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Everything posted by AndreaColombo
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Funny how you dismiss criticism as "all they want is to complain." Patch 1.1 over-nerfed a lot of things and applied awkward, patchwork fixes to others. Many things that really didn't need fine-tuning were tuned. Preventing Swift Flurry from proccing itself was a good change; nerfing its speed bonus from 20% to 15% was completely pointless and uncalled for. Just to make one of many, many possible examples.
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Patch 1.1.0 Updates Thread
AndreaColombo replied to David Benefield's question in Patch Beta Bugs and Support
Some helms (e.g. Acorn Helm or Helm of the Falcon) still leave the Watcher bald even though certain hair styles would certainly show. -
Helm of the Falcon from -20% to -10% recovery. Obviously. Improved Critical from +15% (IIRC?) to +10% critical damage. It was clearly making the game too easy. Grimoires aren't the only items with fancy new icons; I noticed a couple other items too. Also the Monk's Wounds indicator in the UI changed color and position. Everything's unnecessarily slower but at least it looks pretty.
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Typo thread
AndreaColombo replied to rone's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Missing comma after "Well": Missing space after the hyphen: Titles used as direct addresses should be capitalized (which is the case, for example, when Xoti is addressed as "Child"): -
Favorite: Rymrgand I have a very bleak outlook on life and he's the closest to something I can relate to. Least favorite: Magran, for she's a petty, arrogant prick. Skaen, for he's a scheming backstabber. Woedica, for her opinion of herself is too damn high.
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[1.1b] "News" GUI is obnoxiously large and can no longer be disabled
AndreaColombo replied to a question in Patch Beta Bugs and Support
OMG. Hope it can be disabled in the release version of the patch! -
Patch 1.1.0 Updates Thread
AndreaColombo replied to David Benefield's question in Patch Beta Bugs and Support
AoE is still in, that I know of. But with that puny damage, I'd still pick BotEP over it any time. -
Some of the best changes: All stuff people were constantly and vocally complaining about. I've seen people rage-quit because the +5% damage from Baubles of the Fin made them cut through enemies like a knife through butter. With the already criminally slow average recovery time at 4s, it was of utmost importance to reduce speed/recovery buffs—especially Swift Strikes and its upgrades from 20% to 15% because, frankly, that insane attack speed was breaking everybody's game. The Chanter nerf, however, is the real winner. Problem: Brilliant Inspiration is too powerful. Solution: Leave Brilliant untouched. Remove the only source of Brilliant in the game. That Brilliant was created and implemented for nothing is but a minor side effect. Nerf the Chanter phrase so that it becomes unnecessarily bland and weak for its Power Level, granting three tier 1 Inspirations that most other classes can already access in spades at much lower power levels. Now the invocation is useless, and Brilliant is still broken (but unavailable.) Very, very good design.
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Patch 1.1.0 Updates Thread
AndreaColombo replied to David Benefield's question in Patch Beta Bugs and Support
BotEP is strictly better now and it costs half to forge. Until they read this post. Then BotEP will also be nerfed into boring uselessness.