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About Dangermouth

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  1. The combat system is garbage. So's the new 'story', but I'll leave that aside. Defender: doesn't. Disengage - I get hit. They don't. They target my mage who usually lasts 3 seconds. The AI is artificial, yet unintelligent in the extreme - back to micromanaging and trying to get one sneak attack in so I can prep the group before they're overwhelmed and hope to get in a few summons (usually at least 3 per chanter) to stem the tide of the terrible 2 or 3 enemies I have to face. The Grieving Mother also seems to hardly ever gain focus or do anything much anymore. Enemies now se
  2. My apologies if this has been answered elsewhere, but I couldn't find an answer to my question. I believe I backed the project to the level where I got a copy of Wastelands 2 and the first expansion pack but I would think (expect) that this will require a key because I used Steam to obtain the game. How do I ensure I get the additional part(s) or is this something that my copy of the game will do automatically? Thank you.
  3. Nope. Still can't figure out how to attach so seeing as someone else did this, I'll check back tomorrow to see if it worked: https://drive.google.com/open?id=0BwlquypCPs2-fmlydUNodXpleXFfQkFjMGJwTDVrRzdqUW5HZGlOQjNRTjM5R0l2dmFUSGc&authuser=0
  4. Ok. Well here's all the stuff I can provide. I had deleted a couple of games because of load/save times and I did a lot of running around and no killing or had easy-ish battles so there wasn't any need to F5 and save other as I had done earlier in the game. I find that: All the items in chests in Brighthollow are gone (got fed up of lugging them grimoires); some doors won't open stating that the door won't open without the proper key e.g. the door to the dungeon in Caed Nua from the main hall and the one to Heritage Hill; I can't speak to the steward (red circle, so cannot even sel
  5. That I can't find specifically mentioned anywhere. Eder. Just left the records office and returned to Stronghold. He wanted to speak (icon over his head appeared). I tried every diaglogue 6 times and he still wants to speak. Bug? Heritage Hill. Went in. Cleared the surface. Went away to do other stuff. Now the gate's locked again. The map is blacked out. The guards won't let me in. Wyla has asked how I'm doing on the quest. I did change party composition but can't see that should be a problem (should it?). Maps. Going back to the forests and other unpopulated areas I've clea
  6. Profiled/followed whatever. Just so I can come back in 6 months' time when something has happened and not spend a lot of time on here wasting life away to no end.
  7. Hate to be the grammar nazi, but it's "ado"; adieu is goodbye. It's Nazi. You capitalize proper nouns. Then shouldn't it be 'Grammar Nazi'? As that's a compound noun, it being prefaced by the indefinite article 'a'. Yes, they really should have known about the 'ado'. Rhymes with 'agadoo', too. And 'blue', but not 'bleu'. Which rhymes with 'bleurgh', but has no equivalent meaning that I'm aware of.
  8. Haven't spent too long on here recently and not heard from OE. I take it that I've not missed anything regarding this? Ta. DM
  9. ^ : Same. The money's gone and don't want to be missed out. "Pebbles are good, rocks are bad."
  10. The Extra Credits demo video was interesting. Basically, there are too many crap games made.
  11. Ooh, just had a thought. The music you hear towards the end of FONV - the one that has them violins and that lovely marching rhythm - that was good. Melodic too. "You probably know me as 'God'. It's a name I've used a bit." - God (not literally)
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