Failion Posted October 29, 2015 Posted October 29, 2015 Lets be honest there hasn't been a decent vampire game from the IP. I found the hunter games to be the most fun followed by redemption then bloodlines. Bloodlines a lot of people tend to like but I still remember the horror of the bugs and steam engine annoyances after the game was released and the garbage combat. Your game can have a great story but if it has huge glaring flaws... Well I'm not surprised bloodlines was a financial failure.
GhoulishVisage Posted October 29, 2015 Posted October 29, 2015 I can't help but feel sour that there's finally the chance of an Obsidian developed World of Darkness game and it happens so soon after Avellone leaves the company.Goddammit. 4 When in doubt, blame the elves. I have always hated the word "censorship", I prefer seeing it as just removing content that isn't suitable or is considered offensive
Volourn Posted October 29, 2015 Posted October 29, 2015 "As all cult -things- this game wasnt that popular as should be but was a masterpiece." I liked BL but a masterpiece? HAHAHAHAHAHA! DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Oerwinde Posted October 29, 2015 Posted October 29, 2015 ok, now i am soooooooooooo hyped..... btw, i think requiem is mechanically superior (quite a bit actually) to masquerade, but the latter just has this whole cool backstory and metaplot that i like a lot, somehow the old version just had more "soul" in i a way, can't help it It's probably because of the characters in VtMB. They all have this unique personality and character to them, it's quite extraordinary. I don't know if it's the voice acting or the writing itself, but VtMB is an achievement when it comes to how to make NPCs feel like actual characters and not just models that **** out quests. I think he was talking about the PnP game. I bought all the VtM sourcebooks because I was a huge fan of the lore behind Vampire. Only played one game of it though. Got the books shortly before graduation and everyone moved away. The area between the balls and the butt is a hotbed of terrorist activity.
Darkpriest Posted October 30, 2015 Posted October 30, 2015 IMO nothing special. I never was a fan of VtM... one of few RPGs i did not play past first 2-3h... just could not... i do not know why. i guess just not my cup of tea
Elerond Posted October 30, 2015 Posted October 30, 2015 IMO nothing special. I never was a fan of VtM... one of few RPGs i did not play past first 2-3h... just could not... i do not know why. i guess just not my cup of tea Bloodlines' beginning is quite buggy without patches, which can hinder quite much how enjoyable one's experience to play the game is. I think that you meant VtM: Bloodlines, but to be on the safe side. VtM itself is system that needs good game master and hopefully character players that are into storytelling systems and whose humor and style you loe as otherwise gaming sessions can become bit boring as its mechanics aren't that exciting. 1
Leferd Posted October 30, 2015 Posted October 30, 2015 Since we've been spoiled by high camera/isometric view rpg's as of late, I don't know if I can go back to first person or over-the-shoulder camera view games anymore. Hope Paradox (or Obsidian) doesn't buck this trend and decide to go 3D like the old days. 2 "Things are funny...are comedic, because they mix the real with the absurd." - Buzz Aldrin."P-O-T-A-T-O-E" - Dan Quayle
Bonecrusher Posted October 30, 2015 Posted October 30, 2015 This is really a great news.I am very happy for this development and can even say this is the best thing in gaming since Kickstarting of a new Torment game. Yay! For me, best three cRPGs are: Torment, Kotor 2 and Bloodlines. And of course, my favorite P&P settings is WOD (especially Werewolf The Apocalypse). That's why I am crazy right now.Please create new VTM Bloodlines game. It may not be called as Bloodlines 2, but it should have similar city atmosphere, gameplay, theatrical NPCs, intelligent dialog options and deep varied stories like the Bloodlines. The game should be made by Jason D. Anderson, Leonard Boyarsky, Tim Cain, Kevin D. Saunders, George Ziets, Chris Avellone all together. Bloodlines was a buggy game, but I am sure each player who played that game loved it. It really deserves a unified development between Paradox, Obsidian and inXile. Source Engine 2.0 would be sweet, like the original Bloodlines did, however I don't expect Valve will give us any new Source Engine, but Unreal Engine 4 probably may work too.And I think Obsidian has a big role for making such a dream game come true.Please please please please, pretty please?
ShadySands Posted October 30, 2015 Posted October 30, 2015 No love for Mitsoda? Free games updated 3/4/21
Oerwinde Posted October 30, 2015 Posted October 30, 2015 (edited) No love for Mitsoda? I would assume he's busy on Double Bear's next game, plus being in Seattle would make collaborating harder than the Obsidian/InXile collaborations. Since we've been spoiled by high camera/isometric view rpg's as of late, I don't know if I can go back to first person or over-the-shoulder camera view games anymore. Hope Paradox (or Obsidian) doesn't buck this trend and decide to go 3D like the old days. I wouldn't be a huge fan of a return to first person, but I wouldn't mind a more cinematic approach to a Vampire/WoD game. Maybe a compromise and do something akin to the Dragon Age games. Edited October 30, 2015 by Oerwinde The area between the balls and the butt is a hotbed of terrorist activity.
aluminiumtrioxid Posted October 30, 2015 Posted October 30, 2015 I hope Obsidian would have nothing to do with any WoD game, ever. Imagine how Sawyer "let's balance everything" would butcher those games. By... having relative parity between character options? How terrible that would be, indeed. "Lulz is not the highest aspiration of art and mankind, no matter what the Encyclopedia Dramatica says."
mindswayer Posted October 30, 2015 Posted October 30, 2015 ok, now i am soooooooooooo hyped..... btw, i think requiem is mechanically superior (quite a bit actually) to masquerade, but the latter just has this whole cool backstory and metaplot that i like a lot, somehow the old version just had more "soul" in i a way, can't help it It's probably because of the characters in VtMB. They all have this unique personality and character to them, it's quite extraordinary. I don't know if it's the voice acting or the writing itself, but VtMB is an achievement when it comes to how to make NPCs feel like actual characters and not just models that **** out quests. I think he was talking about the PnP game. I bought all the VtM sourcebooks because I was a huge fan of the lore behind Vampire. Only played one game of it though. Got the books shortly before graduation and everyone moved away. Ah, ****, being half asleep and excited has never wielded good results. I hope Obsidian would have nothing to do with any WoD game, ever. Imagine how Sawyer "let's balance everything" would butcher those games. By... having relative parity between character options? How terrible that would be, indeed. The problem with the constant combat balance in PoE was that Sawyer made everything equally awful, instead of everything equally OP and fun. I hate Unity.
aluminiumtrioxid Posted October 30, 2015 Posted October 30, 2015 I hope Obsidian would have nothing to do with any WoD game, ever. Imagine how Sawyer "let's balance everything" would butcher those games. By... having relative parity between character options? How terrible that would be, indeed. The problem with the constant combat balance in PoE was that Sawyer made everything equally awful, instead of everything equally OP and fun. How lucky that in an even halfway competently done Vampire game, combat shouldn't really happen all that often to merit an obsession with broad lists of character options that need to be meticulously balanced against each other. "Lulz is not the highest aspiration of art and mankind, no matter what the Encyclopedia Dramatica says."
FlintlockJazz Posted October 30, 2015 Posted October 30, 2015 I want to know what Obsidian devs thinks of this news? I NEED Twittzzzz I dunno if this satisfies your needs, but Obsidian have put up a post on Facebook congratulating Paradox on their acquisition of White Wolf. Welp. Edit: Dammit, beaten to the punch while I was capping. OMG. Am i dreaming, is this reality? Few years ago i thought RPG genre was slowly dying, but now we have W3, PoE, Wasteland, Torment, and many more. And possible new Vampire game?! Someone pinch me, this just can't be real. *pinches Sakai* "That rabbit's dynamite!" - King Arthur, Monty Python and the Quest for the Holy Grail "Space is big, really big." - Douglas Adams
mindswayer Posted October 30, 2015 Posted October 30, 2015 (edited) No love for Mitsoda? I would assume he's busy on Double Bear's next game, plus being in Seattle would make collaborating harder than the Obsidian/InXile collaborations. Eh, not sure. Also Edited October 30, 2015 by mindswayer 6 I hate Unity.
Maf Posted October 30, 2015 Posted October 30, 2015 Sweet lord, news about the World of Darkness IP being freed from CCP is SO FREAGIN SWEET. I'm not sure who asked who when it comes to Paradox + Obsidian making a WoD game but..... SHUT UP AND TAKE MY MONEY!!!!! To think this might actually happen... I can't think of anything better than Obsidian working on a World of Darkness game. NO game couild get me more hyped. 1
ruzen Posted October 30, 2015 Posted October 30, 2015 Kana - "Sorry. It seems I'm not very good at raising spirits." Kana winces. "That was unintentional."
HoonDing Posted October 30, 2015 Posted October 30, 2015 Nobody balances a Tzimisce. The ending of the words is ALMSIVI.
Gfted1 Posted October 30, 2015 Posted October 30, 2015 Generally speaking, how many "lead developers" would a company the size of Obs have? Or is Sawyer the "lead developer" on everything Obs does for the foreseeable future? "I'm your biggest fan, Ill follow you until you love me, Papa"
mindswayer Posted October 30, 2015 Posted October 30, 2015 Generally speaking, how many "lead developers" would a company the size of Obs have? Or is Sawyer the "lead developer" on everything Obs does for the foreseeable future? I assume there's as many "lead developers" (I assume you mean Project Leads/Lead Designers) as there are projects. I hate Unity.
Gfted1 Posted October 30, 2015 Posted October 30, 2015 I dont think that is the case as not everyone would have the chops for it. I do like that they would be working within an already established system so they cant jack it around too much. "I'm your biggest fan, Ill follow you until you love me, Papa"
Leferd Posted October 30, 2015 Posted October 30, 2015 Going by on my faulty memory: KoTOR 2: MCA as lead designer NWN2: Ferret B and later J.E.S as lead designer MotB: Tony Evans lead designer Alpha Protocol: Chris Parker as Project Director? Mitsoda then MCA as lead designer DS3: Feargus as Project Director? FO:NV - J.E.S. as Project Director NV XPs: MCA and J.E.S. as Project Directors SP:?? Armored Warfare: Akari as PD PoE: J.E.S. and Adam B. as PD and Exec. Prod 1 "Things are funny...are comedic, because they mix the real with the absurd." - Buzz Aldrin."P-O-T-A-T-O-E" - Dan Quayle
mindswayer Posted October 30, 2015 Posted October 30, 2015 I dont think that is the case as not everyone would have the chops for it. I do like that they would be working within an already established system so they cant jack it around too much. That's why there aren't many projects, I reckon. I hate Unity.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now