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Gfted1

Moderators

Everything posted by Gfted1

  1. If you are playing the difficulty level that includes permanent death, you will pretty much have no choice but to use the Hall, no? I mean, unless you are an RPG god you are almost certainly going to have each companion die at least once and with no resurrection magic you will have to resort to the self made NPC's or go it solo. I have no idea how people play like that. Im pretty sure Ill have someone die while doing the obligatory level 1 quest of clearing the basement of rats.
  2. Cut of the treasure? Hell no! If I replace someone I strip them to their shorts before I send them on their way.
  3. The Adventurers Hall is not for me. Thats exactly what I hated about IWD II, having to make all the party members myself. I prefer a fleshed out character that already has a built in story and banter.
  4. Congrats!
  5. Italian court convicts scientists for no quake warning In other news, witch burnings also resume.
  6. Im neutral on romances. The BG style romance was pretty benign but Ive never played DA or ME. I assume the latter two romances were about the same as SWTOR "romances"? (flirt for a few lines and than fade to black?)
  7. TBH, I would be shocked and amazed if this game shipped on schedule. Has any game ever? I would expect a few months slippage between now and then.
  8. Maybe a hose clamp could hold you over? :highfive: Me, I dont do anything. I used to take the dog for a walk after work but then over the summer we had this string of 15-20 days of 100+ F heat. It was durning one of these days when I looked down at her, she looked up at me, our eyes locked, and in that very moment an understanding was forged that we would never ever do this BS again.
  9. All you need to know is "dos cervezas por favor".
  10. If they are alreay planning on spell cooldowns then casting times are out?
  11. Please no food mechanic, at least on Normal difficulty.
  12. I didnt read the whole thread so maybe this was already discussed but what happens when they die? IIRC there is no such thing as resurrection magic in the world of P:E so what happens when they go face down? Total party size is six so thats the PC + 5, which I suppose when they get killed you just replace them from the pool of the remaining three? And if/when they die, then what? We just have to go short handed?
  13. As an aside, how is there a picture of her sitting right next to Breivik? Is that a photoshop or something?
  14. I think they should stomp out "fast travel scumming" and force the player to walk every step of every mile. No exits, no fast travel, not even Boots of Speed. Just the heel-to-toe express or I'll gain some kind of advantage and my immersion will be broken. Or something.
  15. Im in for $52 ($25 tier + $20 expansion + $7 strategy guide).
  16. I think this is an excellent point. To me is seems like a lot of this games mechanics are being based solely on how to prevent people from doing this or that. We dont like "rest scumming": put in a system that forces you to rest in only certain locations, We dont like "ability / spell casting scumming": put in cooldowns, We dont like players "level scumming": put in quest based experience, We dont like players "topping off before battles scumming", see "rest scumming" and "ability scumming". So much energy is being funneled into forcing the players to play only one way. Im not even particulalry opposed to new mechanics, just mechanics that sound like their only purpose is to harsh my buzz. I just dont want everything to be a hassle, I want to have fun.
  17. So restorative magic is only available outside of combat but restorative abilities are available inside combat? I assume then that all classes will have some restorative ability inside combat?
  18. I didnt get it either. So if you get to 0 stamina and pass out, then what? You continue to lose "health" just lying there? Or if someone comes over and kicks you while youre down you will lose health? I too am a little bummed that everything is starting to sound like work. I may or may not have to wait for abilities to come off cooldown? Maybe sleep will fast forward that? And now little to no healing? Meh.
  19. If the quote in the OP is taken as literal, is looks like higher level spells will be a "per-rest" resourse (thank god). With that in mind we can probably extrapolate that there wont be too many resting restrictions otherwise whole spell levels could be on lockout after a particularly hard fight. Using the above example (level 10 / 3 level five spells) it would be very easly to lock out that whole level in one fight.
  20. Wheres the new picture of the megadungeon?
  21. Per Raithe, hes busy with work.

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