Everything posted by rjshae
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Oculus Rift?
As a consumer, I had an interest in the OR headset technology and I was waiting to see what type of games and other software became available before investing. However, I do have strong concerns about Facebook's privacy practices, so it is almost certain that I will not be buying it now unless they make it available for stand-alone use.
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I think I may be Depressed
It happens to many people, myself included. Just wait a few weeks and see if it goes away...
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Update #74: The Mob Rulers: Wizards and Druids and our Partnership with Paradox
No. The possibility of a death from a spell or attack isn't the problem; the design issue seems to be that it was an all or nothing result, rather than being closer to a continuum of outcomes. Thus, all but the most extreme miss now causes at least some form of damage. What does that mean for binary outcome spells such as flesh-to-stone or disintegration? Well I'm speculating that there should now be the potential for some type of partial outcomes.
- 423 replies
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- Josh Sawyer
- Wizards
- Druids
- Spellcasters
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The Funny Things Thread.
Cupping, Rolfing, and Ear Candles sounds like a Sorority party I'd like to watch...
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Tale needs science fiction badly
Personally I'm looking forward to seeing where they take "Transcendance". Hopefully it's not just another Hollywood trivialization of the "horrors of technology".
- The Kickstarter Thread
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Update #74: The Mob Rulers: Wizards and Druids and our Partnership with Paradox
Given what I've seen of the combat mechanics development thus far, its not even clear to me that we will get "sudden death" spells in this game. That's a peculiarity of the D&D system I don't often see in other rules sets. Instead, I'm speculating we may see spells that apply and maintain continuous damage, or effects, over time. Like a petrification spell that, say, incrementally lowers your Dexterity and hardens your flesh until you can no longer move--at which point you are effectively made of stone. A Disintegration spell may simply chip away at your flesh, again lowering your physical stats until you hit zero. Just guessing, of course.
- 423 replies
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- Josh Sawyer
- Wizards
- Druids
- Spellcasters
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Tagged with:
- The Kickstarter Thread
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What is Pillars of Eternity?
He's referring to backing up your disk, of course. Always a good practice.
- Are there going to be achievements in PoE? Should there?
- Are there going to be achievements in PoE? Should there?
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Update #74: Wizard & Druid Reflections
It would be nice--if not preferable--to be able to apply metamagical properties to a spell by expending extra stamina and/or increasing the casting time, rather than requiring a higher spell level. In fact, all three options seem viable: say, doubling the stamina cost/bumping the casting time/increasing spell by a level, could all provide a level's worth of metamagic bump.
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Update #74: Wizard & Druid Reflections
Can you remember when/where that was said? Trying to dig up as much Druid info as I can.... you may be able to tell which class I'm most fond of. See here.
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Too combat-focused?
wow. low blow. people can have reservations without being a backer. in case you are worried about my backer status, i am a backer. No, that wasn't intended as a low blow and I wasn't concerned about your backer status. It was applied logic.
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Game Mechanics etc.
n/m
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Too combat-focused?
It doesn't look like you're a backer, so why worry? Wait to read the reviews and see if the game sounds to your liking.
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Pillars of Eternity – Partnership FAQ for Backers
- Game Mechanics etc.
Actually I'd prefer some imbalances during combat because they create interesting tactical situations; as long as those imbalances even out over the long haul. I.e. a class that is weak in one combat should be strong in another, making you think about how best to use each character. Absolute balance is kind of boring.- Class abilities: ADnD vs DnD4
I don't think it's quite that bad. But with D&D being the historical baseline by which all others are compared, it was only natural that newer systems would try to correct the limitations and imbalances of D&D.- Too combat-focused?
I just hope it's not going to feel like the bland, neutered skill system in DA:O.- Update #74: The Mob Rulers: Wizards and Druids and our Partnership with Paradox
One might explain it way by saying that the morph reshapes the gender-specific features. I.e. both males and females reshape into a singular animal form. After all, human gender characteristics aren't necessarily in the same form on other animals.- 423 replies
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- Josh Sawyer
- Wizards
- Druids
- Spellcasters
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Tagged with:
- Update #74: The Mob Rulers: Wizards and Druids and our Partnership with Paradox
Note that all the developers said was that this is a "cat" form; there's nothing about a werelion or a werebobcat. But I agree with you about the genderless appearance.- 423 replies
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- Josh Sawyer
- Wizards
- Druids
- Spellcasters
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Tagged with:
- Update #74: The Mob Rulers: Wizards and Druids and our Partnership with Paradox
AFAIK, they still get familiars as one of their starting abilities. Right, I'm aware of that update, but they haven't been mentioned since then, and we already know that some of the other classes' abilities have been changed in the meantime. I'm skeptical that they would do away with something so well established and unique to the flavor of the Wizard class.- 423 replies
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- Josh Sawyer
- Wizards
- Druids
- Spellcasters
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Tagged with:
- The Funny Things Thread.
- KaineParker's Hopefully Attractive Women Thread Episode IV: A New Grope
- Game Mechanics etc.