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uuuhhii

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Everything posted by uuuhhii

  1. it is obvious obsidian put effort on the wrong focus in the first district of neketaka judging by the day night cycle a few character have and one of few quest that run on a timer and the disposition system still barely work most writing in deadfire are much better then most of poe main game and have much less awful watcher soul reading vision text
  2. the final version crush in final chapter even more often then before reboot pc sometimes work
  3. mass effect always have shadow problem it is much worse in andromeda somehow also added flare problem atleast kingmaker only have shadow problem
  4. absurdity doesn't work if reality are far more ridiculous that take a lot out of the comedy
  5. never liked civ5 much but the block building in civ6 seems overcomplicated so many adjacent bonus to keep track of
  6. red prince and fane are actually pretty good character but in the end still not likable enough possess by random powerful demon for no reason are not a good way to start a story if the possession come from some stupid deal made with the demon the whole thing would be much more interesting
  7. most game doesn't have more text than 10 novel never know how much budget make audio book exactly cost but compare to even moderate budget for major game release it couldn't have been much kickstarter for pathfinder kingmaker are 900k the game include 5 hours of camping companion dialogue most player never get to trigger more than 10% and they couldn't afford a audio book for all the other text it is confusing why anyone couldn't see the necessity after hours of staring at a screen reading novel even a young reader with good eyesight will suffer but for aging rpg players that also have to deal with awful sometimes half translucent tiny font and unreasonably bad ui it is torture
  8. it doesn't matter the voice are expensive or good or not even the audio book style full voice by one reader are still better then no voice
  9. it doesn't matter the voice are expensive or good or not even the audio book style full voice by one reader are still better then no voice
  10. without vo the game will be always more inaccessable vo are necessary deadfire should have fully voiced narration too
  11. never understand this obsession with saving the world and becoming a god thing so many rpg players seems to have or in the case of fnv it was to become warlord by yesman
  12. first episode of snowpiercer are intriguing enough though it would be more interesting as a casino cruise
  13. other than reputation the tablet maybe have effect on final battle rival
  14. choice of games are making three vampire the masquerade games not sure how much content these will have compare to coteries of new york
  15. performance are mostly ok usually the first ten minute are worst part divide map into too many small piece are indeed an old and lasting problem at this point for the entire genre
  16. wanted to try that game for a while but seems like too much math and micromanage involved
  17. only take 55 persuade or determination to convince zora how is that difficult for player at that point? just take a companion with persuade or fancy hat or armor with +5 dialogue and silver tongue mod
  18. severe headache while replaying outer worlds first person really doesn't work indoors
  19. skyrim prove random npc dying randomly if player come too close in the wild was a bad idea outer worlds bring its own frustration though like the dialogue option that will convince doctor aton not go to byzantium successes three times but doesn't even notice how the fourth time failed
  20. vo are necessary even if budget only allow audio book style one person read all the dialogue with silly voices form no matter how big the font are reading are still painfully slow
  21. dnd 5e and pathfinder 2e are certainly much more easy to access than the old rule but within the rpg player community nostalgic voice are far too loud and persistent owlcat certainly caught the worst of it it is unlikely they can change to much more reasonable 2nd edition rule in their future pathfinder games very soon
  22. the system poe used are certainly more suited for video game and much easier to learn then antique rule many older crpg used but it doesn't have the experienced and nostalgic player base old ruleset have
  23. the only really change the knowledge of engwithan making gods would bring will be massive construction of new gods or empower existing gods
  24. the generic dyrwood setting was most boring part of poe other then guns and adra pillar there is nothing noticeable or interesting the choice at the end of poe was not that important either that is the long standing problem with these kind of rpgs as for the gods are made by engwithan part it was never as important as thaos obsessively insist it would be several of the gods literally encouraging or just waiting for kith to eventually find out
  25. steal the tablet and follow the quest line or go to bekarna observatory
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