Everything posted by Boeroer
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Most easy triple crown build
https://forums.obsidian.net/topic/90032-a-beginners-guide-guide-edition-12/
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Looking to create a char for a later import in PoE2
He will certainly not learn to play the banjo or something. You can switch weapons as you like. There are plenty of two handers. But the purpose of all weapons is to crush skulls basically.
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Barbaric blow
Just tested: Barbaric Blow still does a Full Attack (offhand strikes first, main hand follows) with the newest game version (in my case 3.7.0.1318 PX1 PX2 PX4 - steam) on Windows and also on Linux. If you use the console version of PoE then you'll have to go to the Paradox support forum - because Obsidian did not develop/port the console version of PoE, nor do they offer support for it. Paradox PoE bug forum: https://forum.paradoxplaza.com/forum/index.php?forums/pillars-of-eternity-bug-reports.990/
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Barbaric blow
It always worked for me as Full Attack. Either this is a recent problem or something else is going on. Did the enemy eventually die after the first (primary) attack? I will just now load up PoE and try it on a barb. Brb... By the way? What game version, which platform?
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The Thaos fight and the condition necessary for him to transfer to a statue
Since I always finish off the statues first I never encountered this. I totally forgot that he can do this.
- Attack/Action Speed Thread
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Single Weapon Style?
Yes, I like it as well. Also throwing an explosive, using any non-weapon-related ability (Lay on Hands for example) should be faster (animation time, not necessarily recovery time).
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Ghost Heart questions
Boeroer replied to helmino's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)It's a scaling, quite powerful summon which you can boost with talents and that costs 1 bond and can be resummoned as long as you have bond. It's basically like a chanter's summons but with more customisation. Summons in general are powerful - just because they can be used as blockers, bait/cannon fodder and so on. One thin I didn't test: I guess you can't summon your animal companion AND other summons as a Ghost Heart/Wizard or /Chanter. Usually you only can have one active summon per char on the field. a ranger with a "normal" animal companion can combine summons + pet for even more body blocking.
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Pillars of Eternity II PREVIEW BLITZ
Boeroer replied to Infinitron's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
- Josh Sawyer's tweets and teasers
Boeroer replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Instead it sucked?- A tanky monk build
RES at 10 would be my approach. High DEX - depends how often one uses Torment's Reach. Since it's a Full Attack you can do with less DEX if you use it a lot. Also DEX isn't benefical for retaliation. I think I would leave it at 10 or so as well - your Reflex will be good because of Weapon & Shield Style. I'd focus more on MIG, CON, PER and INT.- Looking to create a char for a later import in PoE2
But if you import into Deadfire: wouldn't you want to have Edér & Aloth in the party as well? I mean they are the ones that will make a reappearence as companion in Deadfire after all, together with Pallegina. Or just doing their quests and then park them in the stronghold? Tidefall on a barbarian is pretty good. AoE draining + wounding = lots of fun. For a fighter I like dual wielding better because of Knockdown (Full Attack) and later Charge (finishes with a Full Attack - without animation - at the target).- [CLASS BUILD] the fast assassin (dual wielding rogue)
Backstab is also very good in the early game - but not with stiletto but pike or quarterstaff. I would try Azureith's Stiletto + Oidreacht and hope that the draining helps with surviving and that Jolting Touch helps with the Paladins (plate is weak against shock damage). But you'd have to rush to Maerwald before going to Raedric... hmm... Survival for a dw rogue is tricky in the early game. Veteran's Recovery could help but there will still be health issues. And maybe you don't want to use it at all on a stiletto guy (doesn't fit?). I guess a bigger front line (3 chars) + CC + staying behind and attack when it's save will do the trick most of the time. Also Paladins: they have plate and thus 12 DR. With Vulnerable Attack your stilettos will have 8 bypass which makes a huge difference. So I would try to take Vulnerable Attack asap and combine it with Crippling + Blinding Strike.- Looking to create a char for a later import in PoE2
Priest is more fun and more powerful I'd say. You can simply pick up the companions in the order you meet them (Aloth-Edér-Durance-Kana-Sagani) and stay with them. Except that I'd swap out Sagani and take in Pallegina in Defiance Bay. You could also drop Durance because you are the priest. But honestly two priests are better than one. It's great if you can cut buffing time in half because first priest can cast one buff while the second priest casts the other. Also, priests can be awesome damage dealers. Other way round: Bleak Walker with pistol or arquebus for FoD is quite nice. Second slot could be sword + Outworn Buckler. I know I repeat myself, but Firebrand is awesome for FoD with a Bleak Walker. Also fits the magran theme - fire and all. You can easily change companions during a playthrough. If you let them do adventures and then pick them up from time to time (to do their quests for example) they won't fall behind in terms of XP.- [CLASS BUILD] the fast assassin (dual wielding rogue)
It's good. You would land exactly at 0 recovery. Spelltongue's Speed bonus doesn't stack with other speed bonuses like Frenzy, DAoM and so on - but since rogues don't have such speed boosts anyways (except potions & drugs) it doesn't matter.- A tanky monk build
I would leave Witch Doctor/Long Pain out. Doesn't work with shield at all.- A tanky monk build
Eh, I meant Scion of Flame, sorry. Lightning Strikes is also in the build but not because of Battle Forged. Scion of Flame will boost the Battle Forged damage by 20% and also will boost Turning Wheel's 50% burning lash to 60%. Since the later is based on the first you profit kind of threefold. Lightning Strikes only works with weapon attacks. Still great though.- Your Tiers List [Base Classes, Subclasses]
You actually didn't play Beckoner and Skald, did you?- Provisional Builds
Yes - especially because the animation of the Long Pain is a bit lengthy. So if you have to resummon it all the time you will lose precious dps. Better drop DEX a bit. Long Pain is dual wielding and works with Two Weapon Style. Lots of speed.- A tanky monk build
There's nothing better when it comes to monk + retaliation. But only if you use Turning Wheel + Lightning Strikes (and later Blood Testament Gloves).- Looking to create a char for a later import in PoE2
Sworn Enemy can be really good. Especially the +15 ACC can be great. Look at this build in order to understand why it can be great: https://forums.obsidian.net/topic/89995-class-build-counselor-ploi-charming-paladin-supporter-tank/ It's also great against tough bosses. But in terms of overall damage potential it doesn't have a lot of impact. Strange Mercy triggers on kill - so I'd max out my Flames of Devotion (Intense Flames + burning lash on the weapon + Scion of Flame). Later you will trigger it all the time with Sacred Immolation of course - but beore that FoD (and auto-attacks) seems to be your best choice. Also try to focus on squishies. Another way to trigger more kills is via Runner's Wounding Shot which is very powerful (80% raw damage - most of the time the same damage as FoD). Setups that deal a lot of FoD damage are: - Dual wielding sabres (starts weak but becomes the best option the more damge bonuses you get - like Savage Attack and better quality of weapon). Dual sabres is also a good option for auto-attacks. Runner's Wounding Shot is only a primary attack - so if you want to use it then dual sabres is not the best option. But for FoD damage it is the best option after a while (ifenemies DR is not too high). It doesn't matter that much if you take Bittercut or the other unique sabres. You could even think about using FLames of Fair Rhian and trigger Strange Mercy with a Fireball. - Arquebus will give you a lot of spike damage but obviously your dps will drop a lot once FoD is over. But in order to deliver FoD (and maybe Runner's WS) quickly you'll need Quick Switch or the Coil of Resourcefulness - Blunderbuss against low DR enemies. There's nothing better against squishies and nothing worse against enemies with mig to high DR. - Firebrand: grab the Royal Belt of the Deadfire Cannoneer and Forgemaster's Gloves. This is the best option until the late game in my opinion. Try to pile as many dmg bonuses as possible (Savage A, Apprentice's SA, high MIG and so on). This is also a great option for Runner's Wounding Shot. Firebrand works with Scion of Flame. SInce you want to take that anyways Firebrand is a good pick. - Tidefall: wounding with high MIG leads to great damage per hit - also good with FoD. Runner's Wounding Shot and Tidefall's Wounding stack. - St. Ydwen's Redeemer - when fighting vessels. Destroy vessel also triggers Strange Mercy. I guess also Abjuration will trigger it. Generally spell bindings with offensive spells are a good idea to trigger Strange Mercy more often. I personally would use Firebrand. I did it twice already with a paladin (Bleak Walker and Pallegina) and it's a lot of fun and powerful. You can switch to Tidefall or Hours of St. Rumbalt after you get access to Durgan Steel - at that point they will be better than FIrebrand. Or you just stick to it and use the Durgan Steel for somebody else. FIrebrand will be viable till the end.- A tanky monk build
It's slower with auto- and primary attacks because you won't have dual wielding and Two Weapon Style. But for Torment's Reach (Full Attack) it's not that bad. For retaliation it doesn't matter at all.- Provisional Builds
Just checked ingame: it's 50%. So not as bad as I remembered. My bad! So... that's good news for your build idea!- Provisional Builds
Huh? That would be great. Maybe I remember incorrectly or they buffed this a bit. I didn't use it for a longy long time.- A tanky monk build
What speed? You can but a lash on any non-soulbound weapon. You don't need to use a special weapon. If you don't use Bittercut you can also spare yourself Spirit of Decay and just put a shocking lash or burning lash on a weapon of your choice. - Josh Sawyer's tweets and teasers