Everything posted by rjshae
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Sidekicks will have no banter
rjshae replied to molotov.'s topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Funny though, Mazzy was one of my favorite characters from BG2. Hopefully at least one of the PoE2 sidekicks will be equally enjoyable to have in the party.
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How do you feel about skimpy PC's? Do you play them, or avoid them?
Nope, no skimpy digital representations here. Trying to fight slimey monsters while half-clad seems daft. Save it for the employees in the in-game brothel.
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Funny Posts Inquire Within
For a cloud-services developer: without u, the cloud would just be a clod
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Josh Sawyer's tweets and teasers, part III
rjshae replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Seriously? It isn't. The NPCs and 'story' simply aren't interactive enough. Its an entertaining hack\slash and exploration game, but the RPG elements are light and largely irrelevant. And choice and consequence are kept in the writers' hands, not the player. It is a role-playing game. Yes, addressing your concerns would have enhanced the role-playing aspects. But the game definitely lies on the role-playing spectrum.
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Non-combat party with no size limit
rjshae replied to Desliriem's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)No, it'd be too easy to min-max a party like that. I don't have an issue with camp followers in a game, but I prefer the sense of immersion that comes with having a set party that travels with you and endures the same risks as you. With the suggested approach, I think you risk having a party split between those optimized for combat and the rest optimized for non-combat.
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3 expansions ......really?
rjshae replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Remember why that happened though: LucasArts forced Obsidian to finish KOTOR2 within a very short time frame of 14-16 months. Presumably that isn't the case here.
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3 expansions ......really?
rjshae replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Is there a good reason to imagine these DLCs were cut content? If so, what is it? If not, why suggest it? More likely they started off with a broad set of options for suggested content, figured out what they could prioritize and still meet the schedule, then preserved selected other potential content as options for future expansions. That's just business at work. What we're getting is very likely what they could accomplish given the resources and time constraints, so I'm not clear why there would be some sort of conspiracy at work. If the original game doesn't hold up well, there's no way the added content is going to help sell it. They know that. What we're getting with the DLC probably isn't even the full list of potential additions.
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3 expansions ......really?
rjshae replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Hopefully the game will hold up well even without the expansions. I'll probably play them during a future replay, so for me their purchase depends on whether it is worth a replay. If I never feel the urge to finish it, then probably I won't bother with the add-ons.
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Josh Sawyer's tweets and teasers, part III
rjshae replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Oh joy, another "what is a role-playing game?" discussion. All I know is, the more 'choices with consequences' I get to make for the character build and h{er|is}} actions in the game, the closer it feels to a role-playing experience.
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Funny Posts Inquire Within
- Funny Posts Inquire Within
- To Josh Sawyer about latest interview
For me, one of the better RPG element of the examples he gives (Fallout/Elder Scrolls) was schedule-driven characters. If their response had been driven by the time of day, that would have been even better. Second up were the presence of interactive NPCs with a story to tell but who weren't part of the main story line, and who you could actually give a darn about. Third was a change in local or world circumstances due to actions you have taken. Stuff that adds to the sense of immersion. Despite all that though, I connected much better with my character when I could build him (or her) from the ground up and control his advancement in detail. FO3 did that very well, at least with the intro.- The Weird, Random or Interesting Things That Fit Nowhere Else Thread
That concept seems to be based upon a chemical propulsion model. Perhaps an air-breathing, beam-powered propulsion system may still work, if the lasers are applied with sufficient strength and duration?- Double shield
rjshae replied to Kampel's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Perhaps dual parrying daggers? Otherwise, its one of those corner cases I wouldn't expect they're going to spend money supporting.- Funny Posts Inquire Within
- Time for Obsidian to kickstart a science-fantasy, PoE like, RPG?
I enjoy sci-fi cRPGs and the OPs suggestion is a good start. My interest would improve greatly if is were troupe-based with turn-based combat, plenty of diplomatic interaction, and some good alien PC designs.- Josh Sawyer's tweets and teasers, part III
rjshae replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Fallout setting -- mountain bike -- specia[!l] stats (aspice?). Why not? Could be fun.- Funny Posts Inquire Within
- Does anyone else smoke green when play pillars?
rjshae replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Nope. But why didn't you make it a poll? I'm sure there are at least 3 people who give a rip.- Funny Posts Inquire Within
- Josh Sawyer's tweets and teasers, part III
rjshae replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)As long as they don't have lispian womance, I'm okay with that.- Josh Sawyer's tweets and teasers, part III
rjshae replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Independent publisher typically means a publisher that is not part of a large conglomerate or multinational corporation. I think that applies to Obsidian. Size is relative and definitions vary. I don't think that matters anyway. The key element is whether an outside publisher can control the development process of a game.- Deadfire will have FULL Voice over. It's ON!
rjshae replied to TheisEjsing's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)It would be good if there were an 'Abridged VO' option. I.e. speak just the first sentence or so, then let the player read.- Funny Posts Inquire Within
- Funny Posts Inquire Within
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