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Update #37: Happy 2013!

project eternity update 37 adam brennecke

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#1
The Guildmaster

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Hello World and Happy 2013! Looks like we all survived (hopefully) the Mayan Apocalypse. That was a close one. Woooohooo!

We hope you enjoyed your holiday and wish everyone the best for 2013.

The team has returned from our cozy elfhomes, and we are re-energized and excited to get back to work on Project Eternity. Without further ado, we had promised backer details in this update, so let's start off with those. Thanks to all of your extremely generous donations, our final backer numbers for our crowdfunding phase are: $3,986,929 from 73,986 Kickstarter backers and $324,650 from roughly 5,698 unique PayPal backers (not including the almost 500 slacker backers who have contributed since the crowdfunding phase ended!) For the phase, we earned about $4,311,600 before any fees from Kickstarter and the payment services. (This does include some losses from failed charges, returns, etc.)

We are continuing to work on fulfillment and are slowly getting in contact with our backers about specifics. The last of the $350 tier loot bags are being sent out this week, and Chris Avellone is starting to draw Troll Avatars for the $750 tier backers. As we continue forward in pre-production, we will have more information for the higher tier design and art related rewards and how backers will be able to participate in designing your items, NPCs, adventuring parties, etc. The backer site is coming together and the plan is to have it up and running by the end of the month. Thank you for your patience and for those of you who will be designing goodies for the game, we’ll be in touch once we’re ready with your templates to fill out.

For the PayPal backers out there, we should have updates coming to you via e-mail shortly as well. In the meantime, updates will come out on Tuesday evenings Pacific Time, so make sure and check eternity.obsidian.net weekly for the latest news and updates. Obsidian's Facebook and @Obsidian on Twitter are good places for the latest on Project Eternity news as well.

Before we left for our homes, the office had a treat exchange at the office. Obsidian <3 Cookies!!

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The team signed Obsidian games for the Loot Bag $350 tier backers.

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The plague struck and some of us are sick at home with colds. Even developers get sick:

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We’ll be continuing with our weekly updates from the art, design, programming, and production crew. If you have things you’d like to see or learn more about, swing on by the Project Eternity forums and let us know!

Update by Adam Brennecke
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#2
Sensuki

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I have Smallworld, but unfortunately never played it :(

(oh that says It's a small world)

Edited by Sensuki, 08 January 2013 - 06:29 PM.


#3
Ieo

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Mmm, yesss, we loves swag, preciousss. *fingersteeple*

(In general; I didn't get a loot bag.)

Thanks for the update, and get better pronto, you sick people. We need work done! Hop to it!

And weekly updates? That's a lot more frequent than I expected, but if they're not very long, I suppose it's doable on your end, huh? Excellent.


EDIT: Josh with the beard and thin face behind the mug reminded me a little bit of Saruman (a much younger version).

Just sayin'. (Not meant as a slight!)

Posted Image

Edited by Ieo, 08 January 2013 - 06:49 PM.


#4
Hormalakh

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Slightly disappointed in the lack of mechanics details from this update, but I'll get over it. Thanks for the update nonetheless and hope those who are sick get well soon.

Also, request to have Tim Cain talk a little about non-combat mechanics if any of those are any more developed that when he talked about them last.

e: I meant Tim should talk about them within the next few updates.

Edited by Hormalakh, 08 January 2013 - 06:31 PM.


#5
Sensuki

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I'd say they just started work again mate :p Give them a break
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#6
Azure79

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Happy New Years folks at Obsidian. Hope you have a great start.

Looking forward to weekly updates.

#7
Lephys

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^^ Break them off a piece of that Kit-Kat bar, even... u_u

Edited by Lephys, 08 January 2013 - 06:41 PM.


#8
Hormalakh

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Don't want to sound pushy...I pretty much expected this sort of update. It's cool - we had an awesome one before the new year. But one can always hope right? It's the same kind of hope I have that they'll suddenly update us tomorrow and say that the game is done.

#9
Lephys

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Welp, since we don't have actual game mechanic news to discuss, I vote on developer sickness specifics speculation! 8D Who's with me?!

I wonder if it's a plague that reduces their Constitution AND their Strength, or just Constitution? Do you think it affects their Negative Comment Fortitude? Maybe they're more vulnerable to eccentric suggestions for game systems!

Quick everyone! Suggestion Death Blossom!

#10
felipepepe

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Without further adieu

Hate to be the grammar nazi, but it's "ado"; adieu is goodbye. ;)

Edited by felipepepe, 08 January 2013 - 07:01 PM.

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#11
Hormalakh

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Without further adieu

Hate to be the grammar nazi, but it's "ado"; adieu is goodbye. ;)

It's Nazi. You capitalize proper nouns.
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#12
Stiler

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I know how Josh feels.

Had a family dinner for Christmas and walked away with a brand new Flu, all gift wrapped and everything :(, finally getting over it though.

#13
redneckdevil

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Happy new year and get to feelin better yal!

#14
SophosTheWise

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Well, happy surviving the apocalypse, happy new year and happy (and hopefully exciting) start into the next weeks to you guys over at Obsidian.
Looking forward to getting mail concerning PayPal-backery. Can't wait.

#15
Failion

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Wow everyone and there mother has the flu. 2012 was the end of the world soon the flu virus will turn those infected into zombies.

#16
rjshae

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Mmm... lemon bars. :)

Hope you all get well soon. (Glad I got my flu shot.)

#17
Dawn_

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I did hoped than this update would have been about Chris Playing Arcanum (you guys did say he will be forced to do so by January :p)

We don't forget! Some of us upped their pledge only to see that happening XD

Edited by Dawn_, 08 January 2013 - 10:51 PM.


#18
Osvir

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#include <iostream>

int main() {
std::cout << "Hope you had a good holiday :)" << std::endl;
std::cin.get();
return 0;
}


I did hoped than this update would have been about Chris Playing Arcanum (you guys did say he will be forced to do so by January :p)

We don't forget! Some of us upped their pledge only to see that happening XD


We are legion xD

#19
Hormalakh

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For those interested in the Arcanum playthrough by MCA: His twitter has answers:

https://twitter.com/...191652829933569

@shadoolaw Mid Jan and all the secrets of Arcanum shall fall into my hands.


Edited by Hormalakh, 08 January 2013 - 11:09 PM.


#20
Frisk

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Nice to see that things are moving again, and like so many others here, I really look forward to seeing the new backer/fulfilment site.





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