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Suen

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Everything posted by Suen

  1. After the fight against the flowers, I could see a second "Animat" label following me around. The label made a come back after an interactive sequence, when I re-equipped my piglet to find both, pig and ghost. save +output https://www.dropbox.com/s/nhyp6kt89mg3ljg/Animat.zip?dl=0
  2. On level 3: it's labeled "Master Staircase"
  3. Have you found and clicked the other exits to the surface? That should update the map.
  4. The Light of Dawn "Look to his yes - can they not see?" I think it should be "eyes"? (If this some special English thing, please disregard this message)
  5. Same issue, the log tells me characters are in the fortress, and if I'm there I can see them, but this is not mirrored by the action flag. Right now there is a 4 near the flag, but only 2 visible events, a prisoner and a guest. Hope a siege is not imminent. save+output: https://www.dropbox.com/s/uz7syzi4dpbi7y9/save_and_output.zip?dl=0
  6. I don't remember, sorry. I'm under the impression the mouse, not the party, was frozen in "Stronghold page", non-movement, mode.
  7. Talking to Penhelm only 1 of 3 lines move the conversation forward, so you are forced to agree with him. The dialogue: "He finally went too far. He had the gall to suggest that we had strayed too far from our roots..." 1. I don't see the problem 2. If the knights obsessed over their past, they wouldn't have grown into the fighting force they are today. 3. That history made the knights what they are now. You can't just cast it aside. 1 and 3 loop back to "He finally went to far" A difference: 1 is an infinite loop, 3 eventually leads you out. [click 3 -> Sagani -> back to answers 1,2,3 -> click 3 -> other menu] Screenshot after clicking "3" the first time: However it's not very likely to click again a voice that doesn't seem to work.
  8. I couldn't move around after checking a Stronghold message. Just back to Defiance Bay, Copperlane, I received a Stronghold message. I fumbled clicking the wrong places, opening the Notes by mistake, before clicking the Stronghold. After closing the Stronghold page, I couldn't move (no X pointer). In the upper left corner I could still see the message scroll, almost closed. I was near a map transition, and I could use that, so I moved to First Fire, still no X. Unfortunately no save, just the output_log: https://www.sendspace.com/file/ougjrg
  9. The little kids? yes, several groups. They look normal, they are not stuck in the T position. 4 in the common room of the patients ward, 3 + 3 in the west corridor (if I counted right). I can kill them without issues. Passages: - Upstairs, the Warden gives me permission to visit the patients ward. - Downstairs Azo is pissed off, but still gives me the key. - Chat with the prisoner, constructs attack. - Sneaking back to the entrance (clockwise) I stop by Azo. He asks "What have you DONE". I get only 1 answer "[Leave]I have no time for this". If I talk again to Azo I get the previous conversation "What is it NOW. 1. I heard you were demoted..." - After that, I see in the common room a Wicht. It doesn't matter if I sneak away or if i kill them all. The output is the same. - Going upstairs triggers a conversation with the Warden, asking for an explanation. No one is hostile.
  10. Defiance Bay, Copperlane district, the Goose and the Fox tavern. A table in a corner.
  11. I report to Kaenra using the following dialogue lines: 1 3 or 4 or 5 (dump the ****) [Quest completed] When I speak to her again, I get again the middle of the quest dialogue: "What happened with Purnisc? Did you give him the ring?" 1. There's something strange... 2. Not yet...
  12. Yes, it seems something is off... i5 3,5 GHz, HD4600 Resolution: 1280x1024 Next to the campfire: MSAA enabled 21 fps MSAA 0 29FPS Even if the frame rate is low, my game is generally smooth...
  13. You could look around your keyboard and try to find the [ ` ] (Backquote) key. Or you could head into the options menu and bind it to another key. I tried to bind it to "ò", and got this warning: "BackQuote is already bound to Toggle Console". So, if you are using an Italian keyboard: it should be the key right of the "L".
  14. GOG. GOG gives you the installer and you are set. Then you can download the patches when you want. With Steam, you need to log in before you can even use the offline mode, the updates are automated unless you disable them, and whenever I tried to install a game from a backup Steam decided I had to download the whole thing again.
  15. Out of snacks, but I've got the it covered anyway. I'm going to bake a chocolate cake and a pizza.
  16. Wereotters confirmed!? YES! I can already foresee my party encounter... my fireplace is ready
  17. Can't we have a turn based version for tablet instead? With an hexagonal grid. Episodes where you focus on a specific characters story, or gameplay? ... Hell, just give me a chess game where Chris Avellone stick figures bash each other.
  18. Some say that makeup is false advertisement, typically when they’re not familiar with the concept of aggressive mimicry or when their death isn’t instantaneous.

  19. "Stop" "abusing" the "quotations" "marks". It's not up to the reader guess what you really mean.

  20. now with 32% more nuts

  21. True, with a caveat: what developers consider "almost finished content" can vary greatly according to the project and project structure. Alpha\Beta are more "guidelines" than actual rules. Pre-pre alpha however would probably be "programmers, game designers and producer sitting at a table deciding the game engine to use".
  22. An in universe explanation could be that something in their soul magic makes the summoning unstable and unpredictable. The game should include summoning scrolls and then if a wizard use those, you'd get a random effect: - a wheel of cheese - the summoned creature starts to vibrate and explodes (like a bloody sausage) - the summoned creature is incorporeal and "poof" away after few seconds - the summoned creature explodes in a "poof" of poisonous spores - a scrap of paper with a stick figure on it - a black rock - etc...
  23. Yes! At least 1, as the Kickstarter backers can preorder it.
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