Everything posted by rjshae
- The Kickstarter Thread
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What is Pillars of Eternity?
He's referring to backing up your disk, of course. Always a good practice.
- Are there going to be achievements in PoE? Should there?
- Are there going to be achievements in PoE? Should there?
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Update #74: Wizard & Druid Reflections
It would be nice--if not preferable--to be able to apply metamagical properties to a spell by expending extra stamina and/or increasing the casting time, rather than requiring a higher spell level. In fact, all three options seem viable: say, doubling the stamina cost/bumping the casting time/increasing spell by a level, could all provide a level's worth of metamagic bump.
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Update #74: Wizard & Druid Reflections
Can you remember when/where that was said? Trying to dig up as much Druid info as I can.... you may be able to tell which class I'm most fond of. See here.
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Too combat-focused?
wow. low blow. people can have reservations without being a backer. in case you are worried about my backer status, i am a backer. No, that wasn't intended as a low blow and I wasn't concerned about your backer status. It was applied logic.
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Game Mechanics etc.
n/m
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Too combat-focused?
It doesn't look like you're a backer, so why worry? Wait to read the reviews and see if the game sounds to your liking.
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Pillars of Eternity – Partnership FAQ for Backers
- Game Mechanics etc.
Actually I'd prefer some imbalances during combat because they create interesting tactical situations; as long as those imbalances even out over the long haul. I.e. a class that is weak in one combat should be strong in another, making you think about how best to use each character. Absolute balance is kind of boring.- Class abilities: ADnD vs DnD4
I don't think it's quite that bad. But with D&D being the historical baseline by which all others are compared, it was only natural that newer systems would try to correct the limitations and imbalances of D&D.- Too combat-focused?
I just hope it's not going to feel like the bland, neutered skill system in DA:O.- Update #74: The Mob Rulers: Wizards and Druids and our Partnership with Paradox
One might explain it way by saying that the morph reshapes the gender-specific features. I.e. both males and females reshape into a singular animal form. After all, human gender characteristics aren't necessarily in the same form on other animals.- 423 replies
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- Josh Sawyer
- Wizards
- Druids
- Spellcasters
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Tagged with:
- Update #74: The Mob Rulers: Wizards and Druids and our Partnership with Paradox
Note that all the developers said was that this is a "cat" form; there's nothing about a werelion or a werebobcat. But I agree with you about the genderless appearance.- 423 replies
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- Josh Sawyer
- Wizards
- Druids
- Spellcasters
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Tagged with:
- Update #74: The Mob Rulers: Wizards and Druids and our Partnership with Paradox
AFAIK, they still get familiars as one of their starting abilities. Right, I'm aware of that update, but they haven't been mentioned since then, and we already know that some of the other classes' abilities have been changed in the meantime. I'm skeptical that they would do away with something so well established and unique to the flavor of the Wizard class.- 423 replies
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- Josh Sawyer
- Wizards
- Druids
- Spellcasters
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Tagged with:
- The Funny Things Thread.
- KaineParker's Hopefully Attractive Women Thread Episode IV: A New Grope
- Level cap and pacing
It's entirely a matter of how much you advance at each level. Yes, if you're used to a game like WoW, 12 is pretty low. But this isn't WoW. The early gold box game Pool of Radiance had a level cap of 8. Baldur's Gate had a level cap of 7; then 9 with the Sword Coast expansion. 12 seems pretty decent by comparison, plus we'll be getting the expansion later on.- Update #74: Wizard & Druid Reflections
I wonder: can druids gain combat talents for fighting in demi-human form? I.e. can they specialize in shapeshifted combat rather than focusing on particular weapons and martial styles?- Update #74: The Mob Rulers: Wizards and Druids and our Partnership with Paradox
AFAIK, they still get familiars as one of their starting abilities.- 423 replies
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- Josh Sawyer
- Wizards
- Druids
- Spellcasters
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Tagged with:
- RANDOM VIDEO GAME NEWS
Heh. Well the "YOU'RE" is wrong, anyway.- Update #74: Wizard & Druid Reflections
Presumably non-Celtic priests, although the D&D ones always seemed somewhat Christianity-oriented to me.- Update #74: Wizard & Druid Reflections
You're suggesting that druids, modeled after the celtic priest class, shouldn't get any priestly spells? That doesn't make sense. Some overlap in function is fine for game-play purposes, particularly since you are limited to six characters. The classes only need to be sufficiently distinct to feel unique; they don't need to be completely different in every aspect. The latter approach is too clinical.- Has any work started on the expansion yet?
Some posters should be flayed into a throbbing mass of pain with a burning strip of barbed wire, then boiled in molten sulfur for their hyperbole. - Game Mechanics etc.