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rjshae

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Everything posted by rjshae

  1. Well, it looks like twice as much is not enough... Perhaps some day the text will be compiled with phoneme data so that a quality speech synthesizer can be used.
  2. One way that animancers could contribute positively is by finding a way to heal "fractured" souls. Perhaps binding a soul into a vessel will prove to be a way to do that. Wealthy patrons discovered to possess fractured souls may decide upon this treatment at their death so that they may be reincarnated whole. Or it could all be snake oil sold by a duplicitous animancer looking to line his or her pockets.
  3. So the invention of guns is no science? Historians are no scientists? In a world with magic, studying magic would count as science too, I guess. Galvinos constructs are not only a work of animancy but a mechanical work. We even encounter a geologist in the game. But I admit: Nothing as cool and potentially useful as reviving the dead. An army of enslaved souls. How cool is that? That is real progress. If only the world could see it rationally. What we need is a cute girl with sexy glasses to help them being rational. Positivist idiots. It did take a while for "science" to develop into Science as we understand it today. For a long time it was called naturalism instead, as untestable supernatural explanations gradually came to be excluded. Likewise, for most of the past, history was not scientific. It took centuries for history to develop rigorous methods, and in some respects it's still as much an art as a science. So no, just "studying" magic is not science. It also needs rigorous hypothesis testing and independent verification before it becomes a proper science.
  4. *Some* animancers, that is. And that's really the problem. Animancy is the game's stand-in for science, and this could be used as much for trapping souls in constructs as it could for helping fractured souls to find their 'twin'. The issue here falls down to individual practices of animancy and not animancy in general, and I do think that is made pretty clear throughout the game's length. Again, though, the alternative presented is really just superstition, and from the present day rationalist perspective, science will trump it every time. I don't recall how the hollowborn crisis was interpreted by the animancers, but it appears that Waiden's Legacy was the price to be paid for the practice of trapping souls. It isn't a superstitious belief when direct evidence of the consequence of animancy becomes available via the player's agency. I would expect that information to spread throughout the culture like a meme, transmitted in part by some of the party members, and eventually shaping everybody's interpretation of animancy.
  5. What this thread needs is a super mellow Dwarven party member named Xanax...
  6. Maneha's voice seemed too suburban soccer mom -- it didn't fit the wilderness barbarian mold at all. Perhaps she'd be fine in a different part, just not that one. I enjoyed all the remainder of the VO work, particularly Hiravias.
  7. Questions for you folks: assuming that Ydwin had a life partner or a close family member, and that the individual met their end, would she attempt to capture its soul? Since she is a cipher, would she be able to connect to the captured soul of her lost companion or family member? Do we know what type of vessel is used for a captured soul so that it can be placed in a body?
  8. Random answer on D100 36. stop the bulltalk. This is a mere stalling solution never solved anything. At least not in my case and many others. Lucky you. I resisted assimilation, so it works for me. Don't have a cow.
  9. Rolling d20 for aleatory response... 12. Game saves worked fine for me. Has the OP tried removing that Win10 virusware?
  10. Hiravias reminds me a little of Rocket in Guardians of the Galaxy. He was a fun character to play. Too bad he's not in the sequel.
  11. I'm not really a console player any more, but this type of thing seems good in terms of increasing market share for party-based cRPGs.
  12. Do we know how well DOS did? I think that Feargus said in an interview that PoE sold around a Million copies which seems solid. They do support multiple projects right now, so it seems the success of PoE was used to revive the company rather than pour all of it into a single project. And even though Deadfire is a game I am looking most forward to, I am also looking forward to see what the secret project is. At least according to SteamSpy, D:OS has ~1.3 million owners vs. a million for PoE. However, D:OS has been out a year longer so that might increase its count a bit.
  13. Personally I really like ambient voice-overs; the stuff you overhead while passing people on the street. Voice-overs during dialogue gets tiresome because it takes too long.
  14. I'd prefer to see races get specific skill and combat bonuses/penalties rather than attribute modifiers. That would make the racial differences seem more "real".
  15. From time to time while walking, characters should make an easy Reflex save or randomly trip and fall onto their faces. If combat starts before they can stand up, they begin prone.
  16. “Scummer, pox and wound rot!" roared Tunstall, slamming his fist down on the bed. "Gods cursed the pig-tarsed mammering craven currish beef-witted bum-licking gut-griping louts that did this to me! May every flea, leech and hookworm in all creation find and feast upon them!” ― Tamora Pierce, Bloodhound
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