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rjshae

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Everything posted by rjshae

  1. Yeah, except for all the nerds that disagrees. Yeah, there are always a handful of holdout that bear grudges because their overpowered favorite class got “nerfed” (*ahem*), but I think Josh accepts that he’s never going to make everybody happy. I also think he accepts that “tuning” is something he could spend another year doing and never get 100% right. At some point “good enough” has to be good enough. My expectation is that the system will start to achieve a decent balance and some level of stability by the time PoE 3 comes out. The first two are experiments in new system design, and we're the beta testers. But hey, as long as it's enjoyable, I don't mind.
  2. The Pareto principle applies here. 80% of the time you'll be mostly happy with the small selection you've taken. The other 20% of the time though, you'll really miss that one spell you can't cast. It makes your character class feel less than optimal. And if those occasions can’t be rectified via a potion, a scroll, or swapping out to another grimoire, I will be similarly concerned Yeah, assuming you have time to swap out a grimoire. I suppose you can reload, but I thought we were trying to avoid that.
  3. The Pareto principle applies here. 80% of the time you'll be mostly happy with the small selection you've taken. The other 20% of the time though, you'll really miss that one spell you can't cast. It makes your character class feel less than optimal.
  4. I've got one of those. 'Cept it's a box.
  5. Wait, what? Fighters are far and away the best fighters? Say it ain't so...
  6. Yep, even more weird than last season...
  7. One of these days racism will be declared a form of insanity. Then the drug companies can start working on a treatment.
  8. Hurray! The Legion series is back on. Time for a little mind-bending entertainment.
  9. Is the complaint that the majority of the talents are uninteresting, or not powerful enough? From my perspective a talent tree is useful if it allows you to tailor your character to be noticeably different from another build. They don't really need to be super novel or very powerful to be useful in game play terms.
  10. Is there a t-shirt I can get?
  11. Yeah, that cat looks happy to be there.
  12. Perhaps every godlike should have one non-scaling and one scaling ability? The former would be useful against low level foes and the later starts off weak but becomes ever more useful over time.
  13. If there is a heirarchy or wider set of deities "available" in the Eora universe, it could be that Engwithan deities who die off or fade away may end up supplanted by older gods who assume their guise as a convenience. Those older gods may have a different agenda though, and could be much more powerful and difficult to depose.
  14. So that all of the character builds will be viable; you won't end up locking yourself into a non-viable character design. Otherwise, do you design for the lowest common denominator and make the game too easy for everybody else? No, a certain amount of balance is necessary. That being said though, it would be enjoyable to have some non-critical path quests be particularly favorable to certain builds.
  15. I'm concerned about how many tweaks it is going to take to the final release before it is considered "in balance". Will it take months of feedback? Years? The game play for the initial release will be completely different from the ultimate balanced version, even more so than PoE was.
  16. Well, Google doesn't have stormtroopers, yet. But yeah, always baffled at how much people overshare online - people need to lie more I'm not fond of lying, but yeah. I never give my correct birthdate, for example. That makes it way too easy for the slimey marketeers data analytic programs to track you down.
  17. Is the answer Liberals? I think the answer is: with no particular party affiliation.
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