Everything posted by AndreaColombo
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Form of the Fearsome Brute: recovery penalty of armor too high
Subbing. Fairly sure this isn’t the first time the ogre form’s flagged up as inadequate, but good to keep on the radar. Pretty bad right now.
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The strongest beta build
Doesn’t look like we can do without the mod entirely just yet. Summoned weapons at 3s are better, but 1.5s is better still—and recovery at 4s on weapons is just evil.
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What multiclasses have you played with so far?
I think it makes sense. It’s for a Priest—a class that doesn’t have Transcendent Suffering. If it didn’t scale with level, it would be useless unless the Priest was multiclassed with a Monk (and we don’t know that enemies will be.) Then again, if a fist weapon wouldn’t benefit from Transcendent Suffering, that would be weird and inconsistent. At best, *if* Priest of Wordica/Monk was a thing, they could make scaling and Transcendent Suffering mutually exclusive (i.e. only the higher bonus applies.)
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All lash ability/spell need some tune/bug fixing
In Deadfire, that I know of, elemental lashes are checked separately against the relevant elemental AR.
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What multiclasses have you played with so far?
Let’s hope non of our enemies are Monk/Priest of Woedica, then! XD Btw, Tekehu is supposed to have a unique Chanter subclass too, but the Codex’s ability lost doesn’t mention it ... Odd.
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The AI routine tactics and tricks thread
To the best of my knowledge that’s how it’s always worked and is intended behavior. Inspirations would be crazy good otherwise and there would be no way to remove them (for players from enemies too!)
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Consecrated Ground Bugged
Super annoying. Hope not to hear those barks every time I use those in Deadfire.
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Josh Sawyer's tweets and teasers, part III
AndreaColombo replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I too knew all that. What wasn’t in the launch trailer was in articles and interviews during the Fig campaign, or the QA streams.
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What multiclasses have you played with so far?
I would expect the Watershaper to get a power level boost with spells that have the Water keyword, and all his bonus spells to have that keyword. Granted, if I’m right but the bonus is just +1 PL, it’s not going to be great. Have you tried adding the Shark Spiritshift form via console to check out its stats?
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Consecrated Ground Bugged
On a related note, do characters still use their “friendly fire” barks when hit with Consecrated Ground? They did in the first game and it was fairly annoying; haven’t checked in Deadfire.
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Critical Role, Meet Pillars of Eternity II: Deadfire
She's voiced by her original actress Mela Lee, who is not a member of the Critical Role crew.
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Further optimization ?
AndreaColombo replied to dukeisaac's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The sand blights after the Titan fight sink my FPS big time. Rest of the game is pretty smooth.
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Your Tiers List [Base Classes, Subclasses]
How much damage does Soul Annihilation do per point of Focus?
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Deadfire Scavenger Hunt
AndreaColombo replied to Yosharian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)That would disable achievements though, for those who care.
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Upcoming DLC - expansion or redo?
AndreaColombo replied to Philomorph's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)^ what he said
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Josh Sawyer's tweets and teasers, part III
AndreaColombo replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Not really from Josh as much as from Reddit, but here’s the Deadfire map from the Scavenger Hunt: https://www.reddit.com/r/projecteternity/comments/8bkval/deadfire_map_from_the_scavenger_hunt/
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Josh Sawyer's tweets and teasers, part III
AndreaColombo replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)My understanding of Empower is that no matter how many uses you have, you can only use it once in the course of a given battle. If you have 3 uses, for example, you would be able to use it once in three different battles before running out. I don’t think that has changed?
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Deadfire Scavenger Hunt
AndreaColombo replied to Yosharian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yeah, I thought too these already are mini DLCs. I’d be OK with just getting the items. Not as fun as taking part in the hunt, but better than nothing.
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Deadfire Scavenger Hunt
AndreaColombo replied to Yosharian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I thought the same, Silent Winter. Why can’t the codes be input into Obsidian’s backer portal to obtain redeemable DLC GoG codes? We’d miss out on the logbook graphics, perhaps, but that sure beats missing out on 10 items!
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Deadfire Scavenger Hunt
AndreaColombo replied to Yosharian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Likewise.
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Critical Role, Meet Pillars of Eternity II: Deadfire
Here is her original portrait: https://pillarsofeternity.gamepedia.com/Xoti
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Critical Role, Meet Pillars of Eternity II: Deadfire
Great cast! Now it’s time for ... SAMPLES! :D On an unrelated note—have Aloth’s and Xoti’s portraits changed since they were first shown?
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The Deadfire Scavenger Codes - WE FOUND THEM ALL - Cutthroat Cosmo! - Bonus Pets!
AndreaColombo replied to Ethics Gradient's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)^ Agreed. Thank you, Ethics!
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Your Tiers List [Base Classes, Subclasses]
Or plot-related stuff... *duhn duhn duuuuhn*
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The Deadfire Scavenger Codes - WE FOUND THEM ALL - Cutthroat Cosmo! - Bonus Pets!
AndreaColombo replied to Ethics Gradient's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)10 DLCs listed, but a lot more than 10 codes...