Everything posted by AndreaColombo
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Update #46 - Developer Playthrough Highlights
AndreaColombo replied to Mikey Dowling's topic in Pillars of Eternity II: Deadfire Announcements & NewsI'd try to contact them via email with this request—something I'll consider doing myself, being in the situation as you. IME they are incredibly helpful and will certainly work out a solution with/for you.
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Josh Sawyer's tweets and teasers, part III
AndreaColombo replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Maybe the sword is romantically involved with the owner of which it speaks in the latest backer update, and won't stop reminding you unless you shut it up XD
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How good, mediocre or plain bad will Deadfire be?
AndreaColombo replied to IndiraLightfoot's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Man that nerf to the Bedlam still stings...!
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Cool gears in the new sneak peak
That would make sense. "Is that a broom?" could be the upgrade to "You can't be serious" :D
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Cool gears in the new sneak peak
The broom has different stats in the latest backer update from what was shown in the QA stream: Which one shows the latest build is the question...
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How good, mediocre or plain bad will Deadfire be?
AndreaColombo replied to IndiraLightfoot's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Allegra Clark is the sword’s voice actress (relevance) and she’s very good (appeal, which may vary depending on your taste.) My statement was also a tongue-in-cheek reference to her looks, as Allegra Clark is fairly attractive.
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How good, mediocre or plain bad will Deadfire be?
AndreaColombo replied to IndiraLightfoot's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Allegra Clark. *Lots* of appeal.
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Does PoE2 have more options to lower graphic settings?
AndreaColombo replied to kiqqun's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The game actually runs better than PoE due to optimizations. VFX still tank frame rate but not as badly IME (still too much, though.) If you could run PoE, chances are you’ll be able to run Deadfire.
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Update #46 - Developer Playthrough Highlights
AndreaColombo replied to Mikey Dowling's topic in Pillars of Eternity II: Deadfire Announcements & NewsNormally it would freak me out, but this talking sword has Allegra Clark’s voice. There’s no way I’m not romancing it every time XD
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Josh Sawyer's tweets and teasers, part III
AndreaColombo replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)That talking sword ... I’ve been dreaming since Tyranny to hear Allegra Clark talk to me like that... :D
- Monk - To multiclass or not
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Deadfire DLCs Revealed
AndreaColombo replied to Ethics Gradient's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I’m all for new monsters, but the lore doesn’t really feel small in this game to me.
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Will you use spell casters more or less in Deadfire then you did in Pillars?
AndreaColombo replied to Tattyblue's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Less. Longer casting times, only two castings per encounter, and much fewer spells to choose from in the case of Priests and Druids mean I can get a lot more mileage from martial classes.
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Deadfire DLCs Revealed
AndreaColombo replied to Ethics Gradient's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)@Skie Nightfall: Looks like it. The add-on was effectively a season pass.
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- some - Companions Attributes
AndreaColombo replied to molotov.'s topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)If you're checking attributes by looking at the character sheets shown in the streams, keep in mind that numbers in blue include a bonus (be it racial or from items/abilities.) They showed Maia's, Tekehu's, and Pallegina's stats in the latest stream as well.
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"The Wall" doesn't work correctly
Those affliction resistances don't stack, for some reason. Granted, you'd think the UI would communicate such an exception to the game's stacking rules rather clearly—and you'd be mistaken...
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I really dislike ship-to-ship combat
^ frankly, best option ever. I like actual combat in this game, but ship combat was tedious. I’ll take the damage and kick some arse, then use the loot to repair my ship.
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Beta IV - General Feedback [The Good // The Bad]
Quite. Especially because the exception is never communicated in any way.
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Deadfire Sneak Peak with Josh Sawyer - Wed April 25th
Not really. They showed an optional high-level dungeon. It spoils that dungeon’s story, but nothing related to the main plot.
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3 expansions ......really?
AndreaColombo replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I too would generally prefer a meaty expansion WM-style, but if it’s quality content I don’t super mind the format. Three smaller DLCs on par with Durlag’s Tower quality-wise would be a godsend.
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Cool gears in the new sneak peak
It must have been a gargantuan effort to catch all of those, as some were really only shown for a fraction of a second! Thanks! EDIT: What did you use to caption? I used Snipping Tool, which clearly doesn't yield great quality.
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Cool gears in the new sneak peak
Last batch:
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Cool gears in the new sneak peak
MOAR: (last one is tiny and it sucks because I only took it to let Carrie know of the typo LOL)
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Cool gears in the new sneak peak
Not over just yet:
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Cool gears in the new sneak peak
Few more: