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Hello everyone! I was thinking to myself about all the information about Project Eternity. There is constant stream of updates about classes, world, lore, races, religions and many more things. There are however some of us (and there will be more when the game is released) that would like to know it all but instead of having to look around for it, to have it all in one place. Now don't get me wrong. I am fully aware Obsidian does not actually have lots of free time but hear me out. I think it would be great to have some Project Eternity PDF Compendium of sorts. That could get o
Hey everyone, I am just playing through Neverwinter nights 2 right now I am really having a hard time with the Spanish translation (it is laughably bad in terms of the voice acting quality) in contrast to say something like Skyrim, which has a pretty decent localization. So I guess I have two takes on the whole translation thing. Number one, I would suggest using a different company than whatever the publisher used for that title, the acting is just cringe worthy and not worthy of something like Project Eternity. My main question though, is why for Spanish localization does Spanish
Finding out about Project Eternity and pledging for the Kickstarter on day one really got me back in the mood to go back and replay the old Infinity engine games. Now, my original 4 CD version of Planescape: Torment was no longer up to the task, but thankfully there's GOG.com. Reinstalling it and the conveniently linked mods to beef up the game's resolution I soon came to a somewhat surprising conclusion: Even though the game is now almost thirteen years old it still looks stunning. Really, get your copy on GOG.com and load it up with the mod for higher resolutions. It's beautiful. Quite f