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Everything posted by rjshae
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DEADFIRE NR 1!
rjshae replied to TheisEjsing's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Yeah well, before any season starts your team is tied for first place. It doesn't mean anything at that point. -
The Weird, Random or Interesting Things That Fit Nowhere Else Thread
rjshae replied to Blarghagh's topic in Way Off-Topic
Meanwhile, the Chinese are confused over the matter, and who can blame them? https://www.nytimes.com/2018/05/02/world/asia/chinese-prom-dress.html -
Upon release, I'm expecting the RPGCodex will melt down into a steaming pile of radioactive bilge. But the game should be good.
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Infernal Doom mode for the self-flagellating. You can only play as a Monk class with no equipment slots. Your only ship is a leaky canoe, your navigator is a confused monkey, and you're constantly compelled to drip blood in the water to attract sharks. Plus you have a drinking problem and constantly emit an unpleasant body odor due to oozing sores.
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I'm expecting less. Stereotypical wizard characters are typically more effective as combat artillery, firing from the rear. But 17% smaller party size suggests it'll be much harder to form a line, making battles more likely to be a bunch of random, boring, individual skirmishes, as in DA:O. The combat demo we saw with the sand creatures confirmed that in my mind. Hence, a multi-class, melee-capable wizard would make more sense than a pure wizard. But that impression may change once I start playing the game.
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Europe probably needs the metric system more than the U.S., having such a diversity of international standards in play would make cooperation difficult.
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If there's an in-game explanation, it probably has to do with logistics. A small party can be self-sustaining and can fairly readily journey large distances by living off the land; a large party needs a supply chain, which limits their speed and range. Large parties depend upon porters, supply dumps, carts, beasts of burden, guards for the camps, and so forth. The requirement grows exponentially.
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