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There is a HUGE flaw in whatever system keeps count of the total number of insects on the map. its now gotten to the point where anytime I go near a larvae pod, there’s at least 30-50 in the area and it works my GPU to its limits, which shouldn’t be happening seeing as I spent $2000 on this PC. It also causes both my friend on XBOX and me on PC to have a crazy amount of lag anytime we go near a cluster of larvae. Please introduce a more realistic food chain, have some of the bugs attack each other so my game doesn’t continue to get overloaded from the number of bugs on the map. It would even make more sense for the spiders to eat some of the bugs, like they do in real life! I really enjoy this game, but not at the cost of my PC.
ALALALA posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)google translateHello, thank you for a great game. Do I play almost constantly crashes when transitioning between locations or poveshnie character level Referring to determine what's wrong? ZIP - WinRAR.zip