Everything posted by harhar!
- Update #75: Bringing Creatures to Life: Animation on Pillars of Eternity
- Update #75: Bringing Creatures to Life: Animation on Pillars of Eternity
- Update #75: Bringing Creatures to Life: Animation on Pillars of Eternity
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Update #72: Death Godlike and Expected Ship Date
The interiors and exteriors look very good imo. They really capture the old infinity style of super detailed graphics. On the other hand I think that the character models seem to contrast a bit with that (see trailer). They don't seem to be as detailed and good looking as the environemnts.
- 253 replies
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- Art
- Creatures
- Areas
- Concept Art
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Tagged with:
- Update #48: Documentary News and More Arcanum
- Update #48: Documentary News and More Arcanum
- Update #47: Odds and Ends
- Update #46: How (Proto-)Typical
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Tired of the cliched set of Arcane Elements?
Elemental magic should be in the game with the different effects for different types of magic. That alone is not enough though. There should be instead many 'classes' of magic like damage, buffs/debuffs, summonings, enviromental stuff, telekinesis, ... What I'd like to see is magic that alters the flow of the battle. For example summoning/throwing a rock/stalagmite that stays on the battlefield as a blockade, pushing and pulling enemies and friends, enviromental hazards like water and lava, that you can push enemies into, creating a tidal wave if you are near water, summon a lava elemental if you are near lava, summoning a storm/wind/heat/rain/snow, that alter your attacks and the attacks of the enemies, an ability like earthquake that lets you destroy other barriers (like the rock that you summoned),... Imagine the possibilities; your party is facing an opponent in a somewhat narrow hallway. Your mage summons rocks/a hole that leads to hell or your fighter throws some stuff that lies around the battlefield to create a chokepoint. Then you block the choke with your warrior and your other mage prepares a massive aoe attack, that hits right after you pulled your fighter back with your telekinesis char. That seems much more fun to me then the difference between an arrowshot and a magic missle.
- Update #46: How (Proto-)Typical
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Exponential Health Gain
1. This not exponential growth. 2. Should stronger guys not get more basedamage? Will every guy just do the same dmg? It makes little sense imo.
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[Wisdom]Using this dialogue option is a better choice.
I think it's imporant, that there is no [intelligence], because it makes the answer too easy to guess. The option should only be available if the char is smart enough but there should never be an Int-check, because if the char has come up with the argument he should obviously be intelligent enough to formulate it.
- Enemy respawn
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Which game hook brought you to Project Eternity and interests you the most?
Torment, hell yeah. I hope they let Avellone run the show.
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What type of quest journal would you like to have?
Updated my journal.
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You're making me leave? Then I want my cut of the treasure!
What??? He attacks me and I don't have a right to defend myself? What kind of ****ty law is that?
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Should a Game restrict Us from Abusing it, or should We restrict Ourselves from Abusing it?
Probably because they don't have the discipline to do it on their own and want someone else to hold their hand. On the other hand I'd like to know too how certain features are intended by the dev. If I can restspam I am obviously supposed to and if I find the super mega weapon x in the second dungeon I am obviously supposed to wear it. I expect the game to be balanced around it.
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Do you like to see some "weird" companions?
Pst was nice and full of weird dudes, I like it.
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Sheathed weapons
Yes, it's a part of a reactive world. In that department Obsidian has to still learn a lot.
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Should magic miss?
No, only saves.
- I need XP for talking to random NPC #42
- Living world?
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Orcs - discussion
Orks yes. Not just enemies. Also not green. More like this: Otherwise Ur-shak sad
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Potions Suck and Here's Why
I don't like potions that let you kill everything cheaply by just throwing money at the enemy. They should be rare-ish but there definately should be potions, so you can actually have a chance vs bosses or bosses have to have really low hp. I at least like the idea of preparing for a dungeon by buying a few potions and antidotes and stuffies.
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Aumaua Race - Expectations and speculations
I have no clue, but aumaua sounds retarded.