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Bryy

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Everything posted by Bryy

  1. Please tell me you won't do like everybody and choose the Jew class. Besides, we would need to learn more about the Thief's and the Mage's abilities. They are the Chosen People. I mean, come on.
  2. My last words on the subject: telling any worker that you wouldn't pay X or Y is incredibly offensive just on the fact that you, as the customer, most likely have no clue about market realities, and you especially have no clue about what it took to make the thing. You can't afford it? Don't buy it. But don't complain like your one singular opinion is going to influence their entire selling strategy. Believe it or not, companies will not cater to one lone individuals needs over every other customers. This isn't a hotel where they need to fill every room. They make video games where the end product costs a certain amount due to a variety of factors, one of which is, yes, the dreaded Making Money. There's also another term for Making Monkey. It's called Making a Profit. You think this dev cycle should be different? Why? Because we were the publishers instead of a giant umbrella company? All that means is that we have different expectations. I am sick to death of reading Kickstarter comments where they say "we don't care when the game comes out". You know who DOES care when it comes out? Obsidian. I'm sick of seeing posts that go "we paid their salaries, so they should not be worried about money". Yes, we did pay their salaries, but employees also worry about JOB SAFETY. This is why companies cannot and never will be funded completely by crowdfunding. Because, at the end of the day, while crowdfunding does allow for freedom in side projects, you will always need to make the big bucks to keep your doors open, your lights on, and your workforce. But look. The bottom line is that Obsidian pays people to tell them what we should pay. These people went to school for finance, or studied it elsewhere. These people know what they are talking about, and you don't. But even bottomer than that? If you can't afford it, you can't buy it. And you shouldn't be trying to find other ways to get it, because that just shows how entitled you are. It does not matter how much you like RPGs. Is that supposed to mean something? They are games. Toys. You're really so pissed off that you are going to steal a toy?
  3. I'm replaying New Vegas. In the words of Ferris Bueller: "If you get a chance to, I highly recommend it. It is so choice."
  4. Telling them you are going to steal their work if it's above a certain price point is not constructive criticism. I honestly do not see how someone could think it is. It's treating Obsidian like they are stupid. I can assure you that if that is the case, they probably don't care for you as a fan.
  5. 1) Why would you *need* an early beta access key? 2) If you enjoy good RPGs, why do you feel it necessary to steal them as opposed to supporting the creator and thereby ensuring newer, more innovative, RPGs in the future? Gaming is not a right. There is nothing heroic, admirable or even remotely acceptable about stealing content because it doesn't meet some arbitrary price standard. Seriously. There's not even the excuse of "Oh, well I like what this developer is doing, but don't advocate the way this publisher is, to me, just milking them for a product for profit and detracting from the creative quality of the product's potential, u_u". Which still isn't really an excuse to pirate, but it's at least a valid point sometimes. This game was Kickstarted, directly by the development team. Pirating this is like telling your neighbor you really like all the time he spends on his paintings, then stealing one in the night to get a high-quality copy of, then hanging that on your wall. Instead of just buying one from him, or commissioning one or something. "I really like what you're doing, but don't really care about you getting paid for your effort and costs. K THX BAI!" Seriously. I had more to write, but gizmmo's post was so mindbogglingly stupid that I can't even begin to formulate a proper response. So I just stopped.
  6. They also are near a fantastic mall. Honestly, whoever made the deal for Obsidian's current rental space needs ten raises.
  7. What the frack is this? Seriously, what the bloody hell is this?
  8. New survey on Kickstarter asking if you've completed the survey or not. It sounds like you already know the answer. You made an incredibly sexist character and now both want to include her and don't, right?
  9. Eh, Reflex sounds very much like a useless stat that Dexterity/Speed could just eat up.
  10. http://www.fearnet.com/news/news-article/official-godzilla-2014-trailer-leaves-path-destruction-its-wake Looks entirely epic.
  11. http://blog.bioware.com/2014/02/25/take-your-place-in-the-inquisition/ BW looking for VO.
  12. Yeah, I pledged because anyone that wants to make a game based on other cultures is welcome in my book, but I have yet to play the demo. I also have never heard of the devs.
  13. Sbarge has a wonderful voice, he better.
  14. Yes, those pesky concerns like rent and food. Correct me if I'm wrong, but don't the devs gets payed during the creation of the game from the games budget and after release they take part in other games creation and get payed from that's game budget? And if they not working on other games their contract expires, I think one of the CEO's of Obsidian stated that on this forum. So their rent and food during the creation process is covered right now. And all that means that any cash from sales goes into company's income and will not necessary go for devs rent and food. Sharp. I refuse to believe that you don't know what I was getting at, which was you implying that making money is somehow inherently bad. Or rather, more than the mythical Just Enough.
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