Jump to content

marelooke

Members
  • Posts

    1527
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by marelooke

  1. If that is their revenge I say: BRING IT ON! Can't wait for the dancing weresheep! Agreed, that was a bit too cliché to my liking, I like to pretend it happened differently... Also the ending was pretty railroaded even if you got cold feet there was only one option, while understandable from a continuity point of view it was still a bit of a bummer (forum doesn't seem to support spoiler tags so I'll leave it at that) It was also pretty funny how he stuck around in your head even if you didn't set him free
  2. Yeah, I'm getting the itch to play an old-school-ish RPG, but I'm not feeling particularly inspired by any of the options in front of me. (Or, at least, I am sufficiently deterred by the prospect of getting them running, patched, and sufficiently modded.) When is Wasteland 2 supposed to be hitting the streets? (I didn't back it, so I'm not getting the updates, but the cash I threw at Eternity was apparently enough to merit a free copy.) I think the estimate from InXile was October this year. Oh dear, the estimate for Divinity: Original Sin is also October... I better save up my holidays, buy a bigger fridge, set up a food delivery line etc
  3. Lol no, I'll just be expecting an $18 more awesome game
  4. Noticed the guy was wearing a Queen cap <3 Also ! (I really hope they manage to keep the name )
  5. Any characters I am stuck with tbh. That was my main gripe with NWN2, you're stuck with your party, I *really* don't want to take people that I don't like and that don't like me to go and fight the final baddy. It makes not sense at all. I mean, I really don't want a haughty insane pyromaniac around, don't bloody force her on me. There's a lot of characters I'm not too fond of,but very often it's either just my personal opinion (I can't stand zealots) or they were badly or inconsistently written. Or just too bland. There is however one character who's guts I really really hate: Anders, overdoing the overdone tormented mage by massively overdoing it, and then some (did I mention they overdid it, a lot?). If anyone can think of a character I find more annoying than him I'll buy you a virtual beer (before anyone brings it up: no, I don't think Anomen is more annoying [well, he's annoying in a different way], Anomen is actually very very well written).
  6. Private servers. Quite a few of the major MMOs have been/are pirated. Because sooner or later it's going to break and detect a legitimate buyer as a pirate. DRM doesn't bother pirates in the slightest, it only bothers actual customers. You should ask CD Project Red about that, they have some experience in that area... (which is what caused their change in stance towards DRM and gave rise to GOG). I used to be in that position, alas BioWare is well past two missteps by now.
  7. Hmm, I backed after the KS was over (because I only heard of it that late... ), during the "extension period", wouldn't that be a legally dubious situation as well then?
  8. Scrum is a development methodology based around short iterations (sprints). One of the hallmarks of scrum are short (~15min) daily meetings with the team where everybody gives a short status update (what have you done yesterday, what are you going to do today and what problems are there, if any), this meeting is often just called "scrum" or "daily scrum". There's a lot more to it if you're interested.
  9. Ditto. I'll be pledging in the next day or two. Edit: I also love that they're going to add Weresheep into the game. You really started something there, LordCrash. Hehe, I must admit that I did not expect that when I started that little cult... But hey, it had worked quite well for PE with the OOoE, so why not for D:OS? I wouldn't be surprised if you ended up in game, it wouldn't be the first time
  10. Well, we'll see about that. Imo the game should be stong enough to attract way more poeple than it has so far. We only have to spread the word and communicate the game and its concept in the right way. Must admit I'm baffled it's still not hit the funding goal yet, everybody must be broke from Torment, P:E and Wasteland I guess... Or have been living under a rock and have no idea who Larian is... Or both maybe?
  11. I've been willing to give that game a try but I still haven't finished any of the original Divinity games. I finished D2 before ever touching the first ones, starting on a playthrough of Divine Divinity now (meaning I'm concurrently playing through Fallout: New Vegas, Planescape: torment, NWN2 and Divine Divinity, switching as my fancy strikes me). I should add the UI is still the one thing that keeps me from playing NWN2 for any length of time, I actually had a setup that worked well for me way back in the day, but then they patched the game to "fix" the complaints about the UI and I've never managed to really configure it to my liking again. On that note, PS: T has a pretty bad UI as well, I'll take the one from BG/IWD over the one from PS:T any day. I actually switched it to easy once I had to start fighting in the flying fortresses (i don't think I ever have done that before), the huge number of stuns and knockbacks combined with the sheer amount of enemies turned those places into a really un-fun experience for me on normal, maybe if I had invested more in summoning it'd have been more doable, I dunno, winning/surviving fights just seemed too random. Btw, the "overpoweredness" takes on new levels in the expansion.
  12. Finished Divinity 2: Flames of Vengeance. It was decent, though the total lack of any dragon flying action before the ending was a bit of a bummer, especially since said ending wasn't particularly easy (well, the dragon bit wasn't, the bossfight was). I know they didn't manage to put in a few areas due to time constraints (I have the anthology lying here with the developer's journal ), wonder if those are somehow accessible with the developers console... So now I've returned to my PS: T playthrough, just managed to become a wizard so still not exactly far in I'd think. Wonder if there's any use putting more points into intelligence past 19? Or should I start upping my charisma? I went with maxing int/wis at character creation then stuffing the leftover points in charisma fwiw.
  13. Cool update. The fact that they mentioned that you can play as two male or two female characters hopefully also means that I can change their roles. Hopefully this means that rather than having a buff dude warrior covered in armor and a sultry vixen ranger showing skin and cleavage, I can have a female warrior covered in armor and a dashing male ranger showing of skin and ... I'll leave that to the imagination. Anyway, if the system is anything like Divine Divinity, then the starting "profession" won't have much bearing on the game other than starting stats and I'll be able to build both characters any way I want to, that's what I'm expecting, anyway. Hopefully the armor sets for female character will include actual functional armor, rather than just leather bikini, chain bikini, plate bikini, and Princess Leia style bikini with comically massive single pauldron. There actually was some uproar over the female's cover art clothing on Larian's forums. I haven't played Divine Divinity (yet) but in Divinity 2 female characters have "real" armor. I guess it's a bit unfortunate they decided to go the populist route with the cover art. Then again, I always think of leather thieves "armour" more as comfortable clothing than real armour, and some cleavage is definitely going to pay off when running into a male guard... (better hope he's not gay though might just backfire in that case) On a related note I always think it's funny how people really can't roleplay a female character but have no issues roleplaying orcs, demons, elves, fae or whatever...as long as they are the same gender as the player playing them... A discussion about this is what resulted in the "you can play whatever gender you want" announcement. I'm not sure I'm really happy about them giving in on this front, it was already possible to have the "other" character be controlled by the AI (so it'd just be another henchman in dialogues etc, still fully controllable in combat of course) and I worry that accounting for two same gender characters might have an impact on storytelling.
  14. Correct, if you play neutral you can't take a prestige class.
  15. Intel i7 930 @ 2.8Ghz 8GiB DD3 Nvidia GeForce GTX460 2x1TB 7200rpm HDD (Win 7 / Gentoo GNU/Linux)
  16. Just finished Divinity II: Ego Draconis and started Flames of Vengeance. Having some serious stability issues with the expansion though. I also made it to Old Owl Well in Neverwinter Nights 2, the goal is to finish the expansions this time (especially Mask of the Betrayer which I quit partway through the first time and I can't remember why...)
  17. Larian was selling the Divinity Anthology recently, the boxed version certainly was worth it, whether the digital one is worth it is a personal choice of course. I do know their margin on the box was pretty much nil though. They're from Gent (en: Ghent) actually (the difference is ~150km ) a city you definitely should to visit if you ever find yourself in Belgium (disclaimer: I might be biased as I live there). Nice, I was in Belgium last year for Tomorrowland. Awesome country, great food and friendly people Awesome, that's like right where our company's office is (alas, no free tickets ... ) They're from Gent (en: Ghent) actually (the difference is ~150km ) a city you definitely should to visit if you ever find yourself in Belgium (disclaimer: I might be biased as I live there). I'm sorry, mate. But it was only a typo (though a bad one)..... I forgive ye this one time, blasphemer! But only because of the awesome sheep!
  18. Close to none, WOD belongs to CCP and they make their own games (MMO). It is, as far as I can gather, also on the backburner at CCP, they are already running two MMOs (in the same, shared universe) one of which is due out soonish (the other has been running for 10years already). CCP is one of the few companies producing MMOs that can count on at least some interest from me as I consider them the least likely to produce another tired EQ/WoW clone and actually *really* innovate. They sure have the track record (EVE is unique as a MMO and one can hardly consider a MMO that is celebrating its 10th birthday and is still growing a failure...). Alas they also have a track record for writing pretty awesome lore and then utterly failing to do something with it ingame (though admittedly, they are working on it).
  19. I think they patched the dvd check out a long time ago, at least I've been replaying NWN2 lately (from my original disks) and haven't had to put them in since the installation. Anyway, bought the GoG version for MoW
  20. $11.99 here, kind of much for just MoW, might just go ahead anyway as I'm replaying NWN2's OC currently (never finished MotB for some reason, planning on rectifying that) These guys maybe? EDIT: put it in my cart and the price wend down by nearly $3, weird. Not complaining though
  21. They're from Gent (en: Ghent) actually (the difference is ~150km ) a city you definitely should to visit if you ever find yourself in Belgium (disclaimer: I might be biased as I live there).
  22. Wish I had $500 to spend, this would so be my pick for the Combo Designer... So many years without RPGs to really look forward to and now it's like pouring good stuff...
  23. How about "An eternity of kittens" or maybe better: "An eternity with kittens". The best of both worlds: it has "eternity" and "kittens", win-win!
  24. Indeed, the game's not supposed to be a rush to endgame. I think a fairly big part of the "wow clone, lol" crowd just played it that way... Whether or not it's a rush to endgame (what is "endgame" anyway?) doesn't change the fact that if the endgame falls short then there's not much reason to keep playing a MMO, everybody gets tot their endgame sooner or later, and the vast majority of players gets there sooner rather than later (especially if "later" is 6 months to a year after release). While seeing all the class storylines is fun 80% of the content you go through while experiencing each one is shared for all classes of that faction. Also don't forget that classes are almost straight mirrors of the classes of the other faction, reducing diversity even further (iirc there are, or were, slight differences in the top tier ability, which won't matter before lvl40+ anyway and not at all if you aren't interested in ops/fps). The gameplay (combat mechanics, skill point system etc) are pretty much the definition of a WoW-style MMOs (even though WoW itself has now done away with the skill system, for the wrong reasons imo, but that's another discussion). On a personal note, I didn't skip a single quest and only one Flashpoint (Directive 7, which is a lvl45+ or so FP anyway) while levelling, if I levelled fast it wasn't because of rushing, it was because of playing a damn lot. Can't say I rushed to 50, at least I don't think so. I just spent a lot of time playing on release. "Rushing" to me means skipping things or going out of your way just to level faster. I never do that on my first playthrough, I'm a terrible completionist. While levelling my Sorcerer (my first character) I did every quest I could find and I've done all but one flashpoint while levelling. The inventory size limits are something I consider really severe, but I'm a terrible packrat, always have been and always will be. If you aren't and aren't a big fan of flashpoints or pvp then I guess it's a non-issue. Assuming you were referring to my post when you said "bored out of your mind", I'm not. I actually have a fun guild to run operations with on a casual basis, the problem is there isn't exactly much to do outside that barring logging off and doing something else (or grinding flashpoints/dailies or starting a new character). Maybe it's just me, but for example EverQuest 2, despite all its failings (one of them being trying to be more and more like WoW in the last few expansions) has so much content there pretty much always is something you can dig up and chase after. I've played that game for over a year and I wouldn't even dare claim I even *know* about all the dungeons (let alone, factions, quests etc) there are (and I'm a pretty avid wiki/lore digger on the side), some things are just so far off the beaten path, just out there to be (re)discovered. If you compare SWToR to that, well, if you didn't skip things while levelling the only thing you can do once you finish up your class story is starting a new character really, because there's pretty much nothing you won't already have seen while levelling, there is close to zero room for exploration and discovery. Arguably I'm comparing a bloody old game with a bloody new one though. @Nepenthe (but certainly not just directed at you) Maybe your MMO experience has been limited to WoW and its clones (not surprising since pretty much every 'new' MMO is trying to "kill" WoW by copying it, an approach doomed to failure imo, but I digress), but there are still games out there where you can grab a bunch of guys/gals (or just go at it on your lonesome), pick an area and go explore stuff. *That* is what I want in a *good* MMO*RPG*, there is sadly even more of that in World of Warcraft than there is in SWToR. The "endgame" doesn't have to just be raids (or whatever le nom du jour for them is), the fact that dailies (or some variant thereof) + raids are pretty much the de facto endgame nowadays is just sad. Give me back some sense of wonder, some "dude did you know about this"? I realize this is probably hard to pull off in such high profile titles as every little thing will before long be mapped and turned into a guide, but really it doesn't seem like anybody is even trying. BioWare most certainly wasn't. I will agree with you there. And yes the storylines I've seen are generally good. And as usual my post only contains my humble opinion, ymmv and it probably will.
  25. Eternity: The Waiting Actually made that up as a joke name, but I dunno, doesn't sound half bad...
×
×
  • Create New...