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Everything posted by rjshae
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Yeah, but that's kind of the problem with D&D wizards, isn't it? After a certain level they become THE dominant class. Everybody else is just there to deal with the obstacles.
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Realms Beyond is the one to watch. It's the rebirth of the fantastic-looking Chaos Chronicles game.
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Things I like: The voice acting of ambient conversations is a very nice touch. It feels very immersive. Lighting and shadows add a lot of depth to the environment. I really enjoy the level of detail and options in the character creation. Having more interacting ambient characters is always welcome. A few concerns: The multiclass level up progression interface is a little unclear. If I wasn't already familiar with the design goals, I'd probably be confused. It was difficult to find the combat speed slider. The repeated fade out/fade in sequences are tedious. The incentive for me is to max up specific skills rather than spreading out the points, but with two skill points per level up, it doesn't feel like I have much option in the skill progression. Changes in art style between the OM, tactical view, and intercity block transit is a bit jarring.
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DEADFIRE NR 1!
rjshae replied to TheisEjsing's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Yeah well, before any season starts your team is tied for first place. It doesn't mean anything at that point. -
The Weird, Random or Interesting Things That Fit Nowhere Else Thread
rjshae replied to Blarghagh's topic in Way Off-Topic
Meanwhile, the Chinese are confused over the matter, and who can blame them? https://www.nytimes.com/2018/05/02/world/asia/chinese-prom-dress.html -
Upon release, I'm expecting the RPGCodex will melt down into a steaming pile of radioactive bilge. But the game should be good.
