of PE to be?" and decided to make a poll out of it. Here's what was originally written by the OP there: This aspect of the game is very important for me. I want the setting to discuss all the issues resulting from it's various premises. So, from what we know from interviews and such: The general technology level will be roughly equivalent to Late Medieval Europe The printing press has NOT been invented Gunpowder has been invented, but guns are still primitive We will see colonization, probably roughly similar to what h
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I've seen other threads on Project Eternity's races, but they seem to all be arguments over whether or not to have Elves and Dwarves. So, since it sounds like Project Eternity will have Elves and Dwarves, what would you like the other race or races to be? So far we have Human, Elf, Dwarf, and possibly the Godlike. That's four out of the five playable races. What else would you like to see? They've mentioned the possibility of an insect race; personally, I'm not that interested in having one. I've seen interesting insect races in some pen and paper games (Ashen Stars and Dark Sun), but I'm
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I like games depicting deeply flawed societies fleshed out in a way so no obvious solutions to all the injustices come to mind. The rule of law - Regular egalitarian societies are boring, but introducing a prominent social contract theory into the mix would spice things up. - Separate courts of law for aristocracy and commoners are getting old. In "The Book of the New Sun" by Gene Wolfe, I liked the way society as a whole was 99% segregated. Middle age society lived in the ruins of space age society (of the same race). The few remainders of the space age society ruled all, while never int