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Everything posted by rjshae
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No Thrown Weapons?
rjshae replied to Magnificate's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
That might be the case since they likely require another set of animations. Perhaps they will make an appearance in the sequel? -
Wizard spells
rjshae replied to commissar7's topic in Pillars of Eternity: Stories (Spoiler Warning!)
D&D Wizards were the swiss army knife of spell casters. Per illathid, PoE tones that down and narrows the focus so that Wizards now seem to have more of a purely artillery role. That certainly would seem to make them less interesting to play. -
Boots of Speed!
rjshae replied to TheisEjsing's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Boots of Speed Dating... now with built-in heelys. -
I think we can expect this a lot in the future. People are accustom to getting XP for fighting. Seems to be pretty traditional in games. Players will have a hard timne understanding that there is at theoretically a non-combat path and the devs have tried to balance this. It's classic Pavlovian conditioning: kill the monster; the bell rings and you get a treat. Some experienced players may have a hard time getting past that. In addition to replacing this with the monster lore XP, the game could reward the player with random comments from NPCs. "Ooh, I just love a skilled bandersnatch slayer!"
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There is no God. God is a comedian, playing to an audience too afraid to laugh.
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Scarlett Johansson has been signed for a Ghost in the Shell film by Dreamworks.
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What did you think of Throne of Bhaal?
rjshae replied to hollowcrown's topic in Computer and Console
To me, ToB seemed very grindy; more like the Icewind Dale series than the prior BG titles. -
My wife and I were happy for twenty years. Then we met. --Rodney Dangerfield
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If they'd sold physics to us this way at school ...I'd have spent a lot of loose cash in dimly lit physics laboratories by now. Friction, elastic collisions, pendulums, momentum, inertia, optics, and pure electricity. It's all there, man. A day late for Newton's birthday, but so it goes.
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What a dreadful, horrid year. Who is going to save the industry from all the new trolls?
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Ah, just think what would happen if the bonus Kickstarter item was the only means to unlock the special, unique ending? The one they talk about for years because it was such a fantastic piece of work. This could lead to rioting in the streets. Fux News would start talking about the decaying morals of America's video gaming players. They might even have to call out the national guard. Oh my, this is worrisome.
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I woke up this morning, got dressed for work, and drove into the office. Hmm, there's nobody in the parking lot. What a bunch of slackers! Wait, what? Yeah, you guessed it: my calendar was messed up. So it's back home to relax. Woo-hoo! Merry Christmas, everybody! :)
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PoE Suggestions\Question\Wishlist
rjshae replied to Dark_Ansem's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Yes, there are people who won't even play BG2 because they don't like how it looks. Their loss. -
Pirates aren't exactly digging deep to "justify" their actions... all to masquerade the real thruth... they just dont want to pay for someone else's hard work. Any excuse made otherwise is just that, an excuse. If it's not this kickstarter thing it will be something else, always an 'excuse'... Right, but it's not "promoting" piracy, any more than any other add-on component. The argument I read goes like this: there's an exclusive item only available to some buyers; ergo this promotes piracy; hence there should be no exclusive items. It's nonsense.
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Mildly amusing thread this. Almost as daft as the film is sure to be.
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Pretty sure they always said that was the plan. I'm not sure how tightly the graphical style is tied into the engine though as I personally too wouldn't mind a more "realistic" art style (that said, D:OS graphics worker perfectly fine for the game, even though I had my reservations at first). I always appreciate how Swen just throws his ideas out there, few game developers are as open as Larian about what's going on on the inside and I really appreciate that. The one element I don't like about the D:OS engine is how it limits your panning ability. It felt awkward to be constantly fiddling with the direction trying to get a decent look at the scene.
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Don't try to appeal to the casual gamers & hack 'n' slash crowd (God of War, anyone?) as did EAWare with their grossly ill-advised "This is the New Sh**" add for Dragon Age. This is primarily a game for grognards, so be honest about its throwback nature and fewer of the non-cRPG players who purchase PoE will shriek and sling poop on the forums. I was being satirical...
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Shadows of Esteren - A Medieval Horror RPG: Occultism by Jim Searcy -- "A medieval role-playing game somewhere between Ravenloft, Game of Thrones and Call of Cthulhu"; Succeeding at $30,225 with 34 days to go. Silent Legions: A Sandbox Horror RPG by Kevin Crawford -- "A Lovecraftian horror RPG from the creator of Stars Without Number designed for sandbox play and home-brewed Mythos creation"; Succeeding at $18,276 with 4 hours to go. World of Mists: New RPG Setting for Pathfinder by WoM V Studio LTD -- "World of Mists is a setting book project for a tabletop role-play game, 100% compatible with Pathfinder"; 2% funded at £830 with 15 days to go. Not sure why this is not doing well. Aihrde: An RPG Setting from the Makers of Castles & Crusades by Stephen Chenault -- "a world heavy with the stains of time, where the bold stand upon the ruins of time and plunder the wealth of dragons and kings"; succeeding at $16,203 with 18 days to go
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PoE Suggestions\Question\Wishlist
rjshae replied to Dark_Ansem's topic in Pillars of Eternity: Stories (Spoiler Warning!)
#2 and #4 seem like reasonable options for a casual play mode; #3 could be handled via more variety in lore XP; I think #1 would be a good addition at higher class levels (for the expansion). -
I never understood this sentiment. Ideally, I like to see Kickstarting cRPG titles be all about independence from big house publisher control; it does not need to be about making a self-sustaining series. If it does make them self-sustaining, then great. But if it doesn't: so what? You'll still end up with a game that you want.
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PoE Suggestions\Question\Wishlist
rjshae replied to Dark_Ansem's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Regarding multitasking: because this is a computer-based game, there is no reason why the developers need to follow the D&D dogma for multitasking classes. They could, instead, use interpolation and scaling to generate class progression tables on the fly. For example, if you have 5 levels in Fighter and 3 levels in Cleric, the game engine can compute a scaled spell progression formula to determine what additional spell/effect bonuses you gain if you add a level to Cleric. This would allow the game to balance out the capabilities of the characters better, based on the total character levels. -
That last one looks like the Pee versus En Pee problem. Sorry, nerdy math joke attempt.