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Cdiaz

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Everything posted by Cdiaz

  1. Hi ivenend, Great find! Ill get this added to our database so we can get a fix in for a future update. Best, -Caleb
  2. Hi all, We are aware of the issue and are working for a fix. Would you all please try to verify the integrity of your files on steam? It can be done by right clicking the game, going to Properties > Local Files > Verify ... I believe this is resolving the issues for some. Best, -Caleb
  3. Hello rone, Thanks for your files! Ill get these entered for fixing. Are you still experiencing the problem? Is this any time you try to resize the window? best, -Caleb
  4. Hi Mereinid. You can try linking to a drop box or shared drive, or if youd like send the files to support.obsidian.net. Thank you! -Caleb
  5. Also, Ill get the disabled AI issue in if it isnt already.
  6. Hi AeonsLegend, Thanks for the post! If you are seeing specific instances of pathing in scenes, would you please get a vid or screenshot? We have all these bugs logged inidividually so our area guys can fix the pathing. If it is combat, The bug of them constantly circling on enemy, for instance, is logged. It is a big issued wed like to resolve, but is problematic for how or combat implementation works. Hopefully we can get something soon! best, -Caleb
  7. There is something Id like to address here that I see brought up many times on the forums. As mentioned above, this was something that was found during development by our QA team, this one in particular by me while I was QA on the project. Please know, none of this is said in anger! Just a bit of defense for my kin here There are many things that are involved in game development for all aspects of it, and even if we find an log an issue it's all about where time for all of our developers get placed for the amount of time we have, and for this one it may have been shelved or rejected. The blame often time here falls onto QA, and I think its a bit unfair. While some things are on them and have fallen through the cracks, in the end for all the people here no matter what role they fill, we are only human. So now with that known, I've relogged this issue for evaluation, it goes a bit further with the community's voice. That is why we saw so many changes after Beta, the devs listened to QA and the Community to make the best decision for the game and all our players. I hope this clears it up! I would also be confused if I were playing the game and saw this in the 9th level spot tbh. Let's hope we get this one some love. Best, -Caleb
  8. Apologies for the late reply on this! I brought up this in one of our last meetings as being really, really strong and it should be resolved in patch 1.1.1.
  9. Hi dunehunter, Would you be able to confirm if this is indeed resolved in patch 1.1.1? I want to make sure we are getting everything accounted for that is in. Please feel free to reply here or PM me! Best, -Caleb
  10. Greetings aaron_derr, Sorry youre experiencing this issue! You can send your files to support.obsidian.net, or if you want to link your files to a shared drive or dropbox that may work for you as well. Thanks! -Caleb
  11. Hi Teukros, Have you ensured that you've verified the integrity of your game files? It may help the issue, and we have the devs looking into it in the meantime. You can do this by Right clicking your game, going to Properties > Local Files and selecting Verify Integrity. Best, -Caleb
  12. Hi Xaratas, Thanks for the post! We do have this bugged currently for fixing. Best, -Caleb
  13. Greetings Teukros, Thanks for getting this posted! Ill get this in and bugged so the devs can see whats going on here. Best, -Caleb
  14. Hi AndreaColombo, This was brough up during development, so I will get it in as an issue from our players Best, -Caleb
  15. Greeting kmbogd, Thanks for posting, this is added in our database for investigation. Best, -Caleb
  16. Hi AndreaColombo, Ill get this added to our database, this armor is pretty ripe with bugs atm. Thanks! -Caleb
  17. Hi ancient46, Thank you for posting on the forums! Ill get these suggestions added to our database so the devs can look into the matter Best, -Caleb
  18. Hi kmbogd, Ill get it added that Bring low is incorrect and the action speed time is not listed. Thank you! -Caleb
  19. Hello kmbogd, Thanks for the post! Well get this logged for assesment. Best, -Caleb
  20. Greetings Daggerknight, Thanks for the post! We are aware of the issue and are diligently working on a fix for the problem. Apologies for the inconvenience. Best, -Caleb
  21. Perfect, Thank you so much for these! I want to get this in with high priority so these files help a ton, though I should mention that it ultimately falls on the devs decision for design. Best, -Caleb
  22. I tried a bunch different ways to circumvent the issue and I am able to leave the ship, but every one of my methods still didnt fix the problem. I am very sorry I was sure I could get you a quick work around. In the meantime, I have this bugged with high priority to fix by our programmers. I will have word for you as soon as I am able. Best, -Caleb
  23. Thanks for this save! We have this in our system, so I will get yours added to as well. Apologies for the late reply! Best, -Caleb
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