uuuhhii
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v3.0.1 Patch Notes
uuuhhii replied to Cdiaz's topic in Pillars of Eternity II: Deadfire Announcements & News
upgrade to v3.0.0.0021 first -
Please help: BoW finale
uuuhhii replied to Grimo88's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
wizard arcane damper and ranger concussive shot can easily get rid of enemy buff -
v3.0.1 Patch Notes
uuuhhii replied to Cdiaz's topic in Pillars of Eternity II: Deadfire Announcements & News
does quiet five dialogue bug get fixed and the heavy armor bug in one of the arena fight -
Enjoyment.
uuuhhii replied to Tawmis's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
actually exceeded expectation no more awful empty box maps no more stronghold nonsense better big city and a main story actually give the main character some motivation to follow it but all the per rest stuff are getting more confusing and eleven passive skill are so hard to manage one persuasion and few lore skill are more than enough -
Enjoyment.
uuuhhii replied to Tawmis's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
poe1 have a bleak and cold atmosphere deadfire does not deadfire have relentless and ruthless struggle of factions and a much easier to understand combat system and neketaka are so much better then defiance bay -
only defeat this boss use Scordeo's Edge bug and bug level overpowered monk still didn't understand the add injury attack of the boss
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- Wierd long fights
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How is ...
uuuhhii replied to Whitewolfsp's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
every patch fix a lot of bug but sometime also add some new bug which stick out more than the bug that get fixed ranger get some new skill and the new megaboss just pushing players to make some really weird bug overpower build to kill it