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uuuhhii

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Everything posted by uuuhhii

  1. ekun and nok nok are very overpowered might be to balance out how late they join the party
  2. just adjust difficulty to lowest why wasting time read all the tiny text description of spells and feats for hours when one can read all those slightly larger wacky dialogue text instead
  3. level(or hit die) means a lot less in pathfinder 1e than 2e(which is another obvious improvement) so a low level medusa at later chapter can still instant petrify a level 20 barbarian but it just the same old save or die problem
  4. looking back it seems the weird polish perspective about everything(but mainly nilfgaard/german) are much more subdued in first two game then third game and books
  5. first episode of lower deck are pretty funny dialogue are a little too fast to follow
  6. umbrella academy season 2 that drunk scene in episode 5 are great ending was not surprising wonder how many of them will play different version of themselves in season 3
  7. that bar looks promising still waiting for casino
  8. found it base on wiki but too late for lynch mob quest only a corpse hang there now this game is full of small things can be so easily missed
  9. replay witcher 3 slogging through velen couldn't find that prisoner will turn bandit after freeing anywhere
  10. old vailia would be best vailia culture are too good in deadfire not to use more living land are great too ixamitl and aedyl might work
  11. a lot open world or online game have this quality it was certainly intentional since this game was originally planed to be mmorpg
  12. almost forgot most things in it hope learning skill doesn't involve too much retraining this time
  13. by the definition of pathfinder 1e a broken weapon have -2 on attack and damage a broken armor give half ac a broken thing can still perform some of its function so a broken game can be finished doesn't contradict anything
  14. finished three playthrough on the 2.07 and 2.08 version of kingmaker even with the familiarity of the system it is still obviously broken things like the mess of stacking luck morale circumstance enhancement alchemical bonus are pretty obvious many crazy multiclass combination include monk 1 paladin 2 can be mostly blame on power gamers but it is also a problem that already solved by other class in the same game monk only need 1 level to get all wisdom or charisma bonus on ac but sword saint only get intelligent bonus ac up to sword saint level the way bab and saving throw advance by level but ac doesn't force the system put too much ac on equipment cmd and cmb calculation are obvious nightmare one can only pity those who use it in tabletop the way flat foot and touch ac might be design to make sense of how some attack and spell work but also make anything target touch ac overpowered skill can be increase 1 per level but saving throw doesn't so the system must go through more math gymnastics to give higher level creature different ways to increase saving throw but some skill check just doesn't seems to fail at all at certain point in the end the entire system just have to rely on complicated math to even the number as level goes up but this problem could have been easily prevented at the start
  15. even without most of the bugs kingmaker still have a system that barely function many player might be satisfied when they find someway to break the system with some ridiculous multiclass build the system also break under its own math on higher level 3.5 dnd does seems to have a extremely fanatic player base but it lack potential for growth develop a game now doesn't switch to much more elegant pathfinder 2e or easy entry dnd 5e are bad idea
  16. 2019 twilight zone season 2 seems to have much more recognizable and better cast than last season some episode still fall flat episode 5 might be the best one
  17. only defeated ooze megaboss by put a chanter in the middle of split ooze and summon endless skeleton bring a chanter always help
  18. flesh pie does require spice and egg maybe they are fancy eater like white gloves
  19. that corrosive touch are ridiculously strong which is why so many player like to use it its effect on teammate can be suppressed by a very cheap low level item twice per rest or a priest spell
  20. rare one are more expensive corrosive mod for guns are rare and much more expensive than shock and plasma mod
  21. in poe reincarnation are obviously related to adra pillar and engwithan once gain the ability to shape and grow adra it was implied once all pillar are luminous and grow no way of knowing how long did adra grow before life start exist if a new system emerge after eothas destroy the machine on ukaizo it would likely take much longer than the few generation of life gods estimated eothas's plan was desperate and radical otherwise other gods would be able to prevent it with the destruction of wheel eothas hope to force gods to aid or at least doesn't prevent reconstruction of the wheel it would allow kith to learn some of the engwithan knowledge
  22. why are so many disappointed for not fighting eothas in the end how can main character fight something can hold ship in one hand and ignore volcanic eruption and tsunami some action game allow something like that but dialogue in the game already tell player it is impossible to stop maros nua statue without another body of gods ukaizo are mostly empty probably because how awful sun in shadow was in the first game
  23. there are too many fight against more then 8 enemy turn base will be torture especially in that lich tomb
  24. devs really overcompensated with megaboss but sss are still manageable for level 20 late game team
  25. hope it would be at least as interesting as m&m dlc of ck2

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