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Everything posted by SinoSamba

  1. The wolves are there to tell the player "Listen to the prick when he is trying to explain the game UI to you who don't read manuals". These videos are more fun than they are supposed to.
  2. Voted for Youtube video. But now I remember his PE update with the shaky camera. Hoping it will not be all like that Either way this will be fun.
  3. Regarding inventory and the ability to "loot everything they find that isn't bolted down." This makes me so happy. Oh yeah, and Happy Holidays to you!
  4. While I appreciate the OP's motivation for the post, I have to say pirates will be pirates. There is no 100% effective DRM. Even MMOs have pirate servers running the game. Not only that, there was some backlash at the beggining of the PE kickstarter becausse they did not come out the gate committed to no DRM copies (I think only Steam was mentioned and there are people who don't like the service for whatever reason). The GoG forums had several people refusing to back it until there was that little exchange of pics on Twitter stating PE would be on GoG, DRM-free. So I do not back any extra effort on DRM (besides having the game on Steam).
  5. I would like it to be balanced and make sure every party member pulls their own weight and are capable within their class/abilities. Having an uber-awesome PC is not good either. The one thing I hated about DA2 is that I spent 1/2 my time controlling Anders instead of Hawke because he was the only healer in the party and was easy to kill. And to my surprise over the entire game, Hawke on AI would not die no matter what (including the final 2 boss fights!). Why bother then :/
  6. I turned that off as soon as I figured out I could do it. The most horrible part is that there would always be blood on people's teeth and that creeped me out.
  7. I always play cleric first when I can. Since it seems Priest is the equivalent in PE, that's the class I'm going to try first. But if chests/locks are only pickable by rogues (sigh, DA series), that will change quite quickly to rogue. I like stealing stuff in games
  8. I think BSN adds a small icon to threads where devs have commented on. Would be a nice addition just to give a quick visual.
  9. I personally don't mind gore, some of the funnest moments for me in FO:NV were the ones when people exploded after I'd hit them with an energy weapon, taking other people with them (including my companions) and crippling myself. But there should be a setting to turn it off, for people who want to play the game but don't like gore. This should not be that hard to implement.
  10. Didn't Bethesda try to sue Notch for the word "Scrolls"? Sigh.... So not out of the realm of possibilities.
  11. I lurk around on BSN, Valve forums and RPGCodex. Obsidian forums are very friendly and reasonable compared to those. But OP's point is appreciated, we should try to keep the discussions at a higher level and not devolve into name-calling.
  12. It could be used as a hook for the expansion. Not beatable *yet* is fine by me if we have enough clues to run away from it.
  13. We should merge this thread with the PE MMO one. After all it's MMOs who have an active economy that can be crashed.
  14. Was about to post it too. Below is their explanation. What I worry about is that THQ is not in very good financial shape so they may end up folding before they release the game. “When I joined THQ the company made a public commitment to quality titles. We always expected that in some cases this would mean that more time would be needed to make sure that every title is of the highest possible quality,” said Jason Rubin, THQ’s President. “Our fourth quarter releases are the first titles that I have had the ability to materially impact, and experience told me that the games needed additional development time to be market-ready. “I believe South Park’s market opportunity is significant. It is shaping up to be one of the most anticipated titles of calendar 2013. It is also an expansive title, encompassing multiple television seasons’ worth of content. We have been working closely with the co-creators of South Park, Matt Stone and Trey Parker, to make sure all of the game’s content performs to the high standards of the TV show, and this takes time. THQ is committed to giving gamers no less than the rich South Park game they have been waiting for and deserve.
  15. I'm on a tier with beta access, but I will skip playing it. Even on a game with crappy story like GW2 it was a bit of a bummer to have played the beta. Or they can go the way Valve did, the original HL demo was a stand-alone story, no spoilers. But I think it creates its own set of issues to have it like this.
  16. It was supposed to be a "holiday special" wasn't it? I'm sure it will beat the Star Wars one in quality, specially if he does it drunk.
  17. Isn't booze considered a drug by some? So it's already in
  18. I just want a safe enough place to dump all my excess loot. I have attachment issues and can't get rid of anything. But I don't want to be responsible for a household, I already do that in real life.
  19. Project Eternity is isometric, try looking back at the pictures in my original post and imagine it from an isometric view <3 We are lucky that P:E is isometric, this means that creatures, enemies and everything that opposes us can use much more ground to move and be more versatile and flexible (have more mobility). A Giant Anaconda could slither diagonally into us from the south whilst another is coming diagonally from the north. A Monkey Beast could perhaps harass us, jump in quickly and attack us only to dodge/leap a step backwards. In Skyrim this mechanic (having more "living" enemies and monsters) is more of a difficulty because you've got control of your character from a "First Person" view. Endorsing Odin Sphere for PS2 (again), like I did in my earlier posts, if you want some of that action :D I have never seen Dragons being better handled than in Odin Sphere. Sadly I do not own a PS2.
  20. Oh gods, please go away Also, as much as I enjoy GW2 the story is atrocious and I just do it for the end of quest loot.
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