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Everything posted by rjshae
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Once you've run out of you tube to watch, it's time to turn to your inner tube... and do some rafting.
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That's where proper level design comes in. Is it? I'm not so sure. Do you balance those specific battles with the powerful elemental in mind? In which case you either have that capability or you probably don't win the battle. It seems too asymmetrical for proper design. I suppose you could create two paths to the solution; one that requires the powerful elemental for a brief battle, or the alternative that takes longer and involves more battles.
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Could be they're waiting until after PoE is released. There was some whining over the possibility of them launching a KS before the previous one was complete.
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The magic goal says a character is able to summoning a powerful elemental, but only from a limited number of locations and only from a short time. Please could somebody explain to me what good this power does if I most likely can't use it when I really need it? I.e. unless a Boss battle occurs at a summoning location, I seem to be out of luck.
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Narcisisstick -- somebody who makes obsessive use of a selfie stick...
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Horses (Spoilers?)
rjshae replied to Lord Wafflebum's topic in Pillars of Eternity: Stories (Spoiler Warning!)
There was an experimental mod for NWN2 that allows for rideable horses, so that is do-able. NWN has even more riding mod options, I believe. -
Number of portraits?
rjshae replied to Heijoushin's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I can understand if there isn't enough portraits in the pack to satisfy every need. Portraits take time and budget to create. Hopefully though, the number of portraits will increase with the expansion pack. -
because physical goods can take quite an amount of money when you need to produce them, and then deliver on their own cost. Not to mention all the other logistic hurdles. Right, but if they do it correctly it will result in a net positive income. But I suppose developers aren't good at that sort of thing; it should really be outsourced.
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Wow! There was no way the Hawks should have won that game. Yet they did. Unbelievable. Good game Packers; well played.
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I though the parts of the episode where they flashed forward to the future were actually a little better done than in the movie.
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Just admit it...
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It had elements of the film, but they changed the time travel rules a bit (probably to allow it to be an ongoing series).
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Been enjoying hard apple ciders lately; the dryer the better. Makes for a nice change from wine.
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Yes, it's good to step away for a few months and get some perspective. None of that stuff is important; not in the slightest. It's just a hobby, and there are other hobbies.
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Their pitch is that they need more donations to make a better campaign than they would have otherwise. An alternative would be for them to go to a publisher and stop being an indie. Not sure that would be a good thing, either for them or for us. There are real cyberpunk RPGs available, so what you are proposing is nothing novel. CD Project Red is supposed to be working on Cyberpunk 2077. Likewise, we also have the existing Deus Ex series. At least SRR provides a little variety to the mix.
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They actually came pretty close. I suspect the economics would pay off even if they lost a certain percentage on return.
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Make that mediævil...
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The Unsettlers of Catan. Sorry, couldn't resist...
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Syfy's ambitious space opera, The Expanse, blasts off with first trailer If you haven't seen it already, that one's definitely worth a watch. Awe ... some.
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Yes, RPGWatch has a largely PC-oriented, traditional RPG following so the rankings aren't really much of a surprise. In fact the top picks are almost identical to my own preferences.
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^ That activity may already be covered by Kingdom Come: Deliverance. We'll have to wait and see.
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Update #88: Final Sprint and... Release Date!
rjshae replied to BAdler's topic in Pillars of Eternity: Announcements & News
I always wait for the third patch so I get a more enjoyable playing experience. This will be sitting in my play queue for quite a few months after launch. Maybe by my birthday...