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Everything posted by rjshae
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I fail to see the humour in this one. I've watched it 7 times now. Maybe if I watch it an 8th time I might get it No, she... I mean it... isn't funny at all. (Watching again...)
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Soul Scholars -- a group of individuals who investigate the heritage of intact souls, seeking a legacy of their interactions and the prophesying the direction of their influence. They may have developed certain elaborate magical tools that aid them in their craft, and their efforts may be funded by wealthy patrons seeking to justify their potential noble stature by demonstrating a royal status in their past lives. The scholars also maintain elaborate histories to trace the heritage of families far back in time. Some swindlers will pose as Soul Scholars in order to profit from the trade. Indeed, true Soul Scholars may offer tempting rewards for those who expose such parasites to their trade.
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Why would they want to attract younger gamers? We older gamers have more disposable income and our money is just as good as anyone else. Are they expecting a sudden die off of over 35's? Should I be worried? Probably because attracting younger gamers means disposable income 10-20 years down the road. Hobbies die off because of a failure to attract younger members. (Remember tabletop wargaming?)
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Yes. Turn-based makes more sense when you're controlling multiple characters or have complex magic systems.
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In tabletop RPG news: Freeport: the City of Adventure for Pathfinder: just passed it's goal of $50K. Achtung! for Call of Cthulhu: currently at 1,513% of goal! Throne of Night for Pathfinder: at 60% of goal. Wicked Fantasy for Pathfinder: succeeded at 933%. The Guide to Glorantha: succeeded at 714%. Nice to see the hobby is alive and well.
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They succeeded Feb. 13, with £53,786 in funding.
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Moved to tabletop forum.
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Update #47: Odds and Ends
rjshae replied to Darren Monahan's topic in Pillars of Eternity: Announcements & News
I do like the ability to rotate your view in Wasteland 2. That probably makes more sense in a game where most of the combat is ranged.- 131 replies
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- project eternity
- josh sawyer
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But... yeah, okay.
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That code language looks... way too primitive. How do you even control scope? Ah well.
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Update #47: Odds and Ends
rjshae replied to Darren Monahan's topic in Pillars of Eternity: Announcements & News
I have no interest in it, other than in finding a convenient way to skip the comments.- 131 replies
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- project eternity
- josh sawyer
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“Aren’t you a little short for a stormtrooper?”
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Dilbert Non Sequitur That's about it for me.
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Update #47: Odds and Ends
rjshae replied to Darren Monahan's topic in Pillars of Eternity: Announcements & News
Wife's been getting prickly on me arse. I need a hat to match. What would you suggest, sir?- 131 replies
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- project eternity
- josh sawyer
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Disappearing Corpses
rjshae replied to VladWorks's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Equally immersion breaking is being able to walk through the corpses. -
That's when your ex says, "I will deal with this matter personally...".
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Update #47: Odds and Ends
rjshae replied to Darren Monahan's topic in Pillars of Eternity: Announcements & News
I think the comic book department is over on aisle 5. Sigh...- 131 replies
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- project eternity
- josh sawyer
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I like what I've seen of this so far, and I really enjoyed Divine Divinity; Divinity II much less so. If they can recapture that original feel then it's a definite buy for me.
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Update #47: Odds and Ends
rjshae replied to Darren Monahan's topic in Pillars of Eternity: Announcements & News
I think the only thing they've said on this so far is that it'll be similar to switching between chapters in some of the IE games, where you get a narrated sequence, accompanied by static art (which I love, btw). Animation simply is too expensive/time consuming to fit within a crowd sourced budget (and there also seems to be little demand for it in the fanbase). There are still some animations they could implement even with static art, such as slow motion panning and zooming.- 131 replies
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- project eternity
- josh sawyer
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Enhance the whole game?
rjshae replied to gozolo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Nonsense. Stretch goals are documented statements of direction, so they should be taken literally. -
Update #47: Odds and Ends
rjshae replied to Darren Monahan's topic in Pillars of Eternity: Announcements & News
Oh dear, I do hope that is not the font they're going to be using for the game. It makes reading a plodding effort, particularly against a varying background. Good news otherwise. Thank you for the update.- 131 replies
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- project eternity
- josh sawyer
- (and 4 more)
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Enhance the whole game?
rjshae replied to gozolo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
It's a good thing that they reached the $4M stretch goal or they might not have enhanced the whole game. -
Interesting, hope it makes it goal. It seems to be doing much better in this run; they're at 56% ($28k/$50k) with 22 days to go. Good for them.