Everything posted by rjshae
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Where are the dungeons?
rjshae replied to yoyolll's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Perhaps there will be some in the upcoming DLC? How about a giant haunted ship dungeon?
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Where are the dungeons?
rjshae replied to yoyolll's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Given the nature of the environment and the culture, I wasn't expecting many dungeons, and especially not many large ones. Islands just aren't good locations for large underground constructions -- there's too much risk of flooding. Instead, the sea is now the dungeon crawl.
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Reselect Class Choice for Companion
rjshae replied to Nemesis7884's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Isn't there a respec feature in the tavern? At least for the companions. I haven't looked into the details yet.
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Fisto's alive!
rjshae replied to Skazz's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The Internet: successfully rotting human minds for 49 years and counting...
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Funny Posts - New and Improved with Same Great Taste
- Funny Posts - New and Improved with Same Great Taste
Cover your eyes, Grandma...- Anyone else kind of regretting multiclassing?
rjshae replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I did a mix of single classed and multi-classed party members, figuring things will balance themselves out over the long haul.- Funny Posts - New and Improved with Same Great Taste
- Ideas for a quick and dirty PoE3
rjshae replied to IndiraLightfoot's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)With the multi-classsing added in, a single-character game seems more feasible now. Perhaps with some variant of first-person perspective in a sandbox setting? It might make for an interesting interlude before a return to the PoE 1&2 format.- Funny Posts - New and Improved with Same Great Taste
- Ideas for a quick and dirty PoE3
rjshae replied to IndiraLightfoot's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Isn't Josh Sawyer looking to take a break after PoE 2? A third game in the series may be a ways off, if ever.- is this game solid or I better wait?
rjshae replied to juanval's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)No game breaking bugs this far, although I noticed a few things that seemed glitchy or not quite right. As usual, I plan to wait for at least three patch cycle releases before delving into it seriously. All I did was give it a quick try and completed a few quests, just to get an overall feel. I'm looking forward to spending some serious quality time finishing it.- Funny Posts Inquire Within
Adult humor.- Has anyone found an eyepatch?
Is that because of the faction system? Pretty sure pirates wouldn't be all that inhibited from killing other pirates, as needed.- Update #47 - Launch Day
It's quite playable even now, so I'm pretty happy about that. But I'm going to do like I usually do and wait for a few patch cycles before I delve too far. Thanks Obsidian, this looks like it's going to be a lot of fun.- Funny Posts Inquire Within
- Just like PoE1, really bored from the outset and can't find motivation to play
Go and find something that interests you. It's that simple.- Wish PoE wizards were like DnD wizards
rjshae replied to Bleak's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yeah, but that's kind of the problem with D&D wizards, isn't it? After a certain level they become THE dominant class. Everybody else is just there to deal with the obstacles.- Funny Posts Inquire Within
- Suggestion: Make Edér pick up all pets
rjshae replied to Verenti's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)One day, Edér gets rabies...- Classic style RPGs in development
Realms Beyond is the one to watch. It's the rebirth of the fantastic-looking Chaos Chronicles game.- American accent in CRPGs. Yes or No?
rjshae replied to Amigo345's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)If it is any help -- my understanding is that the thick southern American accent is heavily influenced by the creole speech of the former slave population in the southeast, so in that regard it's a culturally blended mix; not just a dialect of British English.- Please (Paradox/Obsidian) God....
rjshae replied to whiskiz's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I for one like 'per rest' abilities. It makes you think more strategically.- The First Impressions Thread
rjshae replied to Sedrefilos's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Things I like: The voice acting of ambient conversations is a very nice touch. It feels very immersive. Lighting and shadows add a lot of depth to the environment. I really enjoy the level of detail and options in the character creation. Having more interacting ambient characters is always welcome. A few concerns: The multiclass level up progression interface is a little unclear. If I wasn't already familiar with the design goals, I'd probably be confused. It was difficult to find the combat speed slider. The repeated fade out/fade in sequences are tedious. The incentive for me is to max up specific skills rather than spreading out the points, but with two skill points per level up, it doesn't feel like I have much option in the skill progression. Changes in art style between the OM, tactical view, and intercity block transit is a bit jarring.- Funny Posts Inquire Within
- Funny Posts - New and Improved with Same Great Taste
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