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Showing results for tags 'immersion'.
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It felt immersive breaking to have my companion standing, in plain sight, often moving ahead of me, while I was sneaking and being super cautious. EDIT 1: oddly enough, Garrick did crouch after the very first combat. I don't know why he didn't on the ledge for that first fight. That said, as...
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- suggestion
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My ongoing peeve with Reputation gain (i.e. the pre-defined meaning and intention of conversation options) vs what I actually intended the option to mean. Currently, in PoE(2), the reputation system is, as in most (all?) other games, static. You choose Conversation Option A, and it has already...
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- reputation
- conversation
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- OUTER WORLDS - First off I would like to thank and congratulate the Outer Worlds Team from Obsidian and its affiliates, this game is wonderful and I havent enjoyed a game like this in awhile. THANK YOU! A few Subjects that I thought I would share with the team and fellow Captains....
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- companions
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Hi! Don't know if this has been posted about before (did a quick search which found nothing): Having the option to make your player character non-binary/gender neutral would be a HUGE enabler for a lot of people. It wouldn't have to be a huge thing mechanics-wise - the same models as for male/f...
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- player character
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Throughout the game I have options to tell people how I think the watcher thing is a curse, even though I don’t choose that option, some times it is forced upon me. It breaks my immersion every time, I created a wizard and though "hey put lore to max and this guy will be obsessed with knowledge" so...
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See the attached screenshot with the contents of a book I found. Am I the only one whose gears are ground by this kind of ineptitude?
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Please discuss your thoughts, ideas, complaints, suggestions etc. on Pillars of Eternity here.
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There doesn't seem to be much discussion on the elements that, in my opinion, are the most important in a role-playing game. The elements that gave the Infinity Engine games the quality that they are renowned for: Narrative, Setting, Depth, Immersion and Choice and Consequence. Here are the topi...
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I have previously played BG2 and Planescape Torment as good or at worst neutral main character, and the immersion was superb. I had also started playing IWD2 a while ago with a good/neutral party and immersion was ok (story too linear, but thats a different issue). A few months backed I decided to r...
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Not companions, not major enemies, maybe faction leaders. Traders, quest givers, people you meet and interact with. They can be humorous, they largely set the mood of the whole rpg. Remember any who stood out as particularly awesome? For what reason? What kind of NPC's would you like to see...
- 91 replies
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- npc
- characters
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Dear Obsidianites! For people whose first reaction would be "TL;DR": please developers, make the game sound immersive with regards to effects, environmental and positional audio. Draw us in, let us truly *feel* the world you create for us. Use IWD or PS:T as examples, or, beyond our RPG-ers' nos...
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- sound
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Define immersive and don't forget to explain why that should be a goal of every role-playing game, then maybe I'll be able to see the logic. [above quote taken from "Obsidian why you stop?] This exchange struck a chord with me because I'd been pondering similar in my local tabletop group...
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http://www.formspring.me/GZiets/q/414930203056307948 George also talks a little bit about Woedica (click his name, to get to his Formspring account and you can see for yourself). However, found this and thought "That would be really cool". The God thing that is, and praying for survival. [Tribute...
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- george ziets
- hardcore
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