Jump to content

marelooke

Members
  • Posts

    1545
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by marelooke

  1. I grabbed E.Y.E. Divine Cybermancy in some Steam sale a while back, seemed rather interesting. Alas, it probably needs a 500page manual to make any sense at all. Me and IGN don't usually see eye to eye (no pun intended) but this time I agree with them.
  2. I guess miracles do happen. Occasionally.
  3. A former guildie of mine bought it yesterday. So waiting to hear an opinion from him. Keep us updated, it *looked* interesting and user reviews on MetaCritic are positive so far (as are the Steam forums), but it wouldn't be the first time all those were gamed...
  4. Wanted to try out Rift again, but apparently they locked my account after yet another security breach back when my account was already lapsing and they only allow resets by phone (because I of course don't remember my security questions) So I guess I won't be doing any business with Trion until they fix that. Oh well. Yet another publisher I don't even need to bother with anymore, money/time saved and all.
  5. But you do know that there is something called "e-mail filters"? So why complaining about something you could stop on your own with just one or two clicks..... I think it's a sort of hidden compliment about the regularity of the updates. Also I think I'm gonna add $150 for fanday after all...
  6. Or they made a bunch of moves, they are nervous because "games with female protagonists don't sell" (which IIRC was mentioned in an article specific to this game having to fight to have a female protagonist) and decided to create some super special moves related to SFII that will maybe encourage fans to pre-order so they can sleep at night rather than worry about the game tanking. But realistically - to me at least - if the game has 20 different move combinations that you can build into 125,000 different 10 move combinations*...are you really going to miss 3 more moves to use? I played JE on the keyboard and it was fine - but I was familiar with the game, so I'm not sure my experience is the same as someone coming in with no experience in the game at all. Really used it more because its a game with different weapons/fighting styles in each version, but IMO neither feels inferior to the other. There are plenty of other choices in the game to satisfy the player (ie Me in this case). I should play it again on PC (my Xbox being boxed in storage as it is). *I have no clue how the system will actually work, I'm just saying if you have a bunch of options that satisfactorily achieve the intended experience, why are you going to miss 3 moves? Unless you're a Guile, Ryu or Chun-Li player, i guess... I played JE first time with a kb/mouse and it worked great. I never even considered getting a controller (I hate those things for anything but racegames tbh)
  7. Yup, I'd never have thought given how slow things started out. Keyrock's unwavering faith has shamed us all! Would be pretty insane if they managed to 1m goal too...
  8. Agreed. People should start to get over it already as it's well in the process of becoming annoying. Oh, but it's much worse than that. It was itchy already at the get-go. You immediately get it under your skin and then you have been infected with the weresheep madness. It's like a beautiful drug with side effects that you are happy with. In short, the weresheep are a cool Larian-smitten bunch that loves a great CRPG when they see one. Beware, it's quite contagious! BAAH! Oh, I see the appeal. No question about it. It just seems (to me, personally) that this thing is starting to go a bit overboard, from a neat little joke to a repetitive "not-this-again" one. But yeah, BAAH. Oh it's only on the foreground this much due to the KS, I'm sure it'll die down quite a bit once the KS ends. Until the next time they do something, I'm pretty sure it'll resurface... Also companions!!!!!!!!! Partyyyyyyyyyyyyyyyyyyyyyyyy!!!!!
  9. Really on the fence about fan day, I mean, it's like next door, but $150 on top of all the other expenses I've made lately (damn you kickstarter) is kinda, not cheap.
  10. I can't help but wonder what/who Andavale is a reference to...
  11. There weresheep have officially made it into the game lore!
  12. Got to admit I only ever finished BG1 once. Now BG2 on the other hand. I lost a big part of my life to that game...and I'd still play parts of it with pleasure, though the Irenicus dungeon, Sahuagin City and the Underdark are pretty much just tedious by now (especially since you're *stuck* there until you're done with them I guess).
  13. The fact that your forum rank says "conjurer" kind of scares me right now...
  14. Loved how he just shook that piano version of the Update Song out of his sleeve. E-P-I-C. I'm gonna keep an eye on the guy now, since he lives in Belgium he's GOT to give concerts around here sometimes... (and if not, I'm sure I can find out where he lives, so I can go play creepy fanboy in his front yard I keed I keed, well, mostly ) A free bump is a free bump
  15. Then how about a human? That's one hell of a nasty species...
  16. I was attempting to try out Age of Conan, but I somehow ended up with an US account and it does seem like customer service doesn't work on weekends. EDIT: managed to create a new EU account linked to my other one, already about to dump the game though, 3 crashes so far and I'm not even in the game world yet. Talking about a bad start.
  17. Interesting. Like what? I don't really want to turn this into an EVE discussion, especially since listing everything that needs work would give a pretty bad picture of what is actually a really good game (if you're into that sort of game, that is), but for example SOV (sovereignty) mechanics have been broken for a really long time.
  18. More likely because they needed to focus on Dust 514 imo. Also the outcry wasn't about "not getting enough attention" but about "spending time and money on non-gameplay essential stuff (clothing etc) to then sell that stuff overpriced in an ingame store" while letting core gameplay stuff that needed fixing stay broken (there are mechanics in EVE that have been known to be broken for over 7 years[!]). The entire thing is known as "monoclegate" (or the Jita riots) nowadays, see here if you care for more details. The playerbase has only very recently recovered from that debacle btw. Knowing CCP the entire economic system is also likely to be very well developed. If anyone can breathe some new life in the beyond stale MMO industry then I consider CCP to be a very good candidate.
  19. Sad but true. The quality of the Divinity series is really high but it was always more the underdog compared to the much better known D&D classics. I think the move to turn-based is turning some away, too. Not me personally, but just saying. I've seen a lot of comments to that effect in other forums, even from people who've played the previous games. Judging from what I've seen from the gameplay so far I think that's mostly due to prejudice stemming from unfamiliarity than anything else. Alas, no way to convince them otherwise without getting them to play the game I guess...
  20. Yess, a riddle: if you manage to translate my name (it's a slightly messed up translation of my real nick I use when it's not available) you'll know who I am on the Larian forums. As a hint: the correct translation would have been "morelooke". Sad but true. The quality of the Divinity series is really high but it was always more the underdog compared to the much better known D&D classics. The trouble they've had in the past didn't help any: LMK got shelved, Divine Divinity was released before it was ready (I know I didn't pick it up way back then because of all the bugs I heard about). After that I personally kinda lost track of them until I noticed Dragon Knight Saga during some steam sales. I really do hope D:OS is gonna break them into the "big" cRPG audience.
  21. Naah, they should've done away with it entirely ;-) Kidding aside, I'm flabbergasted that they haven't got more support... I've been bugging every channel I know RPG players hang out to little success so far it would seem That would really improve my (rather low) opinion on IGN for sure!
  22. Trying to cram lan support into P:E is again trying to turn it into something it isn't which flies straight in the face of the entire intent of making this game in the first place. There's other games out there designed for this kind of gameplay, check those out instead of trying to get every good feature into one game, because down that path lies madness.
  23. Hmm, I might be miscommunicating, let me try to clarify more: I don't want stuff to be pre-highlighted (not opposed if it's an option if it's off by default, as long as I can have my shortcut ), that's just annoying and ruins the environments (and as a result: immersion). The way it was done in BG2 was nice imo, it showed you the stuff that would be obvious for you if you were actually in the party's place. No more, no less. The things that were highlighted were (iirc): non-hidden doors, chests and loot and that was imho sufficient for that game (switches and the likes usually stood out due to being attached to weird machinery). This option shouldn't become a crutch though, when you are running around pressing that button all the time there's something terribly wrong with the level/game design (or with the gamer, heh). EDIT: seems Lephys beat me by a few minutes, basically: what he said
  24. There is such a thing as an official Torment: ToN forum?
  25. For secret loot and hidden stuff I agree you need skills to be able to see them, but regular things (slain enemies, normal doors and chests) imo you should be able to highlight by pressing a button. Once you've found secrets I wouldn't mind if they'd be added to the regular highlight, but I'm not too bothered about that. Witcher 2 had that medallion with a cooldown for highlighting things, it was annoying.
×
×
  • Create New...