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Everything posted by marelooke
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I know of only one way. To me that did not seem like an obvious path to get there. Well, it's broadcasted all over Skyrim... (spoilers about accessing the Dark Brotherhood questchain below) A lot of them got fixed, but it's still a good idea to grab the unofficial patches though as suggested above by WDeranged, quite a lot of bugs only show up later even though they are *caused* early on, and by the time you run into them it's too late to fix them. (for example there are many unfixed bugs related to the randomly generated generic sidequests clashing with major questchains or DLC quests, which obviously only show once you get to that point). And afaik the achievement to acquire all Daedric artifacts still breaks very often, depending on the order in which you acquire them (it's one of two I don't have for Skyrim, even though I should have received this particular one). Of course, assuming you care about these things. You might want to look into ENBSeries and other graphical mods, the Skyrim defaults even with maxed out settings and high-res pack really don't bring out full the potential of the game. (I also really liked the aMidianBorn retextures of various things in Skyrim, mostly armors and weapons but he's worked on other things as well) Difficulty is fairly brutal early on, but once you get some essential skills under your belt for your chosen playstyle it gets much easier very quickly.
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Easy to miss the Dark Brotherhood questchain? The only way it could've been made more obvious is if they stopped you and handed you a flyer... How obvious it is to find and join all the secret-y organizations is one of the things I found rather irritating in Skyrim. It seemed a lot harder to pull of in Oblivion at least... Personally started playing XCOM Enemy Unknown for the first time now (without the expansion). Looking like good fun so far. Oh, and I also don't own Dark Souls. Game doesn't quite appeal to me (hack-and-slashy lootfest that's hard for the sake of being hard; at least that's what I gathered from what I read about it anyway), it apparently being a terrible console port that needs lots of fixing to be playable doesn't exactly help convince me it's worth my time, let alone my money.
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This time I will have to agree. I'm also quite torn on the subject they brought up, so the weak attempt at humour didn't really do much for me.
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I rather take a game that I enjoy for the full 15 hours it offers than a game that takes 80 hours to finish of which I only enjoy the first 40 hours before it starts to get boring. Everything can and will turn into **** if it just keeps on going and going, no matter how much you like it. I think that I would take 40 hours enjoyment over 15 hours even if it means that I don't finish the game. But I understand that some people don't like leave their games unfinished, in which case I also would pick 15 hours enjoyment option instead of 40 hours of dullness. Personally I'd say a good game is never too long. If it is it's just not a good game. (it might be "decent", but "good"? Nope). I might call the first half (or x percent) of the game good (or great), but I'd never call the entire game "good" (case in point: KotOR2)
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I probably should have specified that said person considered the game he was playing to be a good game. Also I didn't really consider DA:O to be too long...on my first playthrough, then the lack of sidequests and the railroaded "Go find allies." got rather annoying (not quite as annoying as the snorefest that was NWN1's OC though, nor quite as retarded as having to go catch some escaped critters)
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Wait, you're surprised about this? This is the direction that gaming is headed and has been for years. I estimate we're only a year or two away from games coming out with a special edition you can buy for a cool $20 more where you don't get the game at all, but instead you automatically are awarded all the achievements so that you can show off your SKILLZ and your ePen1s can grow. As sad as that sounds it wouldn't really surprise me... I once heard someone slamming a game because it was "too long", so it took him "too long" to finish so he could move on to the next game... I died a little that day.
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It's probably just because we have so many games that have a lower case o in the acronym, so it looks more natural. WoW, PoP, CoD, etc. It's not really something I notice much. Yups, that's why. It should indeed be GOG of course. (though I do like recursive acronyms)
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Space Fans: X Rebirth has a Release Date!
marelooke replied to Luridis's topic in Computer and Console
Drat, and here I was thinking they killed off the Origin service, that would have been great news, alas... -
InExile is plotting to ruin Torment by making it turn-based
marelooke replied to khango's topic in Computer and Console
I wasn't even on Kickstarter when P:E was announced so I missed the KS campaign, I did back via PayPal though. I generally tend to turn off any party AI other than the most basic, *especially* for casters. Personally I voted RTwP for three reasons: 1) I've had heaps of fun with the combat in many RTwP games (BG series, comes to mind, but also, IWD and DA:O) 2) PS:T was RTwP. PS:T also had an atrocious UI (which for me killed much of the enjoyment of the game, and not just the combat) 3) There are a quite a few turn based RPGs coming up (Wasteland 2, Divinity: Original Sin, Deathfire: Ruins of Nevermore), not so much RTwP (only P:E afaik) 4) So far I've enjoyed RTwP more than pure TB, though my experience with the latter is more limited (HOMM & Shadowrun Returns mostly, though judging by the WL2 footage it looks similar to SRR's). EDIT: typo's- 343 replies
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And most of us have been blissfully ignoring that fact and will continue to do so. Because acronyms are just better and GoG is just fancier than Gog...
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Space Fans: X Rebirth has a Release Date!
marelooke replied to Luridis's topic in Computer and Console
You'd think they would have learned something from The Witcher 2... Shame the release is so shoddy, the easier-to-get-started aspect really interested me as while I loved the idea of X3 (I rather enjoyed EVE) I found getting into it just too time consuming. -
Any suggestions on a good CO-OP/Multiplayer RPG Game?
marelooke replied to Failedlegend's topic in Computer and Console
Only going to be released in february 2014 (but might be worth keeping an eye on) but Divinity: Original Sin is going to be rather two player co-op focused (including two main characters and an actual co-op dialogue system, which I'm really interested in). Combat will be turn based (which imo seems like a good fit for a co-op game). On a another note I personally thought BG2 co-op was rather annoying, me and my co-op partner rather quickly ditched it and went back to single player. But ymmv of course.- 27 replies
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Dead Space 1 is by far the best (well, never tried 3 since I can only find it on Origin and Origin sucks pretty hard). DS was a reasonable shooter. Horror game? Not so much. It seems to be really hard to make a franchise out of horror games and keep them good, F.E.A.R. was lightyears better than both 2 and 3, DS1 is much better than 2 (and from what I heard 3 is even worse), pretty much the same deal with Resident Evil...
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Since Misery is apparently a mod that requires modding to work properly (no thanks, my entertainment I prefer to work without having to hack on it) I've picked up my Metro Last Light playthrough again. Not a bad game by far, but I doubt I'll be replaying it once I'm done.
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Picked up my Stalker: Clear Sky playthrough and finished it. Ending is pretty meh (and buggy), reminded me why I never finished it in the first place Considering starting CoP again next, maybe with that new mod if they managed to fix the savegame corruption. Or...I could go back to the billion other game playthroughs I still have lying around...
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Mixing Metro Last Light and Shadowrun Returns currently. Kinda have to force myself to pick up SRR each time I quit out of the game, not being able to get out whenever I want due to the savepoint system is a real downer. Tried Neverwinter because a friend plays it. Seems like just another WoW-type MMO so far.
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Okay that is impressive, its like they have taken the best mod's for the game and incorporated them into one. That's some good development skills Hmm, so I know what to do once I'm done with Clear Sky, this looks pretty damn sweet!
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Just came across Looking For Group: The Fork of Truth, looks like it could be good fun if executed right (and it's LFG, that's a good start!)
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Well, even though Divinity 2 was kind of flawed and broken until the recent (?) update. I wasn't talking about their released games history, but more the financial troubles they've had at various stages. (eg. at one point Larian was basically bankrupt and Swen had to lay off all but 3 or so employees...stuff like that tends to teach one how to handle money more carefully I would imagine...) He also talks about this and their tendency to feature creep (and knowing is half the battle )
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Hmm, I thought they specifically said they weren't going to delay D:OS to incorporate extras but rather add them later as patches. Not that I'd mind terribly if it got delayed anyway. On that note: in last update I think Larian said they're already *way* over the amount of quests they'd planned for the Kickstarter, so while I won't be shocked if they don't make the release date (I mean, if they just keep adding quests without paying attention to the rest... ) I have some faith they will be able to actually make it when they have 4 months to do the KS extras, tweaking mechanics and fixing bugs.
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Agreed. Westwood is dead. So is C&C. Thank you EA. In other news, Divinity: Dragon Commander has been postponed until 6 august.
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The expansion is pretty easy. Too easy probably. Still plodding along in Stalker: Clear Sky with Guns of Icarus Online and GRID2 on the side. I think I've given up entirely on SWtOR, got the expansion tried to get into it, but the only way I can call the SWtOR experience is "meh" tbh.
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Started a Stalker: Clear Sky playthrough as I really have to finish that game. Was immediately reminded why it was the worst of the three as well (badly implemented ideas from CoP with a worse atmosphere than SoC) The Guns of Icarus guys sent out Skirmish Mode keys to Kickstarter backers today so I guess that is where my game time will mostly go this weekend.