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Everything posted by Zoma
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Walking and Running
Zoma replied to Wulfic's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Since it was mentioned in the interviews that "charge" is being implemented in battles, walking is fine with me. -
How much is 4 million?
Zoma replied to Bryant's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
It was mentioned in interviews that Feargus was especially particular with the cost and budgeting of the game. I like to think he had already considered about the taxation issue. -
Volunteer Labor?
Zoma replied to PsychoBlonde's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
No. Don't. -
What images inspire you?
Zoma replied to Hormalakh's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Valhalla Rising has awesome visuals- 15 replies
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No fetch quests
Zoma replied to Catharsis's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Fetch quest can be used as an opportunity to nudge players to explore undiscovered regions of the map. So its not that bad if implemented well. -
1.'s concept sounds similar to Type-moon's world concept of "Origin". Its fascinating despite people's dislike for Japanese anime. Just this concept alone makes the lore of "The Garden of Sinners" so intriguing. http://typemoon.wikia.com/wiki/Magecraft#Origin If the souls are capable of giving birth of new ones in the cycle, bringing a concept of "death", meaning there must be a way a soul can be destroyed brings in a natural order of the universe will be very interesting. Thus we can introduce creatures in the world whose natural order are simply to devour souls.
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Religion
Zoma replied to Kane_Severance's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
The concept of souls in Eternity has some resemblances to Japan's Shinto where it highlights the importance of a soul's purity This can be an interesting comparison to real world's religion. -
We want a tarrasque type creature
Zoma replied to thidrums's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Letting you encounter directly, fighting it and winning a supposedly scary monster. That kind of monster isn't even scary at all if its winnable. Just drop background lore of the monster. Small drops of hints in journals of dead adventurers, hints in carved stones of forgotten civilizations, obscure cults, ravings from mad men. Fill up the player's imagination of how terrifying this monster is and yet no one in the world even knows of its existence or believe in it. And the player's goal in the game is simply stopping the supposed monster from waking up / released from imprisonment because if it does, nothing in the world can stop it. Not even the Gods themselves who are themselves at a bottom food chain to this 'monster'. All you can do is simply buy time for the world to exist and the cycle endlessly repeats this spiral until someone one day fails to stop it. Now that is one terrifying monster. Like Cthulhu. -
The Project Eternity success impact
Zoma replied to japol's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
It will show Obsidian's popularity in the market, which at least I hope will persuade publishers to hire Obsidian again to make RPGs. -
Make a wish for 3.6
Zoma replied to hideo kuze's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Remove romances. -
High-Quality 3D models goal
Zoma replied to obyknven's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
No. -
Hurmm... Have mixed feelings about the whole thing. Its good news to know that Wasteland 2 and a proper expansion pack will be coming out. However, the latter could had been announced after the kickstarter ends since people would be complaining that Obsidian would seem to be holding back funds to make a full game. Furthermore, there's no information at all about this expansion. Overall, great news for including Wasteland 2, really a bad timing for announcing an expansion pack.
- 270 replies
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- project eternity
- update 17
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The community spellbook
Zoma replied to general_azure's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Since the game revolves around the concept of souls, I thought this might be a good opportunity to be more creative with magics connecting with souls. Some poor examples from me: -Decimate Soul (Instant kill) -Fragment soul (Weaken effect) -Detach soul (Unconscious) -Bound Soul (Charm effect) -Fuse Soul (Strengthen effect)- 42 replies
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My main sentiment is that she's wearing a full plate while wielding a gun and a shield. The combination is mind boggling. She should lose more plate pieces while retaining her breastplate, carry satchels for gun powder and ammunition, a close combat weapon like a hand held axe. The concept art at the moment is just so unbelievably impractical.
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What would make you pledge more?
Zoma replied to Ilrahan's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Screenshots, music samples and moar concept arts. -
"Other" Playable Species Poll
Zoma replied to Gecimen's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
No half-giants? Half-giants!!!
