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Found 20 results

  1. In my opinion, the pets in this game need some QoL improvements. Currently they're just a mobile storage and a buff, which is fine. However I consistently have issues with them getting in my way, knocking me around, just overall being an annoyance that I can't get rid of or I'll just be giving mysel...
  2. Pets are an amazing part of this game that are extremely underutilized. They act as a storage unit, provide buffs, and travel with you as an adorable companion. These are great features for a pet to have but they dont do them well. The buffs they provide range from pretty great, to outright useless...
  3. I miss more pets, I wish some "neutral" insects were tameable. Like bees, ladybugs and many others. Not to mention that it would be great to be able to move around the garden more, in addition to teleports and rappels. We need mounts, it would make pets more interesting. Not to mention that as t...
  4. Here is a longer version of my suggestion that was posted on the Grounded Discord (that received 35+ likes ^-^) [https://discord.com/channels/675491639804035089/786708112978477076/1181007520924446762] with additional ideas included: More items to craft or acquire using O.R.C. Receivers...
  5. I was thinking about how the pets are somewhat lacking at the moment, yes they are cute and give buffs, but what if there was a way to have better control of how they follow you or if you could hold them to get them out of dangerous situations quicker. Another idea was to be able to have a torso arm...
  6. Please add the ability to teleport pets. Many bases are built with the idea of not allowing bugs inside of them, making pets almost entirely null if you wish to have one. I live in a base I made on the side of the big tree, it would be nice to be able to teleport a weevil or aphid up to my home a...
  7. I would love it, if there would be jumping spiders roaming the backyard. They could be friendly and tameable, but instead of taking the usual approach of feeding them, it would be fun if you could befriend them using the emotes (dancing etc). Maybe mimick what they are doing 4 times or something lik...
  8. I recently tamed a weevil named Detective Clancy, who had died (assumed) while I wasn’t online and a friend was. I cannot find his gravestone anywhere and can’t search for it via the resource searching device (which makes sense, but it was my last hope). I was wondering if any of you had any tips fo...
  9. It would be cool if you could tame other creatures, heres a few ideas: bees you can ride them and fly around the map. a saddle could be like an endgame thing though so its not easy to have them as a mount at the start. they could go like 15-25 cm a second depending on its happiness...
  10. It would be really cool to have more land rights, I noticed building on cans or boxes isn't allowed and also its really disappointing that you can't build a base at the 4 leaf clover, it'd be epic to have a ladder up to the surface and be a cave person. More pets like a gnat/tamale big insects but m...
  11. i know large ground mounts wont be that usable because there's no roads and that a lot of people want things to ride so they're mainly going to be smaller mounts or air/water mounts 1. Gerridae also known as water skimmers : could be used/tamed on the pond area and used like jet skis to get ac...
  12. Having just built a castle on the porch ledge by the hedge, I decided to build a farm next. on that farm I wanted an aphid field. unfortunately aphids are very difficult to transport long range I would love to be able to carry your aphid pet on your shoulder as if he were grass planks so bringing yo...
  13. So first I wanted to say how much I love the game. It's beautiful and you have a lot of fun playing it. I would like to give you a suggestion how to make the game even more fun. You could add a kind of "pet" function to the game, for example with the Aphids. You could make it so that you can feed th...
  14. Alright Obsidian, I've given it time. I've been patient. I've looked under every nook and every cranny... just to be sure I didn't miss it... and still, AND STILL, NO FRENCH BULLDOGS ANYWHERE. Now I'm a patient man and I *assume* this is due to issues with implementing the latest in WrinkleFY...
  15. So I just realized ever since I started swapping my pets around from my stash or equipping different ones, they aren't actually visible in the game world anywhere. The effects are applied, Eder talks to them every now and then, but they are nowhere to be found. Just a heads up in case this hasn...
  16. Is there any technical reason pet slots are disabled for companions? I mean, couldn't the game show more that one pet at the same time? I need my walking zoo of doom with me!
  17. A group of issues, all either introduced with the most recent patch & hotfix, or which were in the launch version on Steam and persist post-patch. Win 7 64 bit, 8gb RAM, GTX 660 video Thanks in advance! New glitches: Roderic's Hold -- Unable to reproduce (will try some things later and u...
  18. This question may have been previously answered on the forum, but I can't seem to find it. I really want a pet cat to name Namu.
  19. So my apologies if this has already been addressed, but I did a search and didn't see any relevant results. So my question: -Are in-game pets, to include the Kickstarter pet, going to be functional/useful, or just aesthetic? -Is the KS pet a unique item, or will there be other pets that can be...
  20. Hey all In all my journeys through RPGs I don't know that I've really seen pet mechanics done right. Some games do parts of it right, but no game does it really well. I thought about this a bit and come up with a wish list of mechanics that make sense to me. I just thought I would share and see...
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