Finished Jedi Survivor.
Yes, the port is still pretty horrific, and would advise waiting for deep, deep discount just on account of that, but even ignoring that I wasn't too impressed with the title.
For context - in spite of it's faults, I really liked Fallen Order. I think youtuber, Monty Zander got it right calling it Lipstick on a Pig, but what a good lipstick it was.
The sequel is very much the same - but more and bigger. And while Lipstick isn't much worse, I also feel there isn't more of it this time around, to cover the pig that's grew to be much, much bigger. That, as well there law of diminishing returns, made it much harder to look past game's poor aspects.
So allegories aside: combat is still pretty ****. There are more stances, but I didn't feel they contributed much to gameplay. Platforming is still very stilted and scripted. I also found enviroment very difficult to read, and found myself relying on map a lot - those have been rather detrimental as most of the open world content revolves around collecting things. Having to rely on map to see where you can go, and later on where collectibles are (really some of them blend so much with the enviroment, even knowing something is there, I struggled to locate it) just doesn't make for an engaging game loop. The game in general felt more unfinished and janky than FO.
Fortunately, story is still alright. Character writing and interactions are a highlight but while story/plot eventually get good it takes a long time and a lot of padding to get there. I also felt the game came near finding an interesting second arc for Cal, but I don't think it quite gets there. Too much time gets wasted on chasing McGuffins and one dimentional antagonists, to make enough space for actually good times. Action setpieces also felt more vapid this time around.