Everything posted by Jasede
- [merged] Vancian Magic System and cooldowns
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Drows in this game ?
I've got it! Dusk Elves! They will be the mortal enemy of the Afternoon Elves.
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Races: What to expect
I don't know what other races to expect. Truth to be told I'm more than a little surprised that there'll be dwarves and elves... again. What can change the nature of a fantasy RPG setting?
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[merged] Vancian Magic System and cooldowns
One of the most enjoyable things I ever did was solo BG 1 and 2 as a wizard. It was so entertaining I did it twice. In my opinion that says a lot about what system is the best because my opinion always coincides with the truth. Edit: Sorcerers have the most boring casting mechanics; I can't stand them.
- [merged] Vancian Magic System and cooldowns
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Quests; What you want and don't want to see.
The more the merrier as long as the quality is there. If they're even half-way decent more optional and, to some degree, mutually exclusive quests do nothing but increase replay value.
- [merged] Vancian Magic System and cooldowns
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Proposed Inventory System
I'd be happy with BG 1/2 style inventories with a carry capacity stat to deal with bulky/heavy items. Abstraction is fine.
- Achievements
- [merged] Vancian Magic System and cooldowns
- How about postponing the releasedate to december 2014
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Drows in this game ?
You've got to be joking. You aren't experiencing any trolling in this thread, even though strictly speaking you deserve severe mocking. Fortunately for you the forum rules prevent me from telling you exactly why your thread is pointless in the manner I am accustomed to. Frankly it seems like you are the one who is trolling.
- Will P:E have a boxed version after launch?
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Fishing
AF/UU are a completely different genre of RPG for which different mechanics are more appropriate. I feel that an IE game ought to focus on different mechanics than the semi-open world Ultima 6/7 or the first-person dungeon crawlers UU and Arx Fatalis. Unless this game came with a dedicated food system there is really no reason to bother with all the additional time this would require. There'd need to be a fishing skill, various fishing outcomes, a system to cook or process the fish and so on and so on. And what for? People would still just buy food at the next inn. I know I walked around with a giant bag of jerky in Ultima 7 because it was the cheapest even though in theory I could have baked bread for free.
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Fishing
This is a fine idea for games like Ultima Underworld, Arx Fatalis or Ultima but I just don't see this having a place in an IE-like game.
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I'm almost afraid to ask but...climbing?
I'd like Climbing as a skill to be used during certain quests or at specific hot-spots. Maybe your Rogue can use the Thieves' Highway in a city or you can climb upon a rock to see what enemies lie up ahead, or to roll a boulder on them if you are strong enough. I am not talking about physics objects here. I am talking about hotspots you can click and then you get a dialogue-like text-adventure interface, sort of like interacting with objects in PS:T.
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Optional Full Party Creation, BG/IWD style
There's no reason not to include this.
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NPCs reacting to your class?
NPCs shouldn't automatically divine your class. That said I do believe in additional, exclusive content for thieves and wizards because that was never bad in QfG or PS:T. Think Wizard School or Mebbeth's magic training or a thieves guild. It shouldn't be tied to the class as much as the ability to steal / use magic, but it's not a huge deal.
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Should the player char be able to become more powerful than the most powerful NPCs?
No. Next!
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Fishing
No thanks.
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A dog companion?
I find this unnecessary. IE games aren't Fallout/Arcanum.
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Screen shaking when critical striking please!
There are people that didn't turn this off? I pity you. Edit: Maybe as an option if some intern can copy&paste the Baldur's Gate screen shaking code in five minutes while he is making coffee with his other hand.
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How Immersive & Involved do you want Character Creation to be?
Jasede replied to Industrial Scribe's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Something like RoA or Darklands or Daggerfall. In a pinch, something like NWN 2 is vaguely acceptable. Just none of this streamlined modern garbage that chokes me in tutorials and helpful hints. I can read the manual, thank you.
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Project Eternity's longevity will be determined by its modability
Jasede replied to Death Machine Miyagi's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Mods are always terrible. I'll pass.
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Project Eternity Composer: In-house or External
Yes, in that "generic" sort of epic way that you now have to endure every single movie trailer. You know, the generic blaring trumpets and that "heroic" violin. Loathsome.