Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

159 Excellent

About Michael_Galt

  • Rank
    (4) Theurgist

Profile Information

  • Location


  • Pillars of Eternity Backer Badge
  • Pillars of Eternity Kickstarter Badge

Recent Profile Visitors

555 profile views
  1. I saw the gameplay estimates, so that was what kept my enthusiasm down, slightly. That being said, because I am such a completionist, I honestly thought that I would still get more gameplay out of it. In general, I have always played more hours than are estimated for the games I have played, and usually a significant number more. That being said, I think that I clocked in right around 45 hours by the time that I finished this, and while that isn't terrible... the problem is more that I don't feel the need/desire to replay it again. I beat Tyranny in probably about the same amount of time,
  2. So, not going to lie, I had pretty high hopes for The Outer Worlds. Given who was involved in its development, I thought that it was going to be Arcanum/F: NV in space. Honestly, I still prefer Arcanum or F: NV to TOW. What had I hoped to see from those games that I didn't or felt like it wasn't delivered as well? Length and depth. With both F: NV and Arcanum, you can play them dozens of times, because there are so many quests and so many things to find/discover/uncover. It is impossible to do all that in a single playthrough. I am a completionist. I don't care what game I play, I
  3. I completely concur. I beat it over a weekend, and kept wondering when it was that I was going to find some unique armor or get to make it. Honestly, I felt disappointed in the armor/weapon customization of this game. Nothing felt truly unique or awesome. I wish there was some way to "order directly from the manufacturer" or to contract someone to build you an amazing weapon or armor for a very high premium. Or, way more schematics. Everything felt very "samey".
  4. That does help. Temperment still doesn't seem to make exact sense, but I am assuming that the tutorial or gameplay will make it pretty clear... hopefully. It sort of sounds like "constitution", but not exactly.
  5. I actually did forget that. Now this makes me even sadder, because I honestly enjoyed gambling in 3 different Obsidian games, and it was done well in each of them. It seems borderline preposterous to me that I won't be able to gamble in what is essentially a "space western" with a bit of punk in it. I just hope that they don't make stealing impossible/worthless, considering that is something that I enjoy doing in an RPG as well... but I have heard 0 mention of it in anything I have read or watched regarding The Outer Worlds... so should probably assume that it isn't going to be in the
  6. That actually makes a lot of sense. More "temperament" = more "time dilation" or something to that effect. I really hope that isn't the case, because I think that I am really going to want time dilation (aka, VATS), and I don't like the idea that I might have to dedicate an entire attribute to it rather than it just being a composite of several which have other utility outside of combat. Unless this is ALSO useful outside of combat... maybe for conversations and technical tasks? Also, the dictionary doesn't agree with you, unless you are talking about something that the developers said
  7. So... I went to that Wiki, and there is basically nothing there. I don't care about the corporations or companions, we'll see what they are like in-game. I have really only seen some limited amount of information about combat and dialogue options, and not much else. We are less than 4 months away, and besides some promo trailers and a bit of gameplay, it is pretty sparse on the information. I know that this game has been in development for a while, so that strikes me as quite odd. I would think that they are literally in the final stages of polishing and QC right now... which means that w
  8. Interesting - thanks! No idea what "temperment" is... as an attribute. Normally that is some sort of thing that you "earn" based on your actions, decisions and statements. I can't see how you would "put points" into having a certain temperment. And I find it somewhat odd that so little has been revealed, but it is supposed to release in October. Does anyone else think that is overly ambitious and it is likely going to get delayed? I mean, Wasteland 3 has revealed more, and they pushed their date from late 2019 (basically the same time) to April 2020... which is probably a bad idea,
  9. Do we know what they are yet? I haven't seen a whole lot of information on the interwebz regarding The Outer Worlds, and am very curious about this. I still yearn for the days of Arcanum, where "beauty" was a an attribute and making your character beautiful or ugly had real consequences. I sincerely doubt that in today's politically correct world that Obsidian would have enough courage to bring beauty back as an attribute... but who knows? What about "luck"? A feature in many RPGs I love (especially Fallout and Arcanum), will I be able to play my Doc Holliday character again? Rolli
  10. Oh hell yes. Cyberpunk 2077, Wasteland 3, BG3, and The Outer Worlds?? Maybe the next couple years aren't looking so bad after all...
  11. I am also having this problem. I tried deleting the local files, as well as checking the integrity of the game files, and neither has worked. I logged out and am repeating all those steps, just to see if I get a different result... And crash. I have attempted to attach the files. Can't attach all files but can send in DM if Obsidian person reaches out. output_log.txt
  12. Hey everyone. About to start my 3rd playthrough, but the last time that I really played was probably August or September. Has there been any significant changes since then that I really need to be aware of? I've tried to keep on top of the updates, so I know that all the DLC has been released, which adds new areas and lots of boss options (and high level options in general). But, in terms of rebalancing, or story or gameplay outside of the DLC stuff, is there any really big things that I should be aware of? I plan on playing as full on "melee mage" (a paladin/mage combo). I want t
  13. I just appreciate that there was humor. Humor is good. I like humor. Now let me have humorous interactions with my party of NPCs... and even better. Let me have humorous romance options? Pretty please. Let me have a miniature giant space hamster????? Pretty, PRETTY please!
  14. I didn't. I thought that it got locked. Can I still edit my OP as well? I just think that if I do that, the rest of the thread will become confusing.
  15. I was not talking about economic viability in this post at all. Because Fallout 4 "sold better" does not make it a "better" game. That is the result of aggressive and successful marketing. Lots of inferior products outsell better products because the inferior products are marketed better. You can go to any aggregate score website, and F:NV scores better among consumers than does Fallout 4. That is what makes it a better game. Given the fact that nearly 40% of the people who responded to this poll listed F:NV as their #1 favorite game by Obsidian... it is clear that people here want m
  • Create New...