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Bryy

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Everything posted by Bryy

  1. The Shale cameo in DA2 was great.
  2. Haha, instantly got killed by an undead party member that went invisible and could not be hit. lol Early Access. I do love, though, how the story dynamically changes based on who dies.
  3. So, give me names for my custom Hero. And we have a new class. The Lord tier was taken. As well as a Class Update tomorrow. They already have around 1200 custom Heroes to make. I think we're literally making this game for them.
  4. Well, considering you can equip armor, that's not going to be the case. And I wouldn't go accusing people of being sexist just because you don't like a costume.
  5. She's a Court Mage, right? I think the outfit is perfect.
  6. Lol? They already got paid for this project; they already saw demand on this project; i should say this is one of the most non-risking projects in game history. Where u see GREAT risk? It's not like they knew PoE was going to generate so much money. Which, by the way, is a drop in the bucket in comparison to even low-budget games. But still, that's besides the original point. Even if they just decided to make the new areas and NPCS regardless, where is the extra budget going to come from?
  7. Planning on overthrowing the government, are we?
  8. Bryy

    Sochi 2014

    Nothing more legit than using slang terms in your protest.
  9. The Werecat is, I think, going to look fine from the distance and angle that the game is gonna be at.
  10. To say it simple - yes, upset that Obsidian dont wanna take ANY risk, for a subgenre that easily gather 4 mil. before they even start to produce, and how this will end up on final quality of the game. You're making way too many assumptions that this will sell well or even would have been greenlit via publisher.
  11. Writers cost money. You can hire free ones like in the modding circles, but there's a reason most custom 'free' NPC's are utter crap... Not just writers. More areas, more characters, means more hours for every single team member. People need to get paid. Resources cost money. Time costs money. It's not as simple as 'we want to do this so we're going to'. Ofc its all cost money. But i wonder how thousands other games got released without stretch goals and stuff like that. Its not like Obsidian is indie company with 1 employee thats live in his mom basement. I know some of the greatest film was able to release because director sold/take mortgage his house because he need money for his film. In this state Obsidian virtually risk nothing - even if they fail, they end up with top level salary for 2 years. All they need to do is not to fail hard so they wouldnt lose their reputation. All i say they need to start take some risk. I'm not going to speculate on Obsidian's financials, but this post is all kinds of ridiculous. You're upset because Obsidian chose not to risk their company on a specific subgenre of a genre that the industry has abandoned? I don't know why I bother. Your very first post on the subject ended with "and the answer better not be 'because of budgetary reasons'".
  12. Does me not liking one feature of a game really warrant strawmen?
  13. Dishonored is a horrible stealth game but a great action game.
  14. Amalur's EXP system is so unfunnily broken.
  15. Okay, guys, if you have not uploaded your NPC Surveys by now, we need to get every single one of these in game. (Now I'm annoyed I did mine already)
  16. Writers cost money. You can hire free ones like in the modding circles, but there's a reason most custom 'free' NPC's are utter crap... Not just writers. More areas, more characters, means more hours for every single team member. People need to get paid. Resources cost money. Time costs money. It's not as simple as 'we want to do this so we're going to'.
  17. "Full" story? What makes you think you aren't getting a full story. By the fact that the main campaign is split into two separate groups.
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