Fair enough, habit got the better of me and I was rather pedantic about how one would go about examining these reasons.
While, as you said, social media tend to be crude and reductive, when conveying a message or a criticism, it's mostly the absence of coverage and the lack of proliferation, that I was talking about. As for reviews, I definitely would never expect a negative reception, since the game is pretty solid overall. However, I do have to disagree that things such as unimpactful skill checks or disconnected stronghold (which are just some examples), can be considered as nitpicks or too esoteric. Especially not for someone who is looking for a crpg and is familiar with the genre. This is the game's main target audience after all, so, while I wouldn't pin everything on them, I would definitely pay more attention to core crpg characteristics in general, if I wanted to examine what and how it went wrong.
Not sure what you are referring to exactly, that won't work.
They actually have replied to most of my points instead of repeating themselves. As for "utter conviction", aren't you being a tad hyperbolic? I don't think anything I said warrants that expression. Since you keep mentioning it in every reply you make, if you were piqued by how I phrased my initial post (by using "amused"), again, I didn't mean to provoke or insult, so apologies if I did. However at any case, paying attention to the message, instead of just the way the message was phrased is more important.