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Boeroer

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Everything posted by Boeroer

  1. Yes, that might be. It might also be that OBS changed that because it is (or was) a bit cheesy to be honest. I also like WoT a lot. Tenuous Grasp just used to be my no. 1 opening strike "for free" and I liked just because of that. I didn't play a cipher with either WoT or Ten. Grasp for a while so please keep me posted if you discover if more stealth works.
  2. It's impossible to understand the mechanics completely if you can't look into PoE's source code. They are just too complex and there are many inconsistencies and also bugs. MaxQuest did a truly great job looking into the code every time somebody asks questions. Also check out his Attack Speed Calculator (link in his signature). It's superawesome. Honestly OBS should hire him as a consultant for their mechanics - and also as bug crusher.
  3. Yeah, you are right. Would even be better if there was a GUI that lets you pick a custom portrait from anywhere via dialogue. It's easily done with Unity. Maybe even has the ability to crop and shrink the picture to the correct size - like profile picture uploads on several websites do it.
  4. Just replace the background with one of the original portraits, maybe dye it.
  5. The reason why MaxQuest doesn't recommend Psychovampiric Shield might be that its deflection bonus doesn't stack with Borrowed Instincts'.
  6. Buy it right away, both parts (WM I and II). It isn't a sequel that takes place after the main campaign. INstead it expands the main game with higher level cap (from 12 to 14 in WM I and up to 16 in WM II) new locations, items, abilities, talents and quests that you can visit/use relatively freely throughout your playthrough. They expand and improve the vanilla game a lot. So there is no point in waiting if you want to play the content of the expansions anyway.
  7. All cool. I think it's because it's hard to mod the UI. Even now, during the development process of PoE2, the devs talked about how difficult it is even for them to make quick UI changes so that the resulting UI doesn't suck or look weird and so on.
  8. You can always pick a primary and a secondary color for your outfit. However, there are limitations: - A lot of unique armors don't change colors. But some do. - Special parts of armor - for example shiny metal parts - won't change color but stay silvery or golden. A good example is plate mail. Generally speaking- the more fabric and the less metal the more likely it is that you change the color of the armor. Even some hats and helmets change color if they have leather or fabric parts.
  9. What do you mean? You don't have to edit any game files. You just drop pictures of the right size into the portrait folder and that's it. Pretty simple. Where did you get that wrong information? Or do you mean that one may not have writing access to the game folders? In that case, your question makes sense. It would be convenient to have a dedicated portrait folder in the user space. Although on Linux the game will be installed into the user's space so that's no problem. I have no idea how the game gets installed on Windows... Edit: typo
  10. I won't recommmend using a gamepad at all for this game. Way too much micromanagement. More than DA:O since the combat mechanics are more complicated and the AI is worse. But if you can play DA:O with a gamepad then it's doable I guess. I honestly have no idea if it's already controllable with a gamepad atm. You can play a wizard like that on the picture. Although there's not THAT shiny plate armor. Since the guy on that picture has a staff (?) I recommend using the summoned two handed weapons of a wizard (you can still use other weapons like a normal staff or a great sword or whatever as backup without drawback). Those are very powerful in the stages of the game where you get them and all work with the same talents. There's Concelhaut's Parasitic Staff (spell lvl 1) and Citzal's Spirit Lance (splvl 5). Later you can summon Llengrath's Warding Staff, too. They also look a bit more phantastic than the usual weapon.
  11. I won't recommmend gamepad at all for this game. Way too much micromanagement. More than DA:O since the combat mechanics are more complicated and the AI is worse. But if you can play DA:O with a gamepad then it's doable I guess. I honestly have no idea if it's already controllable with a gamepad atm. You can play a wizard like that on the picture. Although there's not THAT shiny plate armor. Since the guy on that picture has a staff (?) I recommend using the summoned two handed weapons of a wizard (you can still use other weapons like a normal staff or a great sword or whatever as backup without drawback). Those are very powerful in the stages of the game where you get them and all work with the same talents. There's Concelhaut's Parasitic Staff (spell lvl 1) and Citzal's Spirit Lance (splvl 5). Later you can summon Llengrath's Warding Staff, too. They also look a bit more phantastic than the usual weapon.
  12. No idea to be honest. But there was a time up to 2.something (if I remember correctly) where it also didn't work. May it be that it only works against targeted, non AoE spells nowadays?
  13. You can totally play a wizard in armor and with a sword. And there are a few wizard spells that heal you, starting at spell lvl 2 with Concelhaut's Corrosive Siphon which damages the enemies and gives you the dealt damage as healing for example. It's a pretty awesome spell for a melee wizard. Wizards have powerful self buffs and also nice and powerfu summoned weapons, although those are staffs, wands a wicked pike and even a war bow, but not a sword. But it's not a problem to pick up a normal sword, go dual wielding, use a shield or go for a two handed weapon, everything works as long as you pick the right talents and spells and put on the right equipment. Even an unarmed wizard "monk style" is viable and fun to play. There is even a bounty quest in PoE where you have to bring down a whole group of wizards - and they are all different. Some are in plate with great swords, some in robes with wands and so on.
  14. Binding Rope and Lavender Wreath don't stack, one suppresses the other. normal retaliation would also get suppressed. Glittering Gauntlets (daze) will stack because they don't work via retaliation but via your own active weaon attacks. Godanythunyr instead of Nightshroud is better in my opinion. To damage types and stun on crit. If you combine this with Binding Rope you will cause stuck via retaliation, then cause a stun with the hammer and then follow up with a Thrust of Tattered Veils on Deathblows. Enemy's dead. Weaker alternatives: We Toki or Cladhaliath. Starcaller with Spell Striking Minoletta's Minor Missiles is also very nice with max DR bypass (Penshot, Ryona's Vambraces) and Deathblows. Best offensive boots are Boots of Speed in my opinion. Reach your target faster = more dps. Boots of Stability or Fenwalkers are very nice, I agree.
  15. I'm pretty happy with me. Do you honestly think that my post was aggressive and yours was constructive criticism? We should use more emoticons. I would say I'm the last person to react aggressively to constructive criticism. But maybe I have a problem with my self-perception.
  16. I would build it less squishy, take Veteran's Recovery and some defensive talents - then yes. What works great with chokepoints is summons and Dichotomous Soul as "tanks" while you fire with fists. Kiting is also easy with this.
  17. I looked it up just a minute ago: px1_backer_cape_of_the_master_mystic That's the name. So you have to type: additem px1_backer_cape_of_the_master_mystic 1 after enabling cheats with iroll20s of course. You can find all game objects in this subfolder of your installation folder: PillarsOfEternity_Data/assetbundles/prefabs/objectbundle The names of the files without the file extension are the names you have to use in the console. You can find pretty much anything quickly when doing a text search inside the folder. Some items have really wierd names that totally differ from the ingame names though. For example the Maegfolc Skull is named px2_giants_skull and Hours of St. Rumbalt is named hours_of_st_rumbault, The rings that give you bonus wizards spells are named ring_of_wizardry_a and _b and so on. Sometimes there's a _backer_ in the file name for obvious reasons. So it can be hard to find the right file. But most of the time the filename matches the ingame name. px1_ means it's from WMI and px2_ means it's an item from WMII.
  18. You can simply look it up in the game object folder. If you can't find it I can look it up once I got out of bed...
  19. Then maybe you should vomit and then get over it.

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