Killyox
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Everything posted by Killyox
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Disappointed with 2.0 Respec
Killyox replied to Rooz's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I'm totally fine with it. Durance with 8 resolve would be retarded from roleplaying POV. I play them as they are tbh on POTD and doing great. I got only 1 merc left from when I started - barbarian. -
Ok then. Gonna check Novice alone. Yup, novice does not work in shapeshift but does otuside of it UPDATE #1 is with Novice's Suffering #2 is Form with Novice's Suffering #3 is without Novice's Suffering #4 is Form without Novice's Suffering Well. So we know Novice's Suffering doesn't (yet) work with spiritshift form and that Nature's Bounty is bugged Keep in mind though that screen from OP is with bugged Nature's Bounty too.
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The screenshot shows 71 TOTAL damage (check the line below the pop-up). Klaus is right. It's a bug. It shows dmg that you did and after substracting DR it adds elemental dmg (which is shown when you mouseover). Total dmg done is correct (the one floating above enemies) and dmg upon mouseover is also correct. It's just that dmg displayed without mousing over does not include added damage but that damage is still there and was done. IF anything this is UI oversight/glitch or w/e. IIRC it has always been like that.
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Damaged Enemies Have Absurd Stats
Killyox replied to dontzu's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
any ETA ? -
OK! It appears there is a BUG with Nature's Bounty. You can chug these potions down without actually drinking them (when you got rdy bar going you drink but it doesn't disappear) to get constant +5 might + per and it can get ridiculously high. More info with screenshots here http://forums.obsidian.net/topic/81431-novices-suffering-not-affecting-spiritshift/?do=findComment&comment=1725048
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Ok ! I think I've found the cause. These potions that druid makes seem to be bugged. You can press them and get buffs even without consuming them. They also obviously stack in healing might, per and even attack speed (instant attacks ) So Novice's Suffering DOES affect Form and works as intended. It's just these potions that are bugged as hell XD Check this out.
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Tbh I don't even go for engagement. Playing mostly without it ^^ Don't feel gimped at all. Hell it seems even better with dmg spread over more characters so stuff like Moonwell is even better now when before only 1 dude would get pummeled by 4+ guys Durance, my PC mage and all squishies got backup shield + hatchet combo and diff chars have healing scrolls.
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So that was terrible...
Killyox replied to Katarack21's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Where did I say it needs to be IE clone? I just said they made a worse game using worse mechanics while promising the game that has best of different IE series. Disagreed. Mechanics are nothing fancy but vastly prefer them to Dnd 2 and Dnd 3 & 3,5 Also mechanics were not "best" of IE series that's one and second they could not use those mechanics even if they wanted due to copyright. They said they will make a spiritual successor to IE games and all things considered I think they did damn well. Except companions... not impact or relations or interjections from them. -
Developer's commentary?
Killyox replied to Katarack21's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I wish there was subtitles option for original one too or in text window since the girl commentating sounded like she had mouth full of noodles -
That's a rather suicidal tactic I must admit. I made extensive use of Chill Fog, Curse of Blackened Sight, Concelhaut's Corrosive Siphon (amazing spell tbh scales with Might & Int due to being a dot). +Priest Seal that knocksdown. With Kana I used invocation that reduces DR of enemies hit by 5 i believe since these guys wore full plate mostly. Finished of squishies first then focused on heavies. When my Mage got locked in melee it was Veil + Parasitic Staff + Spirit Shield time I got to say this -4s talent on grimoire/weap switch is an amazing thing for mage. Grimoire switches are fast and weapon even faster (hatchet + shield like mentioned earlier) In whole Keep it was 5 slimes in the underground that were the hardest. Probably because I just yoloed inside :D