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Everything posted by Cdiaz
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Hey all! I see that youre all experiencing this issue on beta and we are unable to reproduce it in house with the items mentioned above. Would any of you please provide a save that contains the issue you are seeing? It would help us investigate the matter in more depth. Thanks! -Caleb
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[2.1] Character falls into animation loop when using an ability
Cdiaz replied to dunehunter's question in Patch Beta Bugs and Support
Hey dunehunter, can you get us some media or a save of the issue at hand? Thanks! -
2.1 beta- cloaks not visible on Serafen
Cdiaz replied to house2fly's question in Patch Beta Bugs and Support
Would you be able to get us a save of the issue? Thank you! -
Glad the reception is well received!
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[2.1] Scordeo's Edge + Adaptive = infinite stacking Bug
Cdiaz replied to L4wlight's question in Patch Beta Bugs and Support
Good catch! We do actually have this currently being worked on to resolve- 1 reply
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v2.1.0 is now available on the Beta Branch
Cdiaz replied to David Benefield's question in Patch Beta Bugs and Support
Can you Elaborate on this? Are you saying that if the spell is available via grimoire it wont allow you to learn the spell naturally if you meet the requirements and have a point available? -
v2.1.0 is now available on the Beta Branch
Cdiaz replied to David Benefield's question in Patch Beta Bugs and Support
Cloaks have been looked at intensively by our Character Artist and Programmers and we don't have an fix that aligns with our current man power at this point. It may be something we address if time permits in the far future if possible! I will double check on Tekehu's eyes -
v2.1.0 is now available on the Beta Branch
Cdiaz replied to David Benefield's question in Patch Beta Bugs and Support
I had forgot to add these to the patch notes, and have done so A huge thanks to Roby and our programmers for work on this! -
Beta Patch Notes for Version 2.0.1
Cdiaz replied to David Benefield's question in Patch Beta Bugs and Support
Just FYI: Files were received and we're currently testing in office to reproduce the issue. Thank you very much for your files! -
PoE 1: Crashing at start of game
Cdiaz replied to IlyaP's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Greetings IlyaP, Thank you for contacting us on the forums and sorry for the late reply! We did recall an issue from before when this was reported if users had a VirtualBox or any VMWare installed it would create an issue with the setup. Do you have any similar setup that might pose as the source of this issue? Best, -Caleb- 4 replies
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- Encampment
- Hard Lockup
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AI Editor - Wizard problem
Cdiaz replied to klajton's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Thank you for bringing this to our attention! Ill get this added with the information we have that grimoires are the root of the cause -
[1.2] Behavior Editor is Broken
Cdiaz replied to Loub's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Thank you for this post. I have this issue entered seeing it reported by others, but this helps greatly while we look for a fix in a future patch. Best Regards, -Caleb- 12 replies
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- Behavior Editor
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Hey all, I will get this evaluated, but please keep this in mind: I understand the thought process and read all the replies to this point, and while I get their validity for this being a bug, it does require a fair knowledge of location, item use, and research while still using pretty 'meta' mechanics. Does it mean it will remain in it's current state? Maybe, that is ultimately to the devs. But we do have a fair amount of things on our plate to get our game in the state we'd like it to be with only so much work labor. That said, I will be moving this to the discussion forums. Best, -Caleb
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Hello hekiller, Thank you very much for posting! We have this issue logged currently as a high priority issue to fix in an upcoming patch. In the meantime, would you mind getting me a video of the issue if possible? I do have the matter entered myself, I just want to be sure I have every instance of this bugged to support you guys. Best, -Caleb
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1.1 import save not getting correct reactivity
Cdiaz replied to Silent Winter's question in Patch Beta Bugs and Support
Hey all, would you mind please giving us a save from both PoE 2 with the issue, and your .savegamecomplete from PoE 1 that it references? It would help us investigate the matter a lot! You can link to a dropbox or shared drive or send the information to support.obsidian.net. Cheers, -Caleb -
Hello all! It is a known issue that higher end Nvidia graphics are having many problems with the game, with huge frame drops, memory leaks, and crashes. We are actively working with Nvidia to get the problem resolved, and with the help of our Producer David Benefield we have been able to get Pillars of Eternity II: Deadfire on the Nvidia list of optimized games. This will allow for testing on our end to be better in line with what our community is running and we're working with Nvidia to get a fix for their graphics cards to work as best as possible with our game, but it may take a bit more time. In the meantime you can attempt to adjust your settings with an article on our support site here. This was made thanks to the awesome help of the community, with a huge thank you to Postenago for making the post. Thank you all for taking the time to read this post! As always if you do experience crashes feel free to send the information to us, and be sure to add all the files we'd need to get it logged for fixing correctly! Kindest Regards, -Caleb
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"Error loading next map, returned to main menu"
Cdiaz replied to Gibbscape_Torment's question in Patch Beta Bugs and Support
Just got this in and bugged for the Programmers. Thank you for sending this file! EDIT: Actually, This file is missing an output.log and dxdiag, and both would be very necessary in getting this bugged. Would any of you happen to have this information with the crashes? You can find the file paths to those files here: https://support.obsidian.net/article/20-how-do-i-report-a-bug Ill get it entered in the meantime, but any of those from any of you would be great.