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Everything posted by Ieo

  1. There's definitely too much VA since Pillars is supposed to pay homage to PST/BG/IWD, and none of those games had full VO. Reading rates are usually much, much faster than listening (and I'm not even talking about skimming/speed-reading), but my problem is that with full voice, I had to slow my reading down to match, which is awkward and only appropriate when reading a book aloud to your 2-year-old child. In the old IE games, the initial "flavor" sentence meant I could extrapolate that voice acting onto the rest of the dialogue text but without slowing down my actual reading, but Pillars-style
  2. You know, I had to wait for a friend to order their books to compare, but why on earth did Obsidian not include the "Collector's Edition Guide" book in the signed box for the $250 and higher Kickstarter backers? We only got the thin Vol 1 Guidebook (Almanac), no CE book.
  3. I don't have butthurt, I just don't see why Obsidian couldn't have made their position on speech and censorship clear before I wasted my $50 on their game. Now I have it sitting in my library and I can't play it because they forced an unethical game patch on me. If someone was offended, they could've created an optional patch for those people, not screw with my game. This is why I dislike digital distribution. Had it been a physical copy, I could've returned it or sold it, but on Steam I'm out of $50 and don't have a game I can play. First of all, you have an extremely incorrect view abo
  4. AMD Phenom II X6 1045T 2.7GHz 8 GB DDR3 Radeon HD 6770 850MHz, 1GB GDDR5 4800MHz Windows 7 Pro And my 90GB SSD is almost entirely full now, oops! (There's only 6GB of space left.) It's running fine so far, no noticeable hiccups at all.
  5. I had to go find it, but I explained a content problem and proposed parallel companion development in 2012. Obviously the problem is that companion content would double or triple. Maybe Obsidian would be up for such a thing in an expansion or something, but certainly not the main game with 8 significant NPCs.
  6. Too contentious. There are at least a dozen threads since 2012 about it. Any "romance" stuff in computer games is far better added as fanfic player mods. Let precious dev resources go towards broad content.
  7. Considering so many other players don't have issue with playing other non-sneaky classes, the problems you list are clearly entirely PEBCAK. If you TRY to play the rules as a D&D ruleset, you will fail. Read stuff. For example, the stats work rather differently from how D&D works. None of your post is valid criticism. In fact, it sounds like you don't know how to use pause or autopause and never bothered reading about the actual systems in place. Like engagement.
  8. No. See links in my sig and search the forums (seriously). From the very beginning, this game was designed as a pure single-player game, which greatly reduces debugging complication and low-RoI costs.
  9. "I didn't do my research and demand all games cater to what I personally want even though this Kickstarted game was obviously made for a target audience that does not include me, so this game is unplayable and bad." -Suna
  10. This isn't an issue at all. None of the IE games could rotate, so you're lucky to even get zoom instead of true fixed camera.
  11. Look in the tech support forum- there are plenty of people who've run into bugs that made the game unplayable. Seriously, guys, I have zero incentive to hate. I've been behind this game (almost) since it game out. I don't think you understand what "self-selection bias" means. Consider that 77,000 people backed the Kickstarter alone and then more people have bought retail at release. These problems aren't endemic unless the support forum is brought to its knees by thousands of people trying to post at the same time about problems. Everyone knows games are constantly patched and
  12. A patch can't fix wheezing hardware. True, it's possible his game is actually bug-free but there are other things going on. But we'd never really know. Hardware incompatibility is the biggest reason to release a demo, I guess.
  13. Well, what's going to happen is if OP gets a refund, he'll just keep the game for free and wait for patches to fix them.
  14. Hm, notice the mixed/low user reviews are "It's too old school for me." Bugger off my lawn, asses!
  15. Do devs even visit this subforum much? Since this topic is related to the marketing of the game and backers, maybe someone can repost to the general forum that everyone visits.
  16. Just came by to say this is the best thread title ever. Compelled me to click, that's for sure.
  17. If outputting to TV is a requirement for you to have a good gaming experience, more power to you. I'm happy with my 24" LCD otherwise, and many others will be happy with less (particularly in more mobile environments). That's hardly a fair piece of advice for the OP the consider, though--an indecisive OP using a popularity poll to make a distribution platform decision, lol. (Can't GOG games be put into the Steam library anyway?) And I don't see how Pillars will be controller friendly even with the fancy Steam layer.
  18. What's with the "other" option, anyway? (Well, I suppose that could mean the discs.)
  19. You'd think, but I had to ask. They could also go with some kind of patch tool that automates the process, but I doubt they'll have the time or resources to develop such a thing. You may be right. That would still be a far better financial sink than adding co-op/MP, though, haha. @Sensuki: I did a little skimming since you mentioned that. From what I gather, GOG Galaxy is similar to Trion's Glyph client that has a library of their games and patching capabilities (but Trion's can be set to fully exit if you don't want it running). Interesting. As long as games can still be launched
  20. At least I can archive from GOG, maybe wait until more substantial patches are out or something before archiving the installer again. But as for the last bit, given a substantial number of people will have physical discs, there MUST be patches for that install method... I wish patches were smart and could be compatible across those distro methods, but oh well.
  21. I'm only playing this on one computer, so I don't see the point of cloud saves. Anyway, GOG for me. I like to be completely offline for an SP game. Oh, about patching--can the Steam installer and patches be downloaded and burned to disc offline, or must the installation and patching process be entirely over internet? The old Baldur's Gate patches didn't bother me, and I liked being able to burn everything as backup. (Re)Installation of big games off media is just much faster than streaming, and what with higher data pricing around these parts, that's a plus.
  22. The ****, you guys need to keep all the previous thread links in the opening post. http://forums.obsidian.net/topic/60404-merged-gods-save-us-another-romance-thread/page-1 http://forums.obsidian.net/topic/60688-romance-in-project-eternity-how-important-how-much http://forums.obsidian.net/topic/61515-romance-and-friendship http://forums.obsidian.net/topic/61683-the-official-pe-relationshipromance-thread http://forums.obsidian.net/topic/61676-the-unofficial-pe-relationshipromance-thread http://forums.obsidian.net/topic/61768-unofficial-pe-relationshipromance-thread-
  23. Hey, this thing is still going. Two years old! Wow, BG caught up with PST finally. I think (seem to remember PST had a significant lead at some point).
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