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jones092201@gmail.com

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Everything posted by jones092201@gmail.com

  1. This is disappointing. Good luck to the devs, and I hope the game makes money. But, I mean, is this meant for fans of Obsidian? Or is it a shift in priority after acquisition by Microsoft? I was hopeful when Obs got picked up, because I read somewhere Microsoft wanted to widen their RPG catalogue. Not sure cartoony, co-op survival game will attract RPG fans. But, I guess time will tell.
  2. baldurs gate handles characters better- the returning cast (minsc, Imoen, Jaheria) all have a personal stake in the finding Irenicus. By killing off Dynahier and Khalid, and giving Imoen a prominent role in the story, these characters become a key part of the story, if you so choose. viconia and Edwin less so, but they also fit well in how they are introduced. In PoE II, Eder, Pallegina, and Aloth are just kind of added. They could just as easily been subbed out for any of the other characters in the first game, because they are added to the story and not part of that tapestry. their com
  3. So i really like this one hat-- the broad-brimmed hat. This is a hat with no practical use besides looking cool, and I'd love to be able to put the bonuses from one item onto the other. in fact, I'd like to be able to do that for all items, to be honest. Would there be any way for devs or modders to create this? Long shot, I know, but I think it is something people would enjoy.
  4. respectfully disagree here-- a frame narrative is Chaucer's storytellers gathered at the tavern. Eothas is a god who has walked from the Dyrwood to Deadfire to literally destroy the underlying metaphysical foundations of Eora. In a situation like that, all factions squabbles and exploitation and side quests are rendered meaningless because, again, a god is going to forever alter kith existence. however-- I do agree that the faction content is where the bulk of narrative focus is placed ( and consequently where the story is strongest).
  5. so I've looked on nexus and seen some stuff, and while I know we're not looking at quantities like the Bethesda games generate, do we think there will be any custom weapon/armor model stuff? thanks.
  6. the problems with the factions and narrative structure is this: there aren't enough points where the main narrative intersects with the faction gameplay. In a game where the risen avatar of a dead god is going to alter forever the world space by meddling with the metaphysics it adheres to, everything (either directly or indirectly) must push towards resolving that conflict. If you don't keep that focus, you end up with Skyrim--an unfocused sandbox. It is a great game, but not a particularly compelling story. Deadfire falls into that all to familiar rut of a static feeling world. Eotha
  7. I always like the later playthroughs . When, like you say, I know how to order the quests so they make sense from a narrative perspective, and I don't have the nagging suspicion I'm going to miss something, since I already know what is out there.
  8. Black jacket, hands down. 1: you can get to ascended quickly while letting tank grab aggro 2: you can use all those awesome unique firearms and affects 3: once ascended, you can adapt to the fight: if you need to tank, use borrowed instinct and body attunment, if you just need damage, mind blades the entire field 4: and once you’ve done all that, you wade in with dual wield, penetrating attack, which will generally get you back to full focus in two rounds
  9. Blade jacket/ ascendant is awesome. 3 ranged sets to build full focus while tank grabs engagement- then build yourself into a tank and charge in w/ dual melee
  10. I’ve been liking black jacket/ ascendant. It has a little more range than you seem to be wanting, but once you get penetrating stike, you can wade in beside the tank. Open with arquebus then pistols to hit ascendant Use cipher stuff- I usually mind blades the world Draw swords when you lose focus One full attack is usually enough to get you back into usable focus Caveat is that I’ve only hit 9
  11. I ran this build last night with a black jacket/ascendant. arquebus/dual blunderbusses/dual pistols/dual sabers-- in 4 weapons slots. I almost never had any trouble building to ascendant state by the time I reached the pistols, even after I started opening with mental binding, then running through the guns-- only fight I had trouble getting to max focus was the titan. what I did have problems with early on was finding a good spell to utilize ascendant state. early on, you don't have enough damage spells to really use ascendant. At least I didn't.
  12. I had planned on streetfighter rogue/ wizard, but I went through beta today with black jacket/ ascendant; that was fun and I’ll think I’ll go that way first.
  13. multi with black jacket, spam blunderbuss shots with the disciplined strikes to convert to hits, you have a bump to switch time, so you should be able to hit your focus within the first few seconds of a fight. watch the scott Lufkin black jacket preview on YouTube, just imagine going to cipher skills after first volley. caveat being that early on you may have trouble getting pistols or blunderbusses to dual wield.
  14. I know this is a little different from what you're asking, but: black jacket/ ascendant seems to have good synergy. look at the testing video scott Lufkin does. you cycle through blunderbuss/pistol shots to get to ascendant state, then spam your cipher abilities. that'll be my second playthrough MC.
  15. my predictions-- jon snow is the primary antagonist, after having 'awakened' at the end of dances with dragons (or season 6, I guess?), after Bran gives him the infinity gem that was the three-eyed ravens third eye (this is our link to the marvel cinematic universe) we discover that Durance burned himself alive at the end of POE I, but lived. He now has purple skin and goes by Thanos. After coming to earth, he sends that creepy guy who pulls our hearts in Temple of Doom to find another infinity stone buried beneath a castle in India. Luckily, Indiana jones and short round are there to stop hi
  16. someone did a watercolor for my portrait about a week ago. Forgot to say thank you to that person; so thanks. It's a very awesome thing that people on the forum would take time to do a favor for no other reason than to help another person out.
  17. could somebody water color this guy for me? I think he works good for any class, since there is a feel of the sea about the portrait.
  18. that game, Age of Conan, is really pretty good. I'm not really an MMO person, so I can't judge it by quality of gameplay, but the look of zones, the classes, and the general tone of it was far more unique than most other titles I've played.
  19. I feel like character building in po2 is less about creating interesting characters rp or themewise, and more about creating efficient ones. That, coupled with ‘all builds are viable,’ philosophy kind of necessitates some simplification, right? Devs can’t trust us to build our characters to viable unless they limit what we can do to control that... I’d rather have the option to fail in a more complex system. Still really excited though; play games more now for Narrative and immersion than the other stuff
  20. Never winter nights 2 did a good job of using quests to introduce characters- the one where bishop the ranger helps you track down shondra Jerro is good. Also, the one with the paladin and the orcs— did a good job on introducing quest villains— Pillars didn’t really do this- there was thaos as antagonist, but no real side villains, henchman boss type guys. Both kotor and kotor 2 did a good job creating active villains, who interacted with the character and party. Irenicus stands alone in this regard-
  21. The urn of sacred Ashes - da:o (should i defile the ashes of the chantry’s messianic figure?) - excellent conflict for that world’s tone. Fallout 1- quest to save Tandy from the raiders— either kill them all, break her out using skills, speech check leader, fight to death vs leader — again, perfect introduction to that world
  22. this kind of worries me. In pillars, I relied heavily on durance, my priest. yet here, there is no option for a dedicated priest. only xoti as a monk/priest. Does that bother anyone else? it feels like the companions are not particularly useful for healing, buff.
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