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About Oter2k

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  1. When talking to Ruasare, the wahaki ranga, about the Crookspur slavers, I get the sense that there ought to be at least one more dialogue option for accepting/ending the conversation. As it stands, even if the Watcher initates the conversation about Crookspur ("I also seek vengeance against the slavers"), the only way to end the conversation (i.e. accept to help her, or just say you'll do it anyway) is "This isn't my fight. Allow me to consider." This seems strange to me. My Watcher came to the wakahi to help (or get help) with the slavers. So, it very much is my fight. And I'd vager it would be so for many other players. Just wanted to make the devs/writers aware of this, as it really seemed strange to be so limited in responses there, and the only response being very much at odds with my previous [dialogue] choices or intentions. EDIT: If I talk to her about the slavers by way of "I came to warn you about the slavers' plot to kill you", I get an option that is more in line with the rest of the conversation and my intentions ("It seems right that I be the one to twist the dagger for you."). Would have liked something akin to this through the "I also seek vengance on the slavers" and the Onekaza alliance dialogue tree EDIT2: Warning about the plot to kill her, removes any dialogue options regarding the offer of alliance from queen Onekaza. Quests involved: Fruitful Alliance Cruel Cargo Tip of the Spear Clearing Out Crookspur
  2. I will, like most others here, preface this by saying I love Obsidian's games, I love the love that Obsidian pours into their projects, and I have the utmost respect for the devs/writers/artists/everyone pouring their passion and effort into making these works of art. But, however much I love the games Obsidian makes, I do have principles, and I tend to stick by them. In this cases it boils down these three, simple reasons: I will not support Epic Games' exclusivity bullsh1t; I will not support Microsoft's bid to break Steam/Valve in order to lock down PC gaming; I will not support Tencent's efforts in building their Chinese spyware dystopia. After Microsoft buying them, I was very much expecting MS to come up with some sort of non-Steam exclusivity on upcoming games (but tbh I was expecting a 100% Windows Live Store (or w/e) exclusive).
  3. Superb! :D I've sent you a PM with a link to download my latest save game Fingers crossed! :D
  4. Any way that doesn't require Windows? :D Isn't there a Deadfire equivalent to IE Mod for PoE1? Or is Unity Console it?
  5. I'm not able to purchase Devil of Caroc Breastplate. I.e. it's not available from the vendor. I was sure I spared mr. Harmke, but I'm unable to find anything related to this choice in my gamecomplete.savegame file. I may have killed him, it may have bugged out on me, idk. Is there any way to add it to the merchant? Either via game config files (e.g. setting `killedHarmke=False`), or via console commands (without disable achievements)?
  6. I had a suspicion that something along those lines was afoot But my mind kept niggling that it could be something really cool, either for its own quest, or something to do with Tekehu og the Shadow, which is under Nekataka. I'll add this to the Wiki entry, and, ofc, suggest un-flagging it with the next patch or something, if possible. And superthanks for the reply, now I can stop mind about that scroll <3
  7. Inside the Watershapers Guild, in Nekataka, there's a shelf containing The Four Forms of Watershaping. It says, upon inspection, that it's a Quest item, but I can't for the life of me figure out what quest it belongs to or what purpose it serves. Does anyone know?
  8. Thanks! Strange to keep this gated behind linking your Steam account. (I know, I can get them via a Blessing of Berath (Well-traveled Supplier), but still.) The download link didn't translate correctly through the quotation (at least for me), but I found the link from the original post through search (for reference for anyone who might find their way here with the same question): https://www.dropbox.com/s/3koid0jz7id32us/Scavhunt_items.zip?dl=0
  9. Doing a fresh run of PoE2, and I'm looking at the Scavenger hunt codes and the requirement to link my Steam account to my Obsidian account. What exactly does this connection entail? I cant seem to find any information about what it "does", what it's purpose is (except to get the codes), or how it will affect my Steam and Obsidian accounts. Suffice to say, I'm wary of running around connecting accounts at a lark, especially when the consequences aren't really spelled out. Anyone got somewhere I can get some more info on this? ____________________________________ Edit: It seems perhaps I was unclear in my question. I know what Steam is. I have Steam. I have PoE2 on Steam. I know that the purpose of connecting my Steam account to my Obsidian account is for the codes to be applied to my Steam account as DLC. My questions are: - What impact will this linking have on my Steam account? And on my Obsidian account? - Will it transfer/make available Steam account info/activity to my Obsidian account, and/or vice versa? - Can I disconnect the accounts afterwards? - Will they overwrite each others logins? E.g. must I log in to Obsidian forums/account with my Steam credentials? Questions such as these ought to be answered, and easily available, on the Scavanger Hunt account connection page. The only "information" is a Wall of Legal Text, which s far as I can tell doesn't cover anything regarding the connection itself. A basic FAQ regarding this would be nice. And also, is there a special reason these codes aren't available as a "normal" DLC code, which can be redeemed via Games > Activate a product on Steam? It seems to me that the result is essentially the same, only you don't have to do the "account linking" part.
  10. I started a completely fresh game after The Forgotten Sanctum launched. The game crash at random. Some times it crashes on the same action (e.g. transition from one floor/area to another) a couple of times, then it stop crashing there (e.,g. in Oathbinder's Sanctum). Had one just now, where it crashed while talking to a NPC (Abocco, bounty manager in The Wild Mare). If any logs are needed, please tell me where I can find them on Linux. The directions in the How to report a bug thread didn't really tell me much. I have telemetry enabled, so hopefully you'll get some info about it via that channel. _______ Current game version: LAX123ABCDEFG-steam System info: Operating System: Kubuntu 18.10 KDE Plasma Version: 5.14.4 Qt Version: 5.11.1 KDE Frameworks Version: 5.52.0 Kernel Version: 4.18.0-13-generic OS Type: 64-bit Processors: 4 × Intel® Core™ i5-6600K CPU @ 3.50GHz Memory: 31,4 GiB of RAM GPU: AMD Radeon RX 480 8GB Client glx vendor string: Mesa Project and SGI OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.3.0 - padoka PPA OpenGL version string: 4.5 (Compatibility Profile) Mesa 18.3.0 - padoka PPA OpenGL ES profile version string: OpenGL ES 3.2 Mesa 18.3.0 - padoka PPA
  11. Regarding the quest Salt in the Wound, it's marked as Finished when the brawl is finished. The final entry in the Journal is simply "I could find a way to break up the scene, or at least get the fight over with." I would suggest that it would perhaps be more natural to have the Journal update upon completing the brawl with a note about the outcome, and then follow it with something along the lines of: "I should go back and talk to Nera [about reward/what happened/somesuch]" Then after speaking with Nera (and perhaps also Ezzali?) the task is marked as Complete. This way it A) proviudes a conclusion in the Journal, and B) you're guided back to collect the reward(s) and get the follow-up quests from Ezzali.
  12. +1 for Linux I've enjoyed Pillars and Tyranny immensely on Linux, and would really like for Obsidian to continue their support of Linux as a viable platform for gaming <3
  13. Yes! Thank you, thank you, thank you! As someone with severe restartitis, this is something that I've been longing for. - "Dang, that hair didn't look/feel quite afterall. Oh, well, only one hours played this time. Restart, for the third time."
  14. Would be very interested in the numbers for Linux and OSX, not just "PC - Windows". Even if they don't make a huge bar on the chart, It'd be fun to have them just for comparison. _________ And to flesh out my answer for the Survey: I wait for the complete game to be released before playing it, be it bite-size DLC or expansions, as I can't be arsed to go back to an old playthrough to continue my adventure. Also, bug fixes. For illustration, I just a mere month ago started my first serious PoE play. If a game has multiple DLCs, I generally go with buying the inevitable Complete edition, since I'll likely (as stated above) won't be playing the game anywhere near release anyway. Though for the select few awesome Games from awesome Developers, I tend to buy the base game at release, such as to show my support. In Obsidians case I've backed both PoE 1 and 2 during the funding campaign without hessitation. Multiplayer = meh. In these games, the only MP that could make sense would be Co-op like in Divinity: OS-ish.
  15. I did another re-download on my Linux install, and the problem is still there. And seing as it is also present on my completely fresh OSX install (fresh OS install and PoE install), my completely uneducated guess is that the problem must lie with the latest patch or something. I've had no trouble with graphical glitches and bugs previously, on either OSX or Linux. (Except for the black Fog of War sometimes disappearing, revealing the map, but still having the 'soft' FoW. Though this was remedied either by a save --> load, or transition to new area)
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