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Everything posted by rjshae
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Dimenco no-glasses 3D TV It uses a lenticular overlay to direct the light of underlying LCD pixels in different directions, making it a glasses-free 3D technology. Nice! Now if they would just make it in a monitor size.
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"But it was made for us."
rjshae replied to Bryy's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Go play Divinity: Original Sin. It has it. Going around the various forums it seems universally hated, so it may not make the final cut... so get in while you can! I think it makes more sense for a game with one one or two controlled characters. It may not scale well, becoming tedious with six party members. That being said, I liked the idea of a very simple weapon wear implementation. But a tiny but loud minority managed to shout it down.- 340 replies
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Level scaling is clearly a solution to the problem of player characters increasing in capability much faster than they ever would in real life. It's a fake simulation for a fake progression capability that was built to feed player ego. Asking the designers to fix it is just asking them to heal a symptom, rather than the cause. My $.02 worth...
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Update #77: Art in Alpha
rjshae replied to BAdler's topic in Pillars of Eternity: Announcements & News
The Clîaban Rilag Entrance looks to be underground and dark. So how are plants managing to grow? (Yes I see the fungi.) Magic, I guess...- 338 replies
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How hard is PoE going to be?
rjshae replied to Namutree's topic in Pillars of Eternity: Stories (Spoiler Warning!)
For a higher difficulty level, they could do things like: increase enemy detection radius, reduce the number of rest locations, decrease the resale value at stores, make traps more lethal or impeding, increase the negative impact of environmental factors such as rain and nighttime, provide cover for enemy archers, damage some of the loot, and make allied NPCs less cooperative. -
Update #77: Art in Alpha
rjshae replied to BAdler's topic in Pillars of Eternity: Announcements & News
I agree. But the female form can also be made apparent from narrower shoulders and wider hips.- 338 replies
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"But it was made for us."
rjshae replied to Bryy's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Mmm... no. Your assertion is far too broad. They may lose some backing, but it will depend on the circumstances. If they are forthcoming about the reason and the contributors are understanding, they may not lose very much support at all.- 340 replies
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I'm enjoying season 2 of Orphan Black thus far. It has begun to drop hints about where the story is heading, although a lot of the motivations remain a mystery.
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Update #77: Art in Alpha
rjshae replied to BAdler's topic in Pillars of Eternity: Announcements & News
This piece looks especially great. The shadows are in the opposite orientation from what we've seen before in outdoor shots. I wonder if that means they will be dynamic during the day?- 338 replies
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Update #77: Art in Alpha
rjshae replied to BAdler's topic in Pillars of Eternity: Announcements & News
Very nice. I love the level of detail in these shots. I hope you'll have some grungy, low quality armor types as well.- 338 replies
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Are we there yet?
rjshae replied to Halsy's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
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Release date for Divinity: Original Sin is pegged as June 20, 2014.
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Gives new meaning to the phrase, 'getting your ticket punched'.
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Can I fail to romance Viconia
rjshae replied to poolofpoo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Perhaps a magic item of some of less useful capability. Ring of soap protection, amulet of hangover absorption, boots of line dancing, shield of plymouth valiant, helm of lice warming, ... -
I do like that minimalist design. It's very clean and functional. Presumably the panels are relocatable. Hopefully it can be reskinned for those who like controls taking up more screen real estate. Or maybe offer two types of interface: one for the svelte controls crowd and the other with the more solid look.
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In an odd sort of way, that reminds me of Shelley's Ozymandias. "Look on my works, ye Mighty, and despair!"