Everything posted by AndreaColombo
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Beta patch 1.1 important changes
Can Swift Flurry and Cleaving Stance still proc themselves or has at least one sense-making nerf made it in? What about Time Parasite stacking with itself?
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Beta patch 1.1 important changes
True. It doesn't look like I have much of a choice but to learn how to mod items and abilities. However a build that requires mods to be good isn't a good build. I'd feel less butthurt if I picked up soap in a jail shower.
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Beta patch 1.1 important changes
According to the reddit thread linked in the first page, Xoti’s lantern no longer stops beneficial spells. Scaling with Religion has been nerfed drastically.
- The Obsidian Boards' Build List - Last modified: 22-October-2018
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Beta patch 1.1 important changes
My issue is that the LoP was already just borderline OK, and it bit me that a DW version was actually more powerful. Now that the speed/recovery bonuses have been unnecessarily nerfed and the W in WotEP stands for Wimpy, there’s no reason to play the build at all. And I’m not interested in other builds for the Watcher. My companions can be anything but the Watcher must hit hard and fast without having to wear light armor or dual-wield. I could do that in the first game but Deadfire seems to be going out of its way to prevent it.
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Beta patch 1.1 important changes
I’m actually mad at myself for being surprised.
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Beta patch 1.1 important changes
It’s in the patch notes; Veteran and PotD have been reworked. Unfortunately they all nerfed a lot of things that weren’t broken, because why not?
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How to get voidwheel?
Could be tied to choices made in how the quest is solved?
- The Obsidian Boards' Build List - Last modified: 22-October-2018
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Beta patch 1.1 important changes
Articulated from -20% recovery to -10% recovery Only provides resistance to Intellect Afflictions Healing on Crit from 4 to 2 Many other unnecessary nerfs listed in the reddit link in the first page of this thread. My will to play the game is waning by the minute.
- The Obsidian Boards' Build List - Last modified: 22-October-2018
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Beta patch 1.1 important changes
Wow, DoC Breastplate nerfed too. Glad to see many, many changes to make things slower because slow = entertaining and fun, right?
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How to get voidwheel?
I think I got it on the Fampyr island in the bottom-right corner of the world map.
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Beta patch 1.1 important changes
Is the damage from WotEP still the same as a 1H? It only made sense if the blade hit twice. If it now hits once and still has 1H damage, WotEP is pretty bad. Nerf to Turning Wheel and the speed bonus from Swift Strikes very much uncalled for. IMHO the nerf from Brilliant to Smart on the Chanter’s invocation is too much; no reason to use it now. Other changes seems good on paper, provided that stuff no longer procs itself or stacks with itself.
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[AI] Blinding Strike being Spammed; What am I doing wrong?
AndreaColombo replied to iAmburn's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I *think* the problem is that conditions are only checked the first time, then only the cool down is taken into account. We need Roby Atadero’s magic on this one to ensure conditions are checked every time
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My Watcher turned into Eder
AndreaColombo replied to gkathellar's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I remember their mentioning this bug in the last QA stream with Josh and Caleb. They’re aware so hopefully 1.1 fixes it.
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What a second, there is no difficulty indicator fix?
Do we know for sure this wasn’t fixed? They said this parch has over 1000 fixes and they won’t list them all.
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Patch 1.1.0 Updates Thread
Great stuff about A.I. conditionals and hair styles while wearing hats! Looking forward to the patch’s release. In the final patch notes it would be great if you could specify which fixes will NOT affect saved games.
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Any news about Scavenger Hunt and GOG.com Edition?
AndreaColombo replied to LostHero's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)EDIT: wrong thread. Nvm.
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Gods' punishment is real
AndreaColombo replied to Silvaren's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Skaen gives you +1 DEX, if memory serves. Indeed, by that time the game is quite literally over.
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The positives
AndreaColombo replied to JFutral's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I forgot to mention this but it’s definitely a kickass feature!
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[Release] All NPC classes unlocked
AndreaColombo replied to BalkothTheFeared's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)Josh mentioned in a QA stream that there was no time to flash them out enough to be available to the player (especially in terms of reactivity.) Since most of the mechanics are in place, however, I wouldn’t be surprised if they made them available in a DLC, free or otherwise, after working in the reactivity bits.
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The sales thread
AndreaColombo replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)That’s a bold statement to make at a time when nothing is known about the DLCs except their titles and price point. I played Deadfire front to end and didn’t really feel like an incomplete game; and given Obsidian’s track record, it seems unlikely that they would cut content from the game to monetize via DLC. Not saying it’s false, mind you. I’m saying we don’t know and it’s unlikely. I would reserve judgment for when the DLCs actually land.
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Any news about Scavenger Hunt and GOG.com Edition?
AndreaColombo replied to LostHero's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Works great, by the way.
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AI setup improvments wishlist
AndreaColombo replied to evilcat's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)They already are.